Player Matchup

Nu Wa
Nu Wa
Derrian_412
Nu Wa
Level 99
God Stats
36W - 30L
1,573 SR
Queue Stats
187W - 174L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Mikecrack3308
Danzaburou
Level 48
God Stats
10W - 4L
1,776 SR
Queue Stats
140W - 131L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Solochekes
Cu Chulainn
Level 81
God Stats
17W - 11L
1,452 SR
Queue Stats
185W - 153L
1,468 Elo+
Party 2
Cerberus
Cerberus
paquitosss34
Cerberus
Level 81
God Stats
45W - 25L
1,624 SR
Queue Stats
144W - 128L
1,433 Elo+
Party 2
Serqet
Serqet
spencaa2482
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 115L
1,502 Elo+
Solo
Team Averages
Level 87
1,585 SR
1,458 Elo+

VS

Team Averages
Level 93
1,514 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Briannnnz21
Nu Wa
Level 55
God Stats
57W - 65L
1,484 SR
Queue Stats
107W - 178L
1,420 Elo+
Solo
Hera
Hera
CryptoDegenApe
Hera
Level 95
God Stats
112W - 82L
1,553 SR
Queue Stats
514W - 514L
1,419 Elo+
Solo
Tyr
Tyr
Ttvnato1409
Tyr
Level 69
God Stats
54W - 41L
1,594 SR
Queue Stats
174W - 157L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iCurlyyy
Tsukuyomi
Level 88
God Stats
7W - 11L
1,440 SR
Queue Stats
155W - 140L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,414
530
5,960
5,720
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Mikecrack3308
Danzaburou
12
7 / 5 / 2
7,847
561
4,067
9,257
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Solochekes
Cu Chulainn
12
1 / 4 / 0
7,307
522
9,923
12,224
6,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
paquitosss34
Cerberus
12
2 / 4 / 6
7,388
528
6,206
13,010
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
12
0 / 3 / 3
6,391
457
4,864
11,215
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 6 / 6
7,602
543
6,865
10,661
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 2
8,075
577
6,798
4,591
1,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 5
8,028
573
7,920
6,152
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 3
7,583
542
5,910
15,739
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
iCurlyyy
Tsukuyomi
15
8 / 1 / 2
8,644
617
9,482
12,378
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
18
18
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
6
6
1
W
2
0
2
3
W
4
2
5
3.25
L
0
2
2
0.5
L
Danzaburou
Mikecrack3308
Danzaburou
7
5
2
1.6
L
Cu Chulainn
Solochekes
Cu Chulainn
1
4
0
0.25
W
1
1
3
2.5
W
Tsukuyomi
iCurlyyy
Tsukuyomi
8
1
2
9
L
Cerberus
paquitosss34
Cerberus
2
4
6
1.25
L
Serqet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,020
Damage
36,975
51,426
Taken
49,521
21,203
Mitigated
18,466
9,975
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,865
2,315
0
3,761
10,661
3,133
1,217
3,512
6,685
0
43,535
W
6,798
988
0
1,452
4,591
1,247
0
1,771
2,620
53,514
1,909
W
7,920
2,745
0
0
6,152
1,497
301
2,828
3,063
46,056
0
L
5,960
991
0
1,614
5,720
1,478
299
1,598
3,832
65,849
1,094
L
Danzaburou
Mikecrack3308
Danzaburou
4,067
1,207
0
1,258
9,257
3,093
734
2,140
6,931
0
44,970
L
Cu Chulainn
Solochekes
Cu Chulainn
9,923
3,336
0
3,466
12,224
6,338
0
745
11,293
0
50,041
W
5,910
1,062
0
5,688
15,739
8,465
0
850
14,637
0
46,622
W
Tsukuyomi
iCurlyyy
Tsukuyomi
9,482
1,809
0
7,191
12,378
4,124
216
2,541
9,355
0
69,527
L
Cerberus
paquitosss34
Cerberus
6,206
200
107
3,030
13,010
6,192
104
6,813
5,990
23,749
2,916
L
Serqet
4,864
938
0
500
11,215
4,102
0
2,207
8,671
0
42,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
39,932
417
Minions Killed
440
0
Camps Cleared
0
1,401,469
Distance Traveled
1,392,640
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,602
543
60
4
0
250,986
1
W
Nu Wa
8,075
577
117
8
0
218,721
0
W
Hera
8,028
573
76
5
0
296,577
0
L
Nu Wa
7,414
530
119
9
0
246,975
0
L
Danzaburou
7,847
561
73
5
0
239,643
0
L
Cu Chulainn
7,307
522
80
6
0
304,297
2
W
Tyr
7,583
542
83
6
0
290,141
4
W
Tsukuyomi
8,644
617
104
7
0
336,215
0
L
Cerberus
7,388
528
79
6
0
268,309
0
L
Serqet
6,391
457
66
5
0
342,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role