Player Matchup

Cthulhu
Cthulhu
GLOCKFULL-PR
Cthulhu
Level 116
God Stats
11W - 8L
1,640 SR
Queue Stats
148W - 135L
1,549 Elo+
Solo
Heimdallr
Heimdallr
MercyFool
Heimdallr
Level 101
God Stats
2W - 0L
1,856 SR
Queue Stats
33W - 38L
1,454 Elo+
Party 2
Achilles
Achilles
XxBlameEricxX
Achilles
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,392 Elo+
Party 2
Hera
Hera
Zacktion
Hera
Level 132
God Stats
1W - 1L
1,281 SR
Queue Stats
48W - 49L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
thekingmerlin
Kumbhakarna
Level 160
God Stats
1W - 1L
1,292 SR
Queue Stats
86W - 83L
1,492 Elo+
Party 2
Team Averages
Level 126
1,514 SR
1,476 Elo+

VS

Team Averages
Level 144
1,654 SR
1,487 Elo+
Athena
Athena
DoctaFinky
Athena
Level 140
God Stats
7W - 3L
1,796 SR
Queue Stats
30W - 23L
1,597 Elo+
Party 1
Ra
Ra
MIDNEEDDIE
Ra
Level 126
God Stats
3W - 5L
1,510 SR
Queue Stats
550W - 552L
1,430 Elo+
Solo
Cliodhna
Cliodhna
NerdyTutor
Cliodhna
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 105L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
imcww
Danzaburou
Level 157
God Stats
10W - 5L
1,662 SR
Queue Stats
178W - 165L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
namechanged1234
Nu Wa
Level 98
God Stats
2W - 2L
1,801 SR
Queue Stats
247W - 230L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GLOCKFULL-PR
Cthulhu
11
0 / 3 / 3
5,732
441
6,348
10,029
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
MercyFool
Heimdallr
12
0 / 3 / 3
6,319
486
2,933
5,413
1,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
XxBlameEricxX
Achilles
13
2 / 2 / 5
7,011
539
6,888
13,448
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hera
13
3 / 2 / 3
8,066
620
5,874
6,614
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
thekingmerlin
Kumbhakarna
14
4 / 2 / 3
8,547
657
7,222
12,944
7,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DoctaFinky
Athena
12
0 / 1 / 7
7,143
549
4,824
10,965
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 3 / 0
6,056
466
2,432
8,848
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
NerdyTutor
Cliodhna
12
2 / 0 / 5
7,058
543
7,173
11,672
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
imcww
Danzaburou
14
7 / 1 / 0
8,218
632
7,215
9,486
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 1
7,625
587
8,298
7,544
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
12
12
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
DoctaFinky
Athena
0
1
7
3.5
W
Cthulhu
GLOCKFULL-PR
Cthulhu
0
3
3
0.5
L
1
3
0
0.33
W
Heimdallr
MercyFool
Heimdallr
0
3
3
0.5
L
Cliodhna
NerdyTutor
Cliodhna
2
0
5
4.5
W
Achilles
XxBlameEricxX
Achilles
2
2
5
2.25
W
Hera
3
2
3
2.25
L
Danzaburou
imcww
Danzaburou
7
1
0
7
L
2
4
1
0.63
W
Kumbhakarna
thekingmerlin
Kumbhakarna
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
29,942
48,448
Taken
48,515
19,305
Mitigated
23,136
8,866
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DoctaFinky
Athena
4,824
1,955
0
2,517
10,965
10,463
54
3,609
6,940
14,515
0
W
Cthulhu
GLOCKFULL-PR
Cthulhu
6,348
222
49
917
10,029
3,516
0
2,819
7,156
28,674
0
L
2,432
304
96
4,065
8,848
2,732
30
3,265
5,085
23,856
1,302
W
Heimdallr
MercyFool
Heimdallr
2,933
1,072
0
1,268
5,413
1,643
135
849
4,526
0
40,925
L
Cliodhna
NerdyTutor
Cliodhna
7,173
1,194
0
5,299
11,672
3,742
308
2,382
9,136
0
54,401
W
Achilles
XxBlameEricxX
Achilles
6,888
1,486
0
1,732
13,448
5,145
0
3,605
9,640
0
53,021
W
Hera
5,874
1,280
0
1,676
6,614
1,362
0
3,253
3,126
52,406
652
L
Danzaburou
imcww
Danzaburou
7,215
2,966
0
3,800
9,486
3,826
702
3,900
4,912
0
74,496
L
8,298
1,278
0
625
7,544
2,373
0
4,234
3,214
47,695
0
W
Kumbhakarna
thekingmerlin
Kumbhakarna
7,222
966
0
3,224
12,944
7,639
0
4,251
8,604
53,676
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
36,100
417
Minions Killed
358
0
Camps Cleared
0
1,282,983
Distance Traveled
1,200,031
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,143
549
22
2
0
282,121
4
W
Cthulhu
5,732
441
56
4
0
268,244
0
L
Ra
6,056
466
45
3
0
128,672
0
W
Heimdallr
6,319
486
76
6
0
241,841
6
L
Cliodhna
7,058
543
86
7
0
292,310
0
W
Achilles
7,011
539
85
7
0
298,115
0
W
Hera
8,066
620
91
7
0
250,447
0
L
Danzaburou
8,218
632
115
9
0
263,898
0
L
Nu Wa
7,625
587
90
7
0
233,030
0
W
Kumbhakarna
8,547
657
109
8
0
224,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role