Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BaliBoiC
Janus
Level 45
God Stats
1W - 3L
1,439 SR
Queue Stats
120W - 126L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
Chi3ken
Erlang Shen
Level 142
God Stats
9W - 10L
1,597 SR
Queue Stats
250W - 241L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
veitals
Tsukuyomi
Level 158
God Stats
13W - 4L
1,537 SR
Queue Stats
101W - 85L
1,483 Elo+
Solo
Sylvanus
Sylvanus
yerrrMike-
Sylvanus
Level 99
God Stats
1W - 2L
1,496 SR
Queue Stats
340W - 326L
1,486 Elo+
Party 1
Team Averages
Level 115
1,514 SR
1,480 Elo+

VS

Team Averages
Level 99
1,542 SR
1,446 Elo+
Neith
Neith
I Alexis B
Neith
Level 41
God Stats
2W - 1L
1,270 SR
Queue Stats
34W - 51L
1,307 Elo+
Solo
Khepri
Khepri
WaWaVision
Khepri
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,428 Elo+
Solo
Nemesis
Nemesis
baty57
Nemesis
Level 128
God Stats
4W - 4L
1,502 SR
Queue Stats
102W - 93L
1,512 Elo+
Solo
Nu Wa
Nu Wa
namechanged1234
Nu Wa
Level 98
God Stats
2W - 2L
1,706 SR
Queue Stats
246W - 230L
1,413 Elo+
Solo
Bakasura
Bakasura
vZedna
Bakasura
Level 147
God Stats
2W - 0L
1,734 SR
Queue Stats
39W - 27L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 0
5,684
568
3,711
6,068
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
BaliBoiC
Janus
9
1 / 6 / 3
5,277
528
3,221
6,300
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Chi3ken
Erlang Shen
8
0 / 3 / 0
4,910
491
1,149
7,962
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
veitals
Tsukuyomi
11
5 / 2 / 0
6,068
607
4,440
9,704
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
yerrrMike-
Sylvanus
9
0 / 1 / 4
5,702
570
4,277
11,239
6,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 1
5,733
573
4,060
6,458
1,868
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
WaWaVision
Khepri
10
2 / 1 / 1
5,758
576
2,905
7,261
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
baty57
Nemesis
11
2 / 1 / 3
5,962
596
4,717
8,107
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 4 / 1
6,380
638
10,245
6,321
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
vZedna
Bakasura
13
4 / 1 / 0
7,508
751
5,781
6,582
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
14
14
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Janus
BaliBoiC
Janus
1
6
3
0.42
L
Erlang Shen
Chi3ken
Erlang Shen
0
3
0
0
W
Neith
1
0
1
1.5
W
Khepri
WaWaVision
Khepri
2
1
1
2.5
W
Nemesis
baty57
Nemesis
2
1
3
3.5
W
5
4
1
1.38
W
Bakasura
vZedna
Bakasura
4
1
0
4
L
Tsukuyomi
veitals
Tsukuyomi
5
2
0
2.5
L
Sylvanus
yerrrMike-
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
27,708
41,273
Taken
34,729
16,569
Mitigated
12,720
12,328
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,711
1,750
0
2,346
6,068
2,025
0
909
5,059
0
35,604
L
Janus
BaliBoiC
Janus
3,221
696
0
65
6,300
897
0
4,514
1,485
23,119
213
L
Erlang Shen
Chi3ken
Erlang Shen
1,149
401
0
2,307
7,962
3,883
0
683
6,249
0
24,361
W
Neith
4,060
965
0
3,650
6,458
1,868
130
1,018
5,440
0
36,268
W
Khepri
WaWaVision
Khepri
2,905
299
0
1,720
7,261
3,916
0
1,892
5,247
19,868
413
W
Nemesis
baty57
Nemesis
4,717
2,237
0
1,605
8,107
2,795
0
1,344
6,663
0
47,427
W
10,245
1,478
0
469
6,321
1,392
0
2,656
3,437
34,941
2,811
W
Bakasura
vZedna
Bakasura
5,781
3,290
0
4,235
6,582
2,749
0
0
6,582
0
37,740
L
Tsukuyomi
veitals
Tsukuyomi
4,440
645
0
3,263
9,704
2,873
0
1,574
7,651
0
37,653
L
Sylvanus
yerrrMike-
Sylvanus
4,277
1,297
946
3,401
11,239
6,891
0
4,347
6,651
22,931
2,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
31,341
262
Minions Killed
337
0
Camps Cleared
0
900,828
Distance Traveled
1,067,878
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,684
568
73
7
0
161,305
0
L
Janus
5,277
528
43
4
0
196,743
2
L
Erlang Shen
4,910
491
42
4
0
137,449
0
W
Neith
5,733
573
75
8
0
216,792
4
W
Khepri
5,758
576
25
3
0
208,589
6
W
Nemesis
5,962
596
76
8
0
246,330
3
W
Nu Wa
6,380
638
57
6
0
164,090
0
W
Bakasura
7,508
751
104
10
0
232,077
0
L
Tsukuyomi
6,068
607
74
7
0
220,580
1
L
Sylvanus
5,702
570
30
3
0
184,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role