Player Matchup

Shiva
Shiva
Ashalai
Shiva
Level 159
God Stats
1W - 0L
1,806 SR
Queue Stats
63W - 34L
1,777 Elo+
Party 1
Cerberus
Cerberus
ZapperIvan
Cerberus
Level 147
God Stats
5W - 4L
1,560 SR
Queue Stats
101W - 98L
1,541 Elo+
Party 1
Sol
Sol
madman_23_
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,757 Elo+
Party 1
Team Averages
Level 152
1,622 SR
1,692 Elo+

VS

Team Averages
Level 150
1,567 SR
1,486 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BarkTheHound
Cthulhu
Level 146
God Stats
9W - 8L
1,617 SR
Queue Stats
452W - 479L
1,485 Elo+
Solo
Mulan
Mulan
ThatLobster7890
Mulan
Level 134
God Stats
28W - 31L
1,585 SR
Queue Stats
446W - 432L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ashalai
Shiva
13
3 / 2 / 7
7,698
962
6,416
8,143
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ZapperIvan
Cerberus
14
3 / 0 / 8
8,040
1,005
5,919
7,829
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 2 / 6
8,409
1,051
8,372
7,328
2,426
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
2 / 4 / 2
7,217
902
5,653
7,383
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
BarkTheHound
Cthulhu
10
0 / 5 / 2
6,005
751
5,328
9,439
3,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
6,633
829
2,206
7,771
5,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
2
0.75
W
Shiva
Ashalai
Shiva
3
2
7
3.25
L
Cthulhu
BarkTheHound
Cthulhu
0
5
2
0.2
L
2
3
1
0.83
W
Cerberus
ZapperIvan
Cerberus
3
0
8
7
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
13,187
23,300
Taken
24,593
15,203
Mitigated
12,126
6,907
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,653
208
0
1,694
7,383
2,536
0
3,119
3,851
22,595
0
W
Shiva
Ashalai
Shiva
6,416
839
192
1,400
8,143
6,616
50
2,209
5,779
404
19,198
L
Cthulhu
BarkTheHound
Cthulhu
5,328
323
171
1,454
9,439
3,762
0
5,941
3,264
13,553
173
L
2,206
338
0
432
7,771
5,828
0
4,606
2,776
0
11,513
W
Cerberus
ZapperIvan
Cerberus
5,919
316
0
2,238
7,829
6,161
0
3,382
4,081
20,627
1,035
W
8,372
3,153
0
3,077
7,328
2,426
1,759
4,401
2,540
24,410
2,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
19,855
112
Minions Killed
82
0
Camps Cleared
0
462,934
Distance Traveled
409,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,217
902
44
6
0
155,848
0
W
Shiva
7,698
962
31
4
0
156,848
0
L
Cthulhu
6,005
751
16
2
0
108,950
0
L
Mulan
6,633
829
22
3
0
144,259
0
W
Cerberus
8,040
1,005
40
5
0
173,155
2
W
Sol
8,409
1,051
41
5
0
132,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role