Player Matchup

Bacchus
Bacchus
MrBLC
Bacchus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 138L
1,393 Elo+
Solo
Cabrakan
Cabrakan
RIICHAR
Cabrakan
Level 94
God Stats
1W - 1L
1,731 SR
Queue Stats
518W - 522L
1,425 Elo+
Solo
Tiamat
Tiamat
VictoriaVale83
Tiamat
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
337W - 425L
1,414 Elo+
Solo
Charybdis
Charybdis
hadamys
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,340 Elo+
Solo
Ra
Ra
white-water888
Ra
Level 66
God Stats
2W - 6L
1,442 SR
Queue Stats
338W - 431L
1,322 Elo+
Solo
Team Averages
Level 74
1,535 SR
1,379 Elo+

VS

Team Averages
Level 85
1,479 SR
1,336 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CursiveLight4
Thoth
Level 88
God Stats
2W - 0L
1,685 SR
Queue Stats
191W - 169L
1,376 Elo+
Solo
He Bo
He Bo
MadManWozza
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,099 Elo+
Party 1
Chiron
Chiron
ROGUExRENEGADEx
Chiron
Level 117
God Stats
1W - 2L
1,209 SR
Queue Stats
150W - 144L
1,477 Elo+
Solo
Ra
Ra
SmashYaBakDorin
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrBLC
Bacchus
15
4 / 3 / 6
8,893
741
10,104
14,041
21,247
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
RIICHAR
Cabrakan
13
1 / 5 / 5
7,572
631
5,960
13,200
16,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

14
0 / 7 / 2
7,255
605
3,196
10,341
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
hadamys
Charybdis
14
2 / 7 / 3
8,182
682
14,541
14,350
4,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 2
9,115
760
11,166
9,464
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 4 / 22
9,423
785
9,702
18,195
18,793
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 2 / 21
9,281
773
8,770
7,906
5,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 14
8,830
736
6,159
8,496
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
8 / 1 / 16
10,225
852
18,112
10,606
4,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

18
8 / 1 / 17
10,692
891
10,415
6,986
3,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
11
Kills
27
27
Deaths
11
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
4
22
3.75
W
4
2
21
7.25
W
3
3
14
3.33
L
Bacchus
MrBLC
Bacchus
4
3
6
2.33
L
Cabrakan
RIICHAR
Cabrakan
1
5
5
0.7
W
8
1
16
16
W
8
1
17
16.5
L
0
7
2
0.14
L
Charybdis
hadamys
Charybdis
2
7
3
0.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
53,158
61,396
Taken
52,189
50,202
Mitigated
34,956
16,071
Healing
28,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,702
433
2,460
3,074
18,195
18,793
352
8,966
9,043
18,184
0
W
8,770
770
1,795
1,043
7,906
5,115
730
5,128
2,726
19,385
0
W
6,159
909
758
1,094
8,496
3,218
0
4,214
4,280
9,385
0
L
Bacchus
MrBLC
Bacchus
10,104
745
1,486
2,407
14,041
21,247
0
6,485
7,556
12,978
297
L
Cabrakan
RIICHAR
Cabrakan
5,960
566
2,401
1,881
13,200
16,208
0
7,566
5,534
7,884
1,323
W
18,112
6,272
2,767
2,508
10,606
4,747
224
5,728
4,878
0
32,917
W
10,415
1,609
10,160
2,961
6,986
3,083
50
5,133
1,793
38,641
0
L
3,196
737
588
702
10,341
4,096
0
5,852
4,422
8,040
0
L
Charybdis
hadamys
Charybdis
14,541
4,601
473
2,909
14,350
4,723
0
9,920
4,430
0
33,720
L
11,166
866
1,653
1,571
9,464
3,928
0
5,056
4,408
35,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
48,451
114
Minions Killed
157
0
Camps Cleared
0
989,683
Distance Traveled
1,100,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,423
785
29
2
0
235,502
0
W
Thoth
9,281
773
15
1
0
207,809
0
W
He Bo
8,830
736
5
0
0
228,726
0
L
Bacchus
8,893
741
6
1
0
237,097
0
L
Cabrakan
7,572
631
4
0
0
207,408
0
W
Chiron
10,225
852
44
4
0
220,168
0
W
Ra
10,692
891
64
5
0
207,909
0
L
Tiamat
7,255
605
6
1
0
184,302
0
L
Charybdis
8,182
682
41
3
0
169,777
0
L
Ra
9,115
760
57
5
0
191,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role