Player Matchup

Surtr
Surtr
DAWIGGLER79
Surtr
Level 212
God Stats
64W - 66L
1,555 SR
Queue Stats
362W - 334L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Jesus lRVl
Cernunnos
Level 159
God Stats
0W - 1L
1,727 SR
Queue Stats
126W - 120L
1,556 Elo+
Party 2
Janus
Janus
Rick c1420
Janus
Level 126
God Stats
0W - 1L
1,700 SR
Queue Stats
89W - 76L
1,482 Elo+
Party 2
Nemesis
Nemesis
Rioxskii
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,418 Elo+
Solo
Cthulhu
Cthulhu
TacoTony
Cthulhu
Level 149
God Stats
7W - 12L
1,614 SR
Queue Stats
397W - 366L
1,548 Elo+
Solo
Team Averages
Level 160
1,619 SR
1,504 Elo+

VS

Team Averages
Level 119
1,622 SR
1,483 Elo+
Zhong Kui
Zhong Kui
BJSama-
Zhong Kui
Level 107
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
GreatHeep
Sylvanus
Level 146
God Stats
4W - 1L
1,916 SR
Queue Stats
159W - 135L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
Lord Hades 888
Bake Kujira
Level 129
God Stats
3W - 0L
1,570 SR
Queue Stats
13W - 6L
1,605 Elo+
Solo
Neith
Neith
SadLocs
Neith
Level 146
God Stats
13W - 8L
1,635 SR
Queue Stats
111W - 119L
1,455 Elo+
Party 1
Apollo
Apollo
StrawHatPanda666
Apollo
Level 68
God Stats
1W - 0L
1,240 SR
Queue Stats
16W - 13L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,488
535
9,942
14,447
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
Jesus lRVl
Cernunnos
13
1 / 4 / 0
6,879
491
3,192
8,631
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
12
2 / 4 / 2
6,986
499
9,978
9,399
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Rioxskii
Nemesis
11
1 / 5 / 2
6,471
462
6,356
14,350
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TacoTony
Cthulhu
9
1 / 2 / 2
5,770
412
6,982
10,015
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BJSama-
Zhong Kui
11
0 / 3 / 6
6,801
486
4,953
11,041
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sylvanus
GreatHeep
Sylvanus
12
1 / 1 / 12
8,221
587
5,928
12,850
8,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bake Kujira
Lord Hades 888
Bake Kujira
14
3 / 1 / 1
8,672
619
9,638
13,166
13,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
SadLocs
Neith
15
9 / 0 / 2
8,430
602
11,455
9,803
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 4
8,511
608
6,810
8,398
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
17
17
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BJSama-
Zhong Kui
0
3
6
1
L
1
2
0
0.5
W
Sylvanus
GreatHeep
Sylvanus
1
1
12
7
L
Cernunnos
Jesus lRVl
Cernunnos
1
4
0
0.25
W
Bake Kujira
Lord Hades 888
Bake Kujira
3
1
1
3.5
L
Janus
2
4
2
0.75
L
Nemesis
Rioxskii
Nemesis
1
5
2
0.4
W
Neith
SadLocs
Neith
9
0
2
10
W
4
1
4
6
L
Cthulhu
TacoTony
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
38,784
56,842
Taken
55,258
27,978
Mitigated
34,233
14,738
Healing
25,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BJSama-
Zhong Kui
4,953
432
0
1,766
11,041
5,814
1,043
6,301
4,202
36,944
0
L
9,942
4,339
0
5,169
14,447
10,471
0
8,423
6,024
3,813
51,344
W
Sylvanus
GreatHeep
Sylvanus
5,928
1,319
5,237
5,965
12,850
8,439
386
4,442
8,202
26,588
196
L
Cernunnos
Jesus lRVl
Cernunnos
3,192
1,275
0
3,760
8,631
2,557
0
1,112
7,519
0
53,985
W
Bake Kujira
Lord Hades 888
Bake Kujira
9,638
4,828
0
4,409
13,166
13,581
84
1,026
11,310
71,182
3,077
L
Janus
9,978
179
0
685
9,399
2,971
45
3,958
5,441
45,949
273
L
Nemesis
Rioxskii
Nemesis
6,356
2,120
0
1,851
14,350
5,250
0
3,459
10,891
0
50,200
W
Neith
SadLocs
Neith
11,455
4,722
0
5,705
9,803
3,234
81
3,066
6,484
0
54,720
W
6,810
4,172
0
2,566
8,398
3,165
2,329
1,898
6,434
0
56,762
L
Cthulhu
TacoTony
Cthulhu
6,982
551
284
2,989
10,015
6,729
0
3,222
6,793
30,034
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
40,635
399
Minions Killed
440
0
Camps Cleared
0
1,303,056
Distance Traveled
1,369,252
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,801
486
71
5
0
270,607
5
L
Surtr
7,488
535
97
7
0
277,860
2
W
Sylvanus
8,221
587
31
2
0
268,423
2
L
Cernunnos
6,879
491
106
8
0
230,296
2
W
Bake Kujira
8,672
619
155
11
0
269,070
2
L
Janus
6,986
499
88
6
0
261,678
1
L
Nemesis
6,471
462
74
5
0
282,112
0
W
Neith
8,430
602
91
7
0
300,343
4
W
Apollo
8,511
608
92
7
0
260,809
0
L
Cthulhu
5,770
412
34
2
0
251,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role