Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Demon7043
Cu Chulainn
Level 106
God Stats
19W - 14L
1,580 SR
Queue Stats
174W - 134L
1,530 Elo+
Solo
Surtr
Surtr
Noctilum
Surtr
Level 75
God Stats
23W - 11L
1,694 SR
Queue Stats
80W - 48L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
TurdManJoe36
Zhong Kui
Level 149
God Stats
6W - 4L
1,363 SR
Queue Stats
289W - 221L
1,562 Elo+
Party 2
Amaterasu
Amaterasu
gustavosiilva47
Amaterasu
Level 129
God Stats
3W - 0L
1,680 SR
Queue Stats
146W - 148L
1,528 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,551 Elo+

VS

Team Averages
Level 72
1,458 SR
1,501 Elo+
Terra
Terra
Cr3amPi3
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,613 Elo+
Party 1
Thanatos
Thanatos
GamblingLover
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,551 Elo+
Party 1
King Arthur
King Arthur
Jahnuge
King Arthur
Level 108
God Stats
0W - 3L
1,338 SR
Queue Stats
8W - 16L
1,384 Elo+
Party 1
Hachiman
Hachiman
KamalaHarrisAlt
Hachiman
Level 102
God Stats
2W - 4L
1,648 SR
Queue Stats
25W - 37L
1,472 Elo+
Party 1
Martichoras
Martichoras
Sokhonsim
Martichoras
Level 88
God Stats
0W - 1L
1,302 SR
Queue Stats
41W - 53L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 4 / 5
6,893
530
4,305
10,555
7,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cu Chulainn
Demon7043
Cu Chulainn
13
6 / 4 / 0
7,728
594
6,429
9,602
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Noctilum
Surtr
15
5 / 2 / 3
9,102
700
6,519
9,206
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
TurdManJoe36
Zhong Kui
15
3 / 2 / 3
8,770
675
12,426
11,015
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amaterasu
gustavosiilva47
Amaterasu
14
0 / 3 / 1
7,742
596
5,362
19,071
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cr3amPi3
Terra
10
0 / 3 / 7
6,772
521
5,308
10,917
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
GamblingLover
Thanatos
14
10 / 4 / 2
8,050
619
8,610
14,159
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Jahnuge
King Arthur
13
1 / 1 / 3
7,335
564
15,085
12,078
10,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
7
1 / 4 / 1
5,097
392
2,777
5,809
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Martichoras
Sokhonsim
Martichoras
14
3 / 4 / 2
7,539
580
9,014
11,168
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
16
Kills
15
15
Deaths
16
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
5
1.13
L
Terra
Cr3amPi3
Terra
0
3
7
1.17
W
Cu Chulainn
Demon7043
Cu Chulainn
6
4
0
1.5
L
Thanatos
GamblingLover
Thanatos
10
4
2
2.75
L
King Arthur
Jahnuge
King Arthur
1
1
3
2.5
L
Hachiman
1
4
1
0.38
W
Surtr
Noctilum
Surtr
5
2
3
3.25
L
Martichoras
Sokhonsim
Martichoras
3
4
2
1
W
Zhong Kui
TurdManJoe36
Zhong Kui
3
2
3
2.25
W
Amaterasu
gustavosiilva47
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
40,794
59,449
Taken
54,131
40,719
Mitigated
28,551
19,609
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,305
2,248
0
1,803
10,555
7,443
458
2,881
7,674
33,063
0
L
Terra
Cr3amPi3
Terra
5,308
997
2,472
2,488
10,917
6,635
0
4,963
5,923
26,671
0
W
Cu Chulainn
Demon7043
Cu Chulainn
6,429
719
0
711
9,602
4,606
0
348
9,254
71
38,685
L
Thanatos
GamblingLover
Thanatos
8,610
2,191
0
8,175
14,159
5,616
0
4,020
9,959
0
58,519
L
King Arthur
Jahnuge
King Arthur
15,085
2,555
0
2,752
12,078
10,231
0
0
11,422
0
57,631
L
Hachiman
2,777
2,055
0
878
5,809
1,476
0
793
4,787
0
16,042
W
Surtr
Noctilum
Surtr
6,519
2,696
0
2,468
9,206
5,350
2,133
764
8,442
970
56,708
L
Martichoras
Sokhonsim
Martichoras
9,014
2,931
0
1,718
11,168
4,593
0
7,358
3,810
0
58,653
W
Zhong Kui
TurdManJoe36
Zhong Kui
12,426
2,372
0
5,226
11,015
7,405
352
1,315
9,700
60,320
3,141
W
Amaterasu
gustavosiilva47
Amaterasu
5,362
3,082
0
9,401
19,071
15,915
0
0
19,071
0
51,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
34,793
429
Minions Killed
346
0
Camps Cleared
0
1,200,686
Distance Traveled
1,166,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,893
530
47
4
0
186,016
0
L
Terra
6,772
521
35
3
0
251,195
0
W
Cu Chulainn
7,728
594
51
4
0
267,607
0
L
Thanatos
8,050
619
91
7
0
281,897
0
L
King Arthur
7,335
564
82
6
0
278,563
2
L
Hachiman
5,097
392
34
3
0
125,463
0
W
Surtr
9,102
700
101
8
0
259,617
0
L
Martichoras
7,539
580
104
8
0
229,253
0
W
Zhong Kui
8,770
675
120
9
0
243,263
1
W
Amaterasu
7,742
596
110
8
0
244,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role