Player Matchup

Zhong Kui
Zhong Kui
DarkWar69
Zhong Kui
Level 88
God Stats
3W - 0L
1,848 SR
Queue Stats
28W - 38L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Rafa Flipper
Cthulhu
Level 142
God Stats
8W - 12L
1,470 SR
Queue Stats
435W - 453L
1,470 Elo+
Solo
Ymir
Ymir
YeetusDaFetus669
Ymir
Level 14
God Stats
6W - 4L
1,476 SR
Queue Stats
22W - 21L
1,474 Elo+
Party 2
Anubis
Anubis
alcoholiczac
Anubis
Level 122
God Stats
17W - 11L
1,714 SR
Queue Stats
187W - 179L
1,474 Elo+
Party 2
Medusa
Medusa
lllCarpeDIIEMlll
Medusa
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 148L
1,438 Elo+
Solo
Team Averages
Level 86
1,602 SR
1,456 Elo+

VS

Team Averages
Level 111
1,474 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Diceymagoo
Hera
Level 116
God Stats
0W - 2L
1,320 SR
Queue Stats
206W - 203L
1,519 Elo+
Party 1
Atlas
Atlas
Flames1169
Atlas
Level 118
God Stats
2W - 2L
1,665 SR
Queue Stats
149W - 152L
1,465 Elo+
Party 1
Lancelot
Lancelot
Taborda08
Lancelot
Level 104
God Stats
0W - 3L
1,289 SR
Queue Stats
64W - 53L
1,553 Elo+
Solo
Bastet
Bastet
noodleraptor
Bastet
Level 91
God Stats
11W - 6L
1,598 SR
Queue Stats
82W - 70L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkWar69
Zhong Kui
8
0 / 2 / 0
4,286
612
2,156
4,415
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
Rafa Flipper
Cthulhu
7
2 / 1 / 2
4,624
661
2,392
5,533
2,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,409
630
1,752
5,488
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
3 / 0 / 1
4,945
706
2,966
3,055
1,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 2
4,738
677
3,003
4,100
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 0
4,063
580
2,727
4,280
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 3 / 1
3,981
569
2,470
3,115
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
7
1 / 2 / 1
4,355
622
2,572
6,124
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Taborda08
Lancelot
9
2 / 0 / 0
4,739
677
2,463
5,013
2,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
5
0 / 1 / 0
3,482
497
1,610
4,273
755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
4
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Zhong Kui
DarkWar69
Zhong Kui
0
2
0
0
L
1
3
1
0.5
L
Atlas
1
2
1
0.75
W
Cthulhu
Rafa Flipper
Cthulhu
2
1
2
3
L
Lancelot
Taborda08
Lancelot
2
0
0
2
W
2
0
0
2
W
Anubis
3
0
1
3.5
W
2
1
2
3
L
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,269
Damage
11,842
22,591
Taken
22,805
8,927
Mitigated
8,831
7,621
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,727
216
0
1,006
4,280
1,265
0
2,452
1,828
19,602
0
W
Zhong Kui
DarkWar69
Zhong Kui
2,156
193
0
1,551
4,415
2,199
0
0
4,415
22,338
2,779
L
2,470
338
0
55
3,115
859
0
947
2,168
17,324
0
L
Atlas
2,572
1,329
0
2,153
6,124
3,687
0
1,917
4,207
12,770
0
W
Cthulhu
Rafa Flipper
Cthulhu
2,392
425
799
2,364
5,533
2,254
0
1,842
3,499
10,678
712
L
Lancelot
Taborda08
Lancelot
2,463
463
0
1,987
5,013
2,265
0
2,246
2,767
0
23,596
W
1,752
361
0
1,230
5,488
2,194
0
2,358
3,075
26,067
663
W
Anubis
2,966
159
122
913
3,055
1,222
350
1,485
1,524
28,474
0
W
3,003
829
0
642
4,100
1,058
0
1,739
2,203
0
27,213
L
Bastet
1,610
161
0
2,657
4,273
755
0
1,407
2,866
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
20,620
210
Minions Killed
181
0
Camps Cleared
0
722,865
Distance Traveled
713,914
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,063
580
45
6
0
135,181
0
W
Zhong Kui
4,286
612
39
6
0
123,978
1
L
Hera
3,981
569
38
5
0
150,404
1
L
Atlas
4,355
622
23
3
0
158,330
1
W
Cthulhu
4,624
661
24
3
0
165,934
4
L
Lancelot
4,739
677
47
7
0
155,852
0
W
Ymir
4,409
630
46
7
0
156,282
0
W
Anubis
4,945
706
61
9
0
133,859
0
W
Medusa
4,738
677
40
6
0
142,812
0
L
Bastet
3,482
497
28
4
0
114,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role