Player Matchup

Xing Tian
Xing Tian
AlextheBlueKing
Xing Tian
Level 81
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 44L
1,357 Elo+
Party 1
Scylla
Scylla
MooN_5-4
Scylla
Level 63
God Stats
3W - 1L
1,456 SR
Queue Stats
87W - 106L
1,417 Elo+
Party 1
Chaac
Chaac
StarossaGOD
Chaac
Level 77
God Stats
4W - 5L
1,366 SR
Queue Stats
150W - 192L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
Yumply S
Xbalanque
Level 82
God Stats
2W - 3L
1,341 SR
Queue Stats
138W - 136L
1,428 Elo+
Solo
Ymir
Ymir
luevano_369
Ymir
Level 108
God Stats
14W - 20L
1,404 SR
Queue Stats
305W - 284L
1,462 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,412 Elo+

VS

Team Averages
Level 46
1,574 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
M1GU397
Ymir
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Set
Set
NajMarquee
Set
Level 91
God Stats
54W - 76L
1,463 SR
Queue Stats
245W - 255L
1,468 Elo+
Solo
Susano
Susano
Trasto507
Susano
Level 62
God Stats
2W - 1L
1,909 SR
Queue Stats
84W - 78L
1,426 Elo+
Party 3
Izanami
Izanami
s3b0s390
Izanami
Level 30
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlextheBlueKing
Xing Tian
11
0 / 0 / 6
6,457
538
3,609
8,074
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
MooN_5-4
Scylla
11
2 / 3 / 0
6,230
519
1,168
6,854
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 2
7,218
602
4,613
7,501
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Yumply S
Xbalanque
11
4 / 0 / 2
6,588
549
6,540
7,412
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 3
6,783
565
7,970
4,414
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 2 / 1
7,069
589
4,441
4,284
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
M1GU397
Ymir
8
0 / 3 / 0
4,626
386
2,500
9,955
3,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 5 / 1
6,098
508
3,296
8,621
4,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
Trasto507
Susano
12
2 / 2 / 2
6,497
541
4,378
6,972
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
s3b0s390
Izanami
10
0 / 2 / 0
5,280
440
3,897
6,324
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
2
1
1.75
W
Xing Tian
AlextheBlueKing
Xing Tian
0
0
6
3
L
Ymir
M1GU397
Ymir
0
3
0
0
W
Scylla
MooN_5-4
Scylla
2
3
0
0.67
L
1
5
1
0.3
W
3
2
2
2
L
Susano
Trasto507
Susano
2
2
2
1.5
W
Xbalanque
Yumply S
Xbalanque
4
0
2
5
W
5
1
3
6.5
L
Izanami
s3b0s390
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
18,512
34,255
Taken
36,156
19,008
Mitigated
12,857
10,933
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,441
134
0
1,674
4,284
1,236
125
2,939
1,151
45,344
796
W
Xing Tian
AlextheBlueKing
Xing Tian
3,609
57
0
2,181
8,074
5,840
228
1,472
6,602
19,392
2,357
L
Ymir
M1GU397
Ymir
2,500
331
0
3,216
9,955
3,364
0
3,610
6,188
17,277
0
W
Scylla
MooN_5-4
Scylla
1,168
189
0
1,741
6,854
1,846
0
3,803
3,051
31,581
0
L
3,296
1,694
0
2,011
8,621
4,411
0
1,615
6,568
0
28,601
W
4,613
842
0
2,554
7,501
7,218
0
0
7,501
0
39,807
L
Susano
Trasto507
Susano
4,378
720
0
3,586
6,972
2,303
0
1,117
5,815
0
42,278
W
Xbalanque
Yumply S
Xbalanque
6,540
3,500
0
3,710
7,412
2,268
858
990
6,422
0
43,789
W
7,970
1,085
0
747
4,414
1,836
0
658
3,756
37,039
0
L
Izanami
s3b0s390
Izanami
3,897
2,576
0
2,180
6,324
1,543
0
2,681
3,499
0
30,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
29,570
292
Minions Killed
314
0
Camps Cleared
0
1,197,571
Distance Traveled
1,097,533
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,069
589
89
7
0
212,235
1
W
Xing Tian
6,457
538
27
2
0
247,671
2
L
Ymir
4,626
386
28
2
0
175,955
0
W
Scylla
6,230
519
63
5
0
208,897
4
L
Set
6,098
508
66
6
0
221,909
0
W
Chaac
7,218
602
67
6
0
221,616
3
L
Susano
6,497
541
75
6
0
262,985
0
W
Xbalanque
6,588
549
64
5
0
240,331
0
W
Ymir
6,783
565
71
6
0
279,056
2
L
Izanami
5,280
440
56
5
0
224,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role