Player Matchup

Nox
Nox
AndreyMAxSHIFT
Nox
Level 50
God Stats
0W - 5L
1,111 SR
Queue Stats
72W - 78L
1,421 Elo+
Solo
Neith
Neith
AnnoyOTron
Neith
Level 126
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
Disturb81
Chiron
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Hesel
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
Jediofpies
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,487 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,482 Elo+

VS

Team Averages
Level 119
1,465 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AchoElmaTao
Hachiman
Level 125
God Stats
1W - 1L
1,246 SR
Queue Stats
20W - 17L
1,572 Elo+
Solo
Nike
Nike
ShinyDindon
Nike
Level 104
God Stats
11W - 8L
1,604 SR
Queue Stats
54W - 57L
1,520 Elo+
Party 1
Scylla
Scylla
SinguLariteT
Scylla
Level 146
God Stats
36W - 36L
1,348 SR
Queue Stats
287W - 332L
1,380 Elo+
Solo
Anubis
Anubis
briand_16
Anubis
Level 138
God Stats
35W - 19L
1,626 SR
Queue Stats
205W - 224L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
6,695
1,116
2,886
9,538
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
1 / 5 / 0
6,949
1,158
2,781
8,300
2,302
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Disturb81
Chiron
12
1 / 2 / 0
6,839
1,140
4,086
6,560
1,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Hesel
Baron Samedi
11
0 / 9 / 1
6,376
1,063
2,496
10,432
3,513
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 2
6,428
1,071
1,177
6,152
4,458
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

191

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 17
8,649
1,442
9,303
3,252
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
AchoElmaTao
Hachiman
14
4 / 0 / 16
8,367
1,395
6,140
2,671
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 16
8,318
1,386
6,219
5,363
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Scylla
14
1 / 1 / 13
7,567
1,261
7,464
1,521
470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
briand_16
Anubis
14
10 / 1 / 9
8,895
1,483
9,142
3,927
2,091
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
2
Kills
26
26
Deaths
2
5
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
17
14.5
W
Hachiman
AchoElmaTao
Hachiman
4
0
16
12
L
0
8
2
0.13
L
Neith
1
5
0
0.2
L
Chiron
Disturb81
Chiron
1
2
0
0.5
L
Baron Samedi
Hesel
Baron Samedi
0
9
1
0.06
L
0
2
2
0.5
W
5
0
16
13
W
Scylla
1
1
13
7.5
W
Anubis
briand_16
Anubis
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
38,268
40,982
Taken
16,734
14,301
Mitigated
7,823
1,737
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,303
3,181
0
1,371
3,252
1,021
0
1,909
1,343
17,435
2,566
W
Hachiman
AchoElmaTao
Hachiman
6,140
3,308
0
1,033
2,671
848
0
645
2,026
0
21,083
L
2,886
55
0
0
9,538
2,665
0
6,084
3,454
13,517
393
L
Neith
2,781
1,365
0
301
8,300
2,302
0
5,211
3,089
0
23,612
L
Chiron
Disturb81
Chiron
4,086
2,314
124
839
6,560
1,363
0
3,078
3,482
0
19,209
L
Baron Samedi
Hesel
Baron Samedi
2,496
471
168
305
10,432
3,513
0
8,357
2,075
7,708
0
L
1,177
219
0
0
6,152
4,458
0
2,856
3,296
3,164
0
W
6,219
327
0
0
5,363
3,393
0
1,970
3,393
0
12,249
W
Scylla
7,464
399
0
0
1,521
470
0
356
1,165
23,859
547
W
Anubis
briand_16
Anubis
9,142
485
0
407
3,927
2,091
0
1,522
2,405
16,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
41,796
110
Minions Killed
136
5
Camps Cleared
6
451,595
Distance Traveled
629,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,649
1,442
35
6
3
127,782
0
W
Hachiman
8,367
1,395
31
5
1
121,774
0
L
Nox
6,695
1,116
29
5
0
98,605
0
L
Neith
6,949
1,158
44
7
5
101,492
0
L
Chiron
6,839
1,140
29
5
0
110,086
0
L
Baron Samedi
6,376
1,063
7
1
0
81,094
0
L
Ymir
6,428
1,071
1
0
0
60,318
0
W
Nike
8,318
1,386
21
4
0
139,846
0
W
Scylla
7,567
1,261
31
5
0
117,918
0
W
Anubis
8,895
1,483
18
3
2
122,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role