Player Matchup

Danzaburou
Danzaburou
Silver V
AchillesSamaras
Danzaburou
Silver V
Level 120
God Stats
457W - 407L
1,567 SR
Queue Stats
624W - 684L
780 MMR
Solo
Anubis
Anubis
Silver III
MoonDivinty
Anubis
Silver III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 103L
989 MMR
Solo
Bastet
Bastet
Silver II
PHX TUT
Bastet
Silver II
Level 141
God Stats
9W - 4L
1,722 SR
Queue Stats
116W - 131L
952 MMR
Solo
Vamana
Vamana
Silver IV
VibinWit_Artio
Vamana
Silver IV
Level 152
God Stats
2W - 3L
1,357 SR
Queue Stats
38W - 65L
653 MMR
Solo
Ymir
Ymir
Bronze I
WaRz_IluS1oN_Qc
Ymir
Bronze I
Level 118
God Stats
5W - 5L
1,444 SR
Queue Stats
56W - 87L
718 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,518 SR
819 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 174
1,510 SR
956 MMR
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
CocoMadeMeDoIt_
Medusa
Silver III
Level 157
God Stats
55W - 60L
1,492 SR
Queue Stats
411W - 440L
968 MMR
Solo
Chaac
Chaac
Silver IV
K-E-R-U-
Chaac
Silver IV
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 209L
793 MMR
Solo
Janus
Janus
Silver III
Pjtheshocker
Janus
Silver III
Level 100
God Stats
11W - 13L
1,466 SR
Queue Stats
397W - 433L
996 MMR
Solo
Ravana
Ravana
Bronze I
ShamanChavo
Ravana
Bronze I
Level 374
God Stats
6W - 4L
1,591 SR
Queue Stats
596W - 691L
524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
12
9 / 2 / 0
7,296
730
5,250
6,450
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
11
4 / 2 / 3
6,149
615
6,248
5,311
2,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
PHX TUT
Bastet
11
3 / 0 / 4
6,313
631
3,886
7,342
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 1
6,144
614
4,398
7,619
6,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 0 / 8
6,079
608
3,413
7,899
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Zhong KuiFenrirAwilixBacchus

VS

Bans
Sun WukongKumbhakarnaCabrakanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 1
5,716
572
2,603
9,700
5,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 5 / 1
5,362
536
4,697
8,555
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
K-E-R-U-
Chaac
10
0 / 2 / 0
6,014
601
6,543
9,682
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 4 / 0
5,721
572
3,554
5,495
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
1 / 2 / 0
5,827
583
2,036
4,146
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Danzaburou
AchillesSamaras
Danzaburou
9
2
0
4.5
L
1
5
1
0.3
L
Chaac
K-E-R-U-
Chaac
0
2
0
0
W
Anubis
4
2
3
2.75
W
Bastet
PHX TUT
Bastet
3
0
4
5
L
2
4
0
0.5
L
Ravana
1
2
0
0.5
W
0
0
1
0.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
19,433
34,621
Taken
37,578
18,394
Mitigated
15,783
15,079
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,603
0
0
2,738
9,700
5,444
0
3,406
6,294
16,133
2,732
W
Danzaburou
AchillesSamaras
Danzaburou
5,250
2,506
0
3,682
6,450
1,919
816
722
5,728
0
44,405
L
4,697
1,977
0
1,542
8,555
2,116
368
2,580
5,975
0
31,977
L
Chaac
K-E-R-U-
Chaac
6,543
1,113
0
3,434
9,682
5,920
0
497
9,185
0
41,757
W
Anubis
6,248
186
0
2,508
5,311
2,177
0
2,123
2,872
31,938
0
W
Bastet
PHX TUT
Bastet
3,886
1,505
0
3,174
7,342
2,683
0
1,802
5,340
0
42,234
L
3,554
74
0
781
5,495
1,058
785
2,033
3,462
27,783
0
L
Ravana
2,036
477
0
1,740
4,146
1,245
0
916
3,230
0
40,488
W
4,398
2,760
0
3,133
7,619
6,190
0
0
7,619
0
41,238
W
3,413
526
161
2,421
7,899
5,425
156
1,392
6,507
22,490
2,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
28,640
324
Minions Killed
293
0
Camps Cleared
0
1,011,698
Distance Traveled
986,226
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,716
572
22
2
0
211,302
3
W
Danzaburou
7,296
730
85
9
0
180,182
0
L
Medusa
5,362
536
50
5
0
190,614
4
L
Chaac
6,014
601
77
8
0
178,676
0
W
Anubis
6,149
615
49
5
0
205,471
0
W
Bastet
6,313
631
72
7
0
224,525
0
L
Janus
5,721
572
67
7
0
181,540
0
L
Ravana
5,827
583
77
8
0
224,094
0
W
Vamana
6,144
614
90
9
0
209,036
2
W
Ymir
6,079
608
28
3
0
192,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role