Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DrUnicorn
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,504 Elo+
Party 1
Hachiman
Hachiman
Seaotter01
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,538 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,514 Elo+

VS

Team Averages
Level 118
1,500 SR
1,435 Elo+
Medusa
Medusa
ItsNozB
Medusa
Level 128
God Stats
1W - 2L
1,557 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Saintcig
Baron Samedi
Level 138
God Stats
2W - 6L
1,465 SR
Queue Stats
44W - 45L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
URMOM69S
Sun Wukong
Level 89
God Stats
65W - 57L
1,479 SR
Queue Stats
130W - 128L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 1 / 6
10,805
831
12,956
6,383
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DrUnicorn
Cerberus
16
4 / 3 / 5
10,021
771
8,348
14,727
17,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Seaotter01
Hachiman
17
3 / 2 / 5
10,275
790
7,583
11,187
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsNozB
Medusa
16
1 / 3 / 4
10,040
772
11,756
9,345
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Saintcig
Baron Samedi
16
3 / 4 / 3
10,018
771
6,173
9,025
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
URMOM69S
Sun Wukong
16
2 / 3 / 3
9,749
750
9,410
13,657
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
6
6
W
Cerberus
DrUnicorn
Cerberus
4
3
5
2.17
L
Medusa
ItsNozB
Medusa
1
3
4
1
L
Baron Samedi
Saintcig
Baron Samedi
3
4
3
1.13
W
Hachiman
Seaotter01
Hachiman
3
2
5
2.75
L
Sun Wukong
URMOM69S
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
27,339
32,297
Taken
32,027
25,314
Mitigated
18,448
4,498
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,956
108
0
242
6,383
2,689
0
1,204
4,689
50,964
0
W
Cerberus
DrUnicorn
Cerberus
8,348
209
0
967
14,727
17,405
186
3,305
10,768
19,955
938
L
Medusa
ItsNozB
Medusa
11,756
3,760
0
373
9,345
3,057
0
6,697
2,630
0
42,844
L
Baron Samedi
Saintcig
Baron Samedi
6,173
223
593
2,077
9,025
4,276
0
6,439
2,568
21,783
60
W
Hachiman
Seaotter01
Hachiman
7,583
4,433
0
3,289
11,187
5,220
1,389
883
9,861
0
35,504
L
Sun Wukong
URMOM69S
Sun Wukong
9,410
1,234
0
1,731
13,657
11,115
0
7,279
6,342
0
32,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
29,807
174
Minions Killed
162
0
Camps Cleared
0
749,040
Distance Traveled
680,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,805
831
72
6
0
255,303
4
W
Cerberus
10,021
771
40
3
0
246,584
0
L
Medusa
10,040
772
77
6
0
238,094
0
L
Baron Samedi
10,018
771
49
4
0
202,270
2
W
Hachiman
10,275
790
62
5
0
247,153
0
L
Sun Wukong
9,749
750
36
3
0
240,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role