Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GAMERGURLJESS
Kukulkan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 48L
1,470 Elo+
Solo
Anhur
Anhur
Monkeypaw911
Anhur
Level 153
God Stats
2W - 5L
1,366 SR
Queue Stats
157W - 151L
1,452 Elo+
Solo
Ix Chel
Ix Chel
auphoenix88
Ix Chel
Level 109
God Stats
0W - 1L
1,220 SR
Queue Stats
165W - 161L
1,454 Elo+
Solo
Amaterasu
Amaterasu
weluvgrey
Amaterasu
Level 62
God Stats
14W - 11L
1,602 SR
Queue Stats
142W - 115L
1,602 Elo+
Solo
Team Averages
Level 113
1,438 SR
1,495 Elo+

VS

Team Averages
Level 107
1,440 SR
1,483 Elo+
Ares
Ares
Andreiluis19
Ares
Level 80
God Stats
23W - 19L
1,505 SR
Queue Stats
215W - 205L
1,482 Elo+
Party 1
Janus
Janus
Kenevich
Janus
Level 137
God Stats
26W - 28L
1,470 SR
Queue Stats
770W - 770L
1,480 Elo+
Party 1
Osiris
Osiris
MiltaryBR
Osiris
Level 107
God Stats
9W - 4L
1,599 SR
Queue Stats
95W - 88L
1,504 Elo+
Party 2
Izanami
Izanami
YTWelshDragon
Izanami
Level 127
God Stats
36W - 25L
1,589 SR
Queue Stats
235W - 228L
1,563 Elo+
Party 2
Chronos
Chronos
YoSigma
Chronos
Level 86
God Stats
1W - 0L
1,039 SR
Queue Stats
270W - 270L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 1 / 0
7,362
526
5,949
9,522
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
GAMERGURLJESS
Kukulkan
9
1 / 2 / 0
5,545
396
767
4,061
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,059
433
2,378
6,788
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
auphoenix88
Ix Chel
9
0 / 5 / 0
6,309
451
2,405
12,641
5,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
weluvgrey
Amaterasu
12
1 / 1 / 2
6,357
454
7,818
11,348
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,270
591
4,110
8,870
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
Kenevich
Janus
13
3 / 2 / 7
7,862
562
10,414
7,417
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
MiltaryBR
Osiris
15
2 / 0 / 0
9,332
667
7,096
10,548
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
14
2 / 1 / 5
8,625
616
4,533
6,387
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
YoSigma
Chronos
12
0 / 4 / 1
7,100
507
1,541
8,073
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
8
Kills
11
12
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
1
0
5
W
4
1
4
6
L
Kukulkan
GAMERGURLJESS
Kukulkan
1
2
0
0.5
W
Janus
Kenevich
Janus
3
2
7
3.25
W
Osiris
MiltaryBR
Osiris
2
0
0
2
L
1
3
1
0.5
W
Izanami
2
1
5
4.5
W
Chronos
YoSigma
Chronos
0
4
1
0.13
L
Ix Chel
auphoenix88
Ix Chel
0
5
0
0
L
Amaterasu
weluvgrey
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
27,694
44,360
Taken
41,295
18,815
Mitigated
24,717
9,177
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,949
266
0
2,046
9,522
2,719
0
3,928
5,594
48,056
0
W
4,110
108
0
2,190
8,870
6,609
0
3,105
5,717
16,732
0
L
Kukulkan
GAMERGURLJESS
Kukulkan
767
90
0
250
4,061
1,241
0
524
3,537
25,972
0
W
Janus
Kenevich
Janus
10,414
1,378
0
4,187
7,417
2,119
236
1,565
5,743
59,416
1,383
W
Osiris
MiltaryBR
Osiris
7,096
2,218
0
4,422
10,548
11,551
436
33
9,846
0
67,658
L
2,378
779
0
224
6,788
1,800
0
1,848
4,940
0
31,324
W
Izanami
4,533
2,986
0
2,499
6,387
2,071
3,407
1,073
5,242
0
70,817
W
Chronos
YoSigma
Chronos
1,541
365
0
976
8,073
2,367
385
3,798
4,181
35,717
3,176
L
Ix Chel
auphoenix88
Ix Chel
2,405
687
670
3,254
12,641
5,353
0
8,475
4,166
21,995
0
L
Amaterasu
weluvgrey
Amaterasu
7,818
2,283
0
2,733
11,348
7,702
0
831
10,517
0
35,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
41,189
289
Minions Killed
429
0
Camps Cleared
0
1,217,650
Distance Traveled
1,322,116
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,362
526
95
7
0
319,858
3
W
Ares
8,270
591
15
1
0
311,383
2
L
Kukulkan
5,545
396
43
3
0
224,482
0
W
Janus
7,862
562
99
7
0
278,302
2
W
Osiris
9,332
667
118
8
0
248,100
0
L
Anhur
6,059
433
70
5
0
211,735
2
W
Izanami
8,625
616
121
9
0
235,856
0
W
Chronos
7,100
507
76
5
0
248,475
3
L
Ix Chel
6,309
451
26
2
0
233,117
0
L
Amaterasu
6,357
454
55
4
0
228,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role