Player Matchup

Cthulhu
Cthulhu
Masters
J4k3Jake
Cthulhu
Masters
Level 159
God Stats
13W - 9L
1,661 SR
Queue Stats
437W - 410L
2,373 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
KéèN
Baron Samedi
Diamond II
Level 168
God Stats
22W - 12L
1,744 SR
Queue Stats
91W - 55L
2,351 MMR
Party 2
Hachiman
Hachiman
Diamond II
Shèng
Hachiman
Diamond II
Level 155
God Stats
9W - 3L
1,839 SR
Queue Stats
130W - 87L
2,351 MMR
Party 2
Thoth
Thoth
Diamond II
caballo1011
Thoth
Diamond II
Level 188
God Stats
7W - 4L
1,500 SR
Queue Stats
25W - 22L
2,387 MMR
Solo
Arachne
Arachne
Diamond II
pigoo2013
Arachne
Diamond II
Level 198
God Stats
27W - 16L
1,802 SR
Queue Stats
146W - 117L
2,319 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,709 SR
2,356 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,605 SR
2,160 MMR
Serqet
Serqet
Diamond II
 
Serqet
Diamond II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
DRxKILLxJOY
Cu Chulainn
Diamond II
Level 127
God Stats
0W - 1L
1,294 SR
Queue Stats
107W - 79L
2,269 MMR
Solo
Ra
Ra
Diamond II
ItzReyku
Ra
Diamond II
Level 192
God Stats
39W - 31L
1,663 SR
Queue Stats
220W - 179L
2,368 MMR
Party 1
Cupid
Cupid
Diamond I
Roukeez
Cupid
Diamond I
Level 129
God Stats
12W - 10L
1,693 SR
Queue Stats
382W - 374L
2,412 MMR
Solo
Yemoja
Yemoja
Diamond III
UndrclasHero
Yemoja
Diamond III
Level 157
God Stats
2W - 1L
1,877 SR
Queue Stats
188W - 167L
2,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J4k3Jake
Cthulhu
12
1 / 0 / 3
7,072
707
5,636
4,393
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
KéèN
Baron Samedi
8
0 / 0 / 1
5,299
530
2,893
5,979
3,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Shèng
Hachiman
11
0 / 0 / 0
5,987
599
2,869
4,025
1,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
6 / 0 / 1
7,266
727
7,351
4,457
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
pigoo2013
Arachne
12
5 / 0 / 0
6,409
641
2,093
8,022
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AnhurKuzenboKumbhakarnaNu WaThanatos

VS

Bans
GaneshaKing ArthurBacchusRavanaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 1 / 0
4,965
497
3,142
6,886
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
DRxKILLxJOY
Cu Chulainn
10
0 / 3 / 0
5,152
515
2,079
9,666
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,072
507
1,183
5,443
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Roukeez
Cupid
8
0 / 1 / 0
4,708
471
3,227
3,912
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
8
0 / 2 / 0
5,044
504
2,197
6,763
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
12
Kills
0
0
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
L
Cu Chulainn
DRxKILLxJOY
Cu Chulainn
0
3
0
0
L
0
5
0
0
W
Cthulhu
J4k3Jake
Cthulhu
1
0
3
2.5
W
Baron Samedi
KéèN
Baron Samedi
0
0
1
0.5
L
Cupid
Roukeez
Cupid
0
1
0
0
W
Hachiman
Shèng
Hachiman
0
0
0
0
L
Yemoja
0
2
0
0
W
6
0
1
6.5
W
Arachne
pigoo2013
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
11,828
26,876
Taken
32,670
10,931
Mitigated
12,699
14,337
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,142
556
0
3,312
6,886
1,928
0
2,227
4,623
0
34,222
L
Cu Chulainn
DRxKILLxJOY
Cu Chulainn
2,079
409
0
1,009
9,666
5,046
0
4,456
4,606
0
33,140
L
1,183
116
196
745
5,443
1,001
0
4,003
1,440
30,772
0
W
Cthulhu
J4k3Jake
Cthulhu
5,636
486
0
1,276
4,393
3,315
0
0
4,225
44,249
950
W
Baron Samedi
KéèN
Baron Samedi
2,893
321
248
2,208
5,979
3,004
125
1,062
4,600
16,444
1,214
L
Cupid
Roukeez
Cupid
3,227
1,749
84
1,561
3,912
994
0
850
3,062
0
27,744
W
Hachiman
Shèng
Hachiman
2,869
1,279
0
2,685
4,025
1,195
403
534
3,491
0
51,383
L
Yemoja
2,197
368
1,017
1,637
6,763
3,730
0
2,935
3,828
15,189
1,097
W
7,351
688
0
1,592
4,457
1,059
540
1,067
3,110
57,917
475
W
Arachne
pigoo2013
Arachne
2,093
1,528
0
6,328
8,022
2,358
48
403
7,539
0
42,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
24,941
409
Minions Killed
283
0
Camps Cleared
0
1,065,993
Distance Traveled
1,040,990
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,965
497
76
8
0
262,761
0
L
Cu Chulainn
5,152
515
61
6
0
203,679
0
L
Ra
5,072
507
65
7
0
233,229
0
W
Cthulhu
7,072
707
112
11
0
212,137
2
W
Baron Samedi
5,299
530
17
2
0
204,051
7
L
Cupid
4,708
471
57
6
0
145,879
1
W
Hachiman
5,987
599
99
10
0
182,467
1
L
Yemoja
5,044
504
24
2
0
195,442
2
W
Thoth
7,266
727
98
10
0
220,248
4
W
Arachne
6,409
641
83
8
0
247,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role