Player Matchup

Janus
Janus
Athenos0
Janus
Level 11
God Stats
2W - 2L
1,453 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 2
Bacchus
Bacchus
GodOfGeese
Bacchus
Level 46
God Stats
15W - 7L
1,678 SR
Queue Stats
73W - 81L
1,474 Elo+
Party 2
Fenrir
Fenrir
zaRZ0
Fenrir
Level 16
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 2
Team Averages
Level 24
1,480 SR
1,445 Elo+

VS

Team Averages
Level 72
1,476 SR
1,533 Elo+
Bake Kujira
Bake Kujira
Angel of Stance
Bake Kujira
Level 43
God Stats
4W - 5L
1,753 SR
Queue Stats
4W - 5L
1,662 Elo+
Party 1
Serqet
Serqet
Luin
Serqet
Level 106
God Stats
5W - 3L
1,270 SR
Queue Stats
38W - 37L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Sirmaaalik
Zhong Kui
Level 68
God Stats
2W - 2L
1,403 SR
Queue Stats
275W - 254L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Athenos0
Janus
14
0 / 7 / 1
8,645
720
5,817
9,220
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
GodOfGeese
Bacchus
12
0 / 3 / 0
8,085
674
3,436
8,830
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
zaRZ0
Fenrir
16
1 / 2 / 0
9,268
772
4,439
7,794
6,169
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Angel of Stance
Bake Kujira
17
3 / 0 / 7
10,478
873
5,287
9,330
9,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Luin
Serqet
17
8 / 1 / 2
10,860
905
12,105
8,834
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Sirmaaalik
Zhong Kui
16
1 / 0 / 8
10,250
854
5,038
4,762
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Angel of Stance
Bake Kujira
3
0
7
6.5
L
Janus
Athenos0
Janus
0
7
1
0.07
L
Bacchus
GodOfGeese
Bacchus
0
3
0
0
W
Serqet
Luin
Serqet
8
1
2
9
W
Zhong Kui
Sirmaaalik
Zhong Kui
1
0
8
5
L
Fenrir
zaRZ0
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
22,430
25,844
Taken
22,926
20,033
Mitigated
17,533
1,362
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Angel of Stance
Bake Kujira
5,287
1,589
0
3,145
9,330
9,194
150
3,494
5,544
33,392
2,044
L
Janus
Athenos0
Janus
5,817
145
0
176
9,220
3,258
0
3,771
4,654
30,603
0
L
Bacchus
GodOfGeese
Bacchus
3,436
219
0
444
8,830
10,606
0
2,676
4,975
12,157
324
W
Serqet
Luin
Serqet
12,105
2,825
0
866
8,834
5,417
267
3,101
5,288
0
32,495
W
Zhong Kui
Sirmaaalik
Zhong Kui
5,038
410
0
1,614
4,762
2,922
887
1,969
2,683
32,244
744
L
Fenrir
zaRZ0
Fenrir
4,439
1,027
0
742
7,794
6,169
0
3,243
4,111
601
28,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
31,588
104
Minions Killed
169
0
Camps Cleared
0
562,622
Distance Traveled
694,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,478
873
66
6
0
244,157
0
L
Janus
8,645
720
52
4
0
189,945
0
L
Bacchus
8,085
674
9
1
0
138,911
0
W
Serqet
10,860
905
41
3
0
236,519
0
W
Zhong Kui
10,250
854
62
5
0
214,279
0
L
Fenrir
9,268
772
43
4
0
233,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role