Player Matchup

Tyr
Tyr
Lancellot
Tyr
Level 129
God Stats
33W - 25L
1,630 SR
Queue Stats
290W - 319L
1,479 Elo+
Solo
Nox
Nox
diegoDX
Nox
Level 142
God Stats
55W - 63L
1,517 SR
Queue Stats
344W - 401L
1,476 Elo+
Solo
Neith
Neith
warvtr
Neith
Level 120
God Stats
62W - 86L
1,585 SR
Queue Stats
214W - 266L
1,517 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,490 Elo+

VS

Team Averages
Level 181
1,609 SR
1,611 Elo+
Vulcan
Vulcan
 
Vulcan
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CannabisPiperson
Mulan
Level 194
God Stats
77W - 22L
1,856 SR
Queue Stats
607W - 303L
1,816 Elo+
Party 1
Izanami
Izanami
wkaida
Izanami
Level 156
God Stats
1W - 0L
1,472 SR
Queue Stats
12W - 9L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,346
705
3,935
10,354
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
12
1 / 6 / 0
7,205
801
1,394
7,373
2,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
warvtr
Neith
11
0 / 3 / 2
6,694
744
4,989
7,157
2,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 2 / 9
9,416
1,046
7,456
6,087
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 0 / 6
9,572
1,064
10,016
8,559
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
wkaida
Izanami
14
1 / 0 / 11
8,665
963
4,530
4,163
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
9
4.75
W
9
0
6
12
L
0
6
1
0.08
L
Nox
1
6
0
0.17
L
Neith
warvtr
Neith
0
3
2
0.33
W
Izanami
wkaida
Izanami
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,318
Damage
22,002
24,884
Taken
18,809
9,177
Mitigated
12,056
2,028
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,456
360
0
753
6,087
2,214
1,035
49
6,038
29,827
1,989
W
10,016
794
0
3,295
8,559
8,540
633
854
7,705
2,638
26,615
L
3,935
490
0
768
10,354
4,579
0
2,700
7,437
0
11,440
L
Nox
1,394
85
0
25
7,373
2,498
0
3,187
3,750
16,113
427
L
Neith
warvtr
Neith
4,989
1,498
0
1,235
7,157
2,100
0
2,565
4,410
0
19,978
W
Izanami
wkaida
Izanami
4,530
2,901
0
1,072
4,163
1,302
2,130
442
3,721
0
30,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,245
Gold Earned
27,653
79
Minions Killed
138
0
Camps Cleared
0
458,505
Distance Traveled
543,541
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,416
1,046
47
5
0
189,673
0
W
Mulan
9,572
1,064
29
3
0
157,318
2
L
Tyr
6,346
705
15
2
0
160,790
0
L
Nox
7,205
801
36
4
0
147,383
6
L
Neith
6,694
744
28
3
0
150,332
1
W
Izanami
8,665
963
62
7
0
196,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role