Player Matchup

Anubis
Anubis
Arxiles
Anubis
Level 45
God Stats
18W - 17L
1,456 SR
Queue Stats
115W - 128L
1,359 Elo+
Solo
Cthulhu
Cthulhu
BiGGieChonkzZzz
Cthulhu
Level 75
God Stats
10W - 3L
1,862 SR
Queue Stats
184W - 202L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cragmites
Tsukuyomi
Level 48
God Stats
11W - 5L
1,807 SR
Queue Stats
26W - 19L
1,547 Elo+
Party 4
Baba Yaga
Baba Yaga
MSokkary
Baba Yaga
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,615 Elo+
Party 4
Danzaburou
Danzaburou
kHeeD_Gaming
Danzaburou
Level 96
God Stats
2W - 1L
1,755 SR
Queue Stats
131W - 137L
1,462 Elo+
Party 1
Team Averages
Level 64
1,676 SR
1,493 Elo+

VS

Team Averages
Level 55
1,458 SR
1,413 Elo+
Izanami
Izanami
ArmyOfbross
Izanami
Level 75
God Stats
1W - 5L
1,220 SR
Queue Stats
28W - 44L
1,329 Elo+
Party 3
Ah Puch
Ah Puch
Melodurrrr
Ah Puch
Level 65
God Stats
2W - 3L
1,509 SR
Queue Stats
7W - 14L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
gratig-Wucht
Cthulhu
Level 43
God Stats
79W - 54L
1,590 SR
Queue Stats
118W - 98L
1,471 Elo+
Party 2
King Arthur
King Arthur
yCHRIM
King Arthur
Level 69
God Stats
18W - 18L
1,470 SR
Queue Stats
156W - 141L
1,443 Elo+
Party 2
Loki
Loki
z7GHOST
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arxiles
Anubis
17
2 / 5 / 7
10,161
484
10,197
15,736
7,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 8
11,658
555
25,698
25,566
30,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Cragmites
Tsukuyomi
19
6 / 3 / 8
11,547
550
15,853
18,405
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
MSokkary
Baba Yaga
17
6 / 3 / 11
11,458
546
13,401
10,455
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
kHeeD_Gaming
Danzaburou
18
4 / 1 / 6
11,005
524
12,136
15,410
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmyOfbross
Izanami
19
6 / 4 / 3
11,677
556
13,317
18,154
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Melodurrrr
Ah Puch
13
1 / 7 / 6
8,646
412
6,989
14,126
4,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
gratig-Wucht
Cthulhu
15
3 / 2 / 8
10,285
490
15,877
22,731
21,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
yCHRIM
King Arthur
14
0 / 9 / 1
8,830
420
11,819
29,029
19,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
z7GHOST
Loki
15
2 / 6 / 4
9,376
446
5,876
13,506
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
27
Kills
12
13
Deaths
28
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArmyOfbross
Izanami
6
4
3
1.88
W
Anubis
Arxiles
Anubis
2
5
7
1.1
W
9
1
8
13
W
Tsukuyomi
Cragmites
Tsukuyomi
6
3
8
3.33
W
Baba Yaga
MSokkary
Baba Yaga
6
3
11
3.83
L
Ah Puch
Melodurrrr
Ah Puch
1
7
6
0.57
L
Cthulhu
gratig-Wucht
Cthulhu
3
2
8
3.5
W
Danzaburou
kHeeD_Gaming
Danzaburou
4
1
6
7
L
King Arthur
yCHRIM
King Arthur
0
9
1
0.06
L
Loki
z7GHOST
Loki
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,285
Damage
53,878
85,572
Taken
97,546
54,901
Mitigated
55,188
36,033
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArmyOfbross
Izanami
13,317
9,248
0
5,057
18,154
5,724
607
9,130
8,924
0
102,420
W
Anubis
Arxiles
Anubis
10,197
508
0
6,424
15,736
7,044
288
5,180
10,556
82,407
0
W
25,698
2,938
344
6,665
25,566
30,068
516
6,902
18,664
72,436
3,179
W
Tsukuyomi
Cragmites
Tsukuyomi
15,853
3,250
0
10,778
18,405
7,387
1,021
3,717
14,688
0
111,145
W
Baba Yaga
MSokkary
Baba Yaga
13,401
486
0
2,784
10,455
4,284
303
3,699
6,756
59,426
1,809
L
Ah Puch
Melodurrrr
Ah Puch
6,989
153
0
2,324
14,126
4,301
0
7,239
6,835
39,976
556
L
Cthulhu
gratig-Wucht
Cthulhu
15,877
839
1,159
7,917
22,731
21,686
16
10,228
12,193
56,975
0
W
Danzaburou
kHeeD_Gaming
Danzaburou
12,136
4,921
0
9,038
15,410
6,118
535
3,699
11,711
0
87,208
L
King Arthur
yCHRIM
King Arthur
11,819
1,354
0
1,773
29,029
19,535
0
15,684
12,282
943
64,752
L
Loki
z7GHOST
Loki
5,876
788
0
3,664
13,506
3,942
0
4,888
8,482
0
38,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
48,814
604
Minions Killed
483
0
Camps Cleared
0
2,027,832
Distance Traveled
1,970,040
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,677
556
196
9
0
382,512
5
W
Anubis
10,161
484
134
6
0
382,354
0
W
Cthulhu
11,658
555
101
5
0
393,430
0
W
Tsukuyomi
11,547
550
161
8
0
446,707
0
W
Baba Yaga
11,458
546
94
4
0
423,559
0
L
Ah Puch
8,646
412
70
3
0
394,498
0
L
Cthulhu
10,285
490
69
3
0
439,168
0
W
Danzaburou
11,005
524
114
5
0
381,782
0
L
King Arthur
8,830
420
94
4
0
372,953
1
L
Loki
9,376
446
54
3
0
380,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role