Player Matchup

Achilles
Achilles
HomeReKter
Achilles
Level 159
God Stats
10W - 15L
1,478 SR
Queue Stats
883W - 846L
1,540 Elo+
Party 1
Charybdis
Charybdis
Jakeyzin
Charybdis
Level 124
God Stats
33W - 36L
1,526 SR
Queue Stats
212W - 244L
1,522 Elo+
Party 2
Discordia
Discordia
Jordiokpro
Discordia
Level 153
God Stats
1W - 0L
1,702 SR
Queue Stats
143W - 148L
1,546 Elo+
Solo
Ymir
Ymir
SaltOddPenguin
Ymir
Level 154
God Stats
9W - 5L
1,612 SR
Queue Stats
517W - 501L
1,563 Elo+
Party 1
Mulan
Mulan
nmo14
Mulan
Level 99
God Stats
3W - 3L
1,454 SR
Queue Stats
174W - 188L
1,501 Elo+
Party 2
Team Averages
Level 138
1,554 SR
1,534 Elo+

VS

Team Averages
Level 142
1,436 SR
1,522 Elo+
Tiamat
Tiamat
 
Tiamat
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Straponus
Susano
Level 66
God Stats
0W - 5L
1,148 SR
Queue Stats
195W - 196L
1,536 Elo+
Solo
Sylvanus
Sylvanus
elloelloeloo
Sylvanus
Level 154
God Stats
7W - 8L
1,532 SR
Queue Stats
352W - 335L
1,558 Elo+
Solo
Neith
Neith
jucoos
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 265L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HomeReKter
Achilles
11
2 / 2 / 2
6,427
643
6,482
8,368
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Jakeyzin
Charybdis
10
4 / 1 / 1
5,580
558
9,147
6,557
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jordiokpro
Discordia
11
2 / 1 / 2
6,234
623
6,611
5,075
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 2
5,787
579
2,988
6,006
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
nmo14
Mulan
10
1 / 1 / 4
5,998
600
7,305
6,228
4,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 1 / 1
6,114
611
6,656
5,629
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
7
0 / 3 / 2
4,792
479
2,878
11,157
5,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Straponus
Susano
10
0 / 3 / 3
5,113
511
3,741
8,509
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
elloelloeloo
Sylvanus
10
1 / 3 / 1
5,555
556
4,379
9,493
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jucoos
Neith
8
1 / 2 / 0
4,910
491
4,352
7,625
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
1
1
5.5
L
Khepri
 
Khepri
0
3
2
0.33
W
Achilles
HomeReKter
Achilles
2
2
2
1.5
W
Charybdis
Jakeyzin
Charybdis
4
1
1
4.5
W
Discordia
Jordiokpro
Discordia
2
1
2
3
W
3
2
2
2
L
Susano
Straponus
Susano
0
3
3
0.5
L
Sylvanus
elloelloeloo
Sylvanus
1
3
1
0.5
L
Neith
jucoos
Neith
1
2
0
0.5
W
Mulan
nmo14
Mulan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
22,006
32,234
Taken
42,413
14,703
Mitigated
17,558
12,284
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,656
752
0
2,505
5,629
2,782
0
3,884
1,684
29,447
0
L
Khepri
 
Khepri
2,878
620
1,285
2,239
11,157
5,151
0
1,561
9,596
11,204
0
W
Achilles
HomeReKter
Achilles
6,482
2,100
0
3,844
8,368
4,322
0
4,372
3,818
1,503
40,007
W
Charybdis
Jakeyzin
Charybdis
9,147
4,632
0
2,694
6,557
2,075
0
1,911
4,574
0
45,086
W
Discordia
Jordiokpro
Discordia
6,611
397
0
1,902
5,075
1,095
0
2,739
1,919
44,963
396
W
2,988
514
0
527
6,006
2,261
0
2,102
3,682
34,178
0
L
Susano
Straponus
Susano
3,741
366
0
2,676
8,509
2,729
0
1,943
6,566
0
29,908
L
Sylvanus
elloelloeloo
Sylvanus
4,379
1,030
240
3,002
9,493
4,581
0
2,760
6,224
24,727
6,313
L
Neith
jucoos
Neith
4,352
1,523
0
2,258
7,625
2,315
0
62
7,563
0
33,168
W
Mulan
nmo14
Mulan
7,305
1,513
0
3,317
6,228
4,950
0
1,465
4,699
292
23,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
26,484
348
Minions Killed
272
0
Camps Cleared
0
996,615
Distance Traveled
982,340
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,114
611
81
8
0
197,844
4
L
Khepri
4,792
479
15
2
0
198,826
2
W
Achilles
6,427
643
83
8
0
193,041
1
W
Charybdis
5,580
558
71
7
0
184,056
0
W
Discordia
6,234
623
84
8
0
210,536
2
W
Ymir
5,787
579
72
7
0
202,752
0
L
Susano
5,113
511
50
5
0
239,282
1
L
Sylvanus
5,555
556
62
6
0
156,584
3
L
Neith
4,910
491
64
6
0
189,804
0
W
Mulan
5,998
600
38
4
0
206,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role