Player Matchup

Cerberus
Cerberus
Platinum II
Harith_suleiman
Cerberus
Platinum II
Level 140
God Stats
12W - 16L
1,450 SR
Queue Stats
120W - 135L
1,793 MMR
Party 1
Vamana
Vamana
Diamond IV
RobbieSilk
Vamana
Diamond IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
2,168 MMR
Party 1
Ix Chel
Ix Chel
Diamond III
conparr22
Ix Chel
Diamond III
Level 88
God Stats
1W - 3L
1,276 SR
Queue Stats
185W - 214L
2,113 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,409 SR
2,025 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,603 SR
2,288 MMR
Xbalanque
Xbalanque
Masters
XxTheKingGodxX
Xbalanque
Masters
Level 115
God Stats
40W - 36L
1,675 SR
Queue Stats
240W - 230L
2,612 MMR
Solo
Maui
Maui
Platinum III
badger201
Maui
Platinum III
Level 76
God Stats
9W - 13L
1,251 SR
Queue Stats
82W - 89L
1,824 MMR
Solo
Yu Huang
Yu Huang
Masters
legrandchaton
Yu Huang
Masters
Level 186
God Stats
17W - 14L
1,882 SR
Queue Stats
231W - 140L
2,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 4 / 2
10,269
790
8,629
20,912
13,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
RobbieSilk
Vamana
16
2 / 3 / 3
9,875
760
13,616
17,434
12,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
conparr22
Ix Chel
15
2 / 5 / 3
9,791
753
7,368
9,301
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuPersephoneAchillesSerqetNe Zha

VS

Bans
KuzenboKumbhakarnaUllrXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
XxTheKingGodxX
Xbalanque
17
1 / 2 / 8
10,633
818
11,864
12,740
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
18
4 / 2 / 7
11,239
865
6,737
12,898
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
legrandchaton
Yu Huang
19
7 / 2 / 5
12,135
933
21,079
12,999
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
2
0.75
L
Vamana
RobbieSilk
Vamana
2
3
3
1.17
W
Xbalanque
XxTheKingGodxX
Xbalanque
1
2
8
2.5
W
Maui
4
2
7
3.75
L
Ix Chel
conparr22
Ix Chel
2
5
3
0.7
W
Yu Huang
legrandchaton
Yu Huang
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,613
Damage
39,680
47,647
Taken
38,637
28,323
Mitigated
25,063
9,406
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,629
75
0
6,337
20,912
13,093
84
10,128
10,108
31,381
0
L
Vamana
RobbieSilk
Vamana
13,616
5,625
0
1,827
17,434
12,657
0
9,534
7,212
0
32,857
W
Xbalanque
XxTheKingGodxX
Xbalanque
11,864
5,531
0
3,829
12,740
6,799
2,460
4,225
7,929
0
54,082
W
Maui
6,737
558
0
1,873
12,898
12,924
186
4,767
7,225
23,433
0
L
Ix Chel
conparr22
Ix Chel
7,368
986
494
748
9,301
2,573
0
7,070
1,972
31,535
334
W
Yu Huang
legrandchaton
Yu Huang
21,079
714
0
3,235
12,999
5,340
1,153
5,066
7,339
56,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
34,007
177
Minions Killed
178
0
Camps Cleared
0
735,604
Distance Traveled
773,205
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,269
790
75
6
0
258,790
2
L
Vamana
9,875
760
43
3
0
264,359
0
W
Xbalanque
10,633
818
65
5
0
255,016
0
W
Maui
11,239
865
31
2
0
265,073
0
L
Ix Chel
9,791
753
59
5
0
212,455
0
W
Yu Huang
12,135
933
82
6
0
253,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role