Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChiZ0s
Ah Muzen Cab
Level 149
God Stats
5W - 1L
1,829 SR
Queue Stats
387W - 356L
1,529 Elo+
Solo
Ares
Ares
ItsHensley
Ares
Level 157
God Stats
2W - 0L
1,739 SR
Queue Stats
96W - 89L
1,545 Elo+
Party 2
Baba Yaga
Baba Yaga
Yung Blanko
Baba Yaga
Level 123
God Stats
8W - 2L
1,860 SR
Queue Stats
279W - 251L
1,572 Elo+
Solo
Cupid
Cupid
asuccyboi
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,523 Elo+
Solo
Zeus
Zeus
dersr1
Zeus
Level 171
God Stats
3W - 0L
1,495 SR
Queue Stats
92W - 80L
1,576 Elo+
Party 2
Team Averages
Level 142
1,685 SR
1,549 Elo+

VS

Team Averages
Level 138
1,443 SR
1,469 Elo+
Cthulhu
Cthulhu
CoolTieGuy
Cthulhu
Level 195
God Stats
15W - 8L
1,705 SR
Queue Stats
675W - 688L
1,550 Elo+
Solo
Nemesis
Nemesis
HashtagThisD
Nemesis
Level 102
God Stats
0W - 2L
1,312 SR
Queue Stats
108W - 113L
1,535 Elo+
Party 1
Olorun
Olorun
Hkelly205
Olorun
Level 149
God Stats
1W - 2L
1,360 SR
Queue Stats
122W - 124L
1,604 Elo+
Solo
Achilles
Achilles
Noxtuid
Achilles
Level 121
God Stats
4W - 9L
1,336 SR
Queue Stats
343W - 361L
1,523 Elo+
Party 1
Ishtar
Ishtar
holmeskillet80
Ishtar
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 26L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChiZ0s
Ah Muzen Cab
20
8 / 2 / 10
11,504
885
16,608
11,380
5,420
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 7
9,842
757
5,841
11,430
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Yung Blanko
Baba Yaga
18
5 / 2 / 11
10,464
805
13,704
9,654
4,983
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
asuccyboi
Cupid
14
1 / 3 / 10
8,743
673
8,757
8,542
3,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
dersr1
Zeus
15
2 / 2 / 10
9,074
698
19,955
8,250
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolTieGuy
Cthulhu
14
2 / 3 / 6
9,004
693
10,692
16,105
15,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
HashtagThisD
Nemesis
13
0 / 5 / 6
7,675
590
5,872
14,612
13,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Hkelly205
Olorun
16
1 / 4 / 5
8,923
686
9,341
12,099
4,843
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
Noxtuid
Achilles
17
7 / 3 / 1
9,451
727
13,244
15,714
16,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 4 / 4
9,100
700
4,098
11,121
4,118
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
19
Kills
11
11
Deaths
19
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChiZ0s
Ah Muzen Cab
8
2
10
6.5
L
Cthulhu
CoolTieGuy
Cthulhu
2
3
6
1.67
L
Nemesis
HashtagThisD
Nemesis
0
5
6
0.6
L
Olorun
Hkelly205
Olorun
1
4
5
0.88
W
3
2
7
3.25
L
Achilles
Noxtuid
Achilles
7
3
1
2.5
W
Baba Yaga
Yung Blanko
Baba Yaga
5
2
11
5.25
W
Cupid
asuccyboi
Cupid
1
3
10
2
W
Zeus
dersr1
Zeus
2
2
10
3.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,865
Damage
43,247
49,256
Taken
69,651
28,649
Mitigated
54,867
17,532
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChiZ0s
Ah Muzen Cab
16,608
3,383
285
2,100
11,380
5,420
743
4,169
6,791
0
47,532
L
Cthulhu
CoolTieGuy
Cthulhu
10,692
177
987
2,875
16,105
15,566
0
7,811
7,851
31,700
693
L
Nemesis
HashtagThisD
Nemesis
5,872
1,447
0
1,324
14,612
13,909
0
7,740
6,330
0
7,428
L
Olorun
Hkelly205
Olorun
9,341
3,513
5,025
3,224
12,099
4,843
0
7,458
4,190
24,657
1,491
W
5,841
200
1,473
3,242
11,430
10,831
0
3,558
7,541
6,745
320
L
Achilles
Noxtuid
Achilles
13,244
3,000
800
2,917
15,714
16,431
0
7,277
7,897
0
16,257
W
Baba Yaga
Yung Blanko
Baba Yaga
13,704
803
769
3,162
9,654
4,983
336
3,608
5,686
35,511
0
W
Cupid
asuccyboi
Cupid
8,757
5,268
2,307
2,254
8,542
3,896
713
3,963
4,428
0
16,070
W
Zeus
dersr1
Zeus
19,955
976
0
1,940
8,250
3,519
208
4,039
4,092
23,497
0
L
4,098
1,041
794
682
11,121
4,118
0
6,552
4,156
0
18,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
44,153
156
Minions Killed
155
0
Camps Cleared
0
1,201,869
Distance Traveled
1,117,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,504
885
61
5
0
268,554
0
L
Cthulhu
9,004
693
33
3
0
229,981
0
L
Nemesis
7,675
590
8
1
0
208,937
0
L
Olorun
8,923
686
60
5
0
225,599
0
W
Ares
9,842
757
9
1
0
240,909
0
L
Achilles
9,451
727
12
1
0
239,560
0
W
Baba Yaga
10,464
805
55
4
0
240,116
0
W
Cupid
8,743
673
14
1
0
254,242
0
W
Zeus
9,074
698
17
1
0
198,048
0
L
Ishtar
9,100
700
42
3
0
213,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role