Player Matchup

Osiris
Osiris
Silver IV
CRICKEYMATE
Osiris
Silver IV
Level 49
God Stats
18W - 11L
1,394 SR
Queue Stats
69W - 83L
728 MMR
Solo
Kali
Kali
Silver V
ChillyGoCrazy00
Kali
Silver V
Level 46
God Stats
8W - 7L
1,454 SR
Queue Stats
161W - 212L
447 MMR
Solo
Chang'e
Chang'e
Bronze II
GadgetManTy
Chang'e
Bronze II
Level 155
God Stats
13W - 17L
1,394 SR
Queue Stats
504W - 686L
284 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,414 SR
486 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,468 SR
491 MMR
Merlin
Merlin
Silver IV
ALEXANDERzoe99
Merlin
Silver IV
Level 127
God Stats
2W - 1L
1,727 SR
Queue Stats
66W - 82L
747 MMR
Solo
Medusa
Medusa
Silver IV
MoonBlues 17
Medusa
Silver IV
Level 126
God Stats
11W - 15L
1,406 SR
Queue Stats
319W - 417L
626 MMR
Solo
Hades
Hades
Bronze V
guille_losjoda
Hades
Bronze V
Level 83
God Stats
15W - 26L
1,271 SR
Queue Stats
20W - 46L
101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
5 / 1 / 11
11,080
923
10,751
16,641
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

15
5 / 1 / 8
10,988
916
8,456
9,501
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
GadgetManTy
Chang'e
17
6 / 2 / 7
11,181
932
6,814
11,418
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
Nu WaBacchusVulcanKumbhakarna

VS

Bans
AchillesCthulhuJormungandrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
8,194
683
2,989
4,375
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
1 / 6 / 0
8,677
723
7,581
10,673
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
2 / 8 / 2
9,676
806
12,283
14,971
6,967
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
4
4
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Osiris
5
1
11
10.5
W
5
1
8
9
W
Chang'e
GadgetManTy
Chang'e
6
2
7
4.75
L
Medusa
1
6
0
0.17
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
22,853
37,560
Taken
30,019
24,192
Mitigated
11,407
17,828
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,989
216
0
250
4,375
1,210
0
928
3,371
15,838
0
W
Osiris
10,751
4,011
0
2,901
16,641
16,162
1,509
6,554
10,054
338
29,980
W
8,456
5,026
0
3,721
9,501
4,391
16
3,707
5,772
0
38,965
W
Chang'e
GadgetManTy
Chang'e
6,814
691
5,098
6,108
11,418
3,639
2,116
5,141
6,277
46,142
1,989
L
Medusa
7,581
2,474
0
879
10,673
3,230
0
1,603
8,706
0
28,725
L
12,283
529
70
1,848
14,971
6,967
0
4,520
9,947
34,418
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
26,547
164
Minions Killed
110
0
Camps Cleared
0
672,481
Distance Traveled
459,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,194
683
23
2
0
107,273
0
W
Osiris
11,080
923
30
3
0
254,195
0
W
Kali
10,988
916
57
5
0
209,176
0
W
Chang'e
11,181
932
77
6
0
209,110
0
L
Medusa
8,677
723
41
3
0
170,297
0
L
Hades
9,676
806
46
4
0
181,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role