Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BRAVE-_-FIGHTER_
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,056 Elo+
Solo
Janus
Janus
Djoke2828
Janus
Level 36
God Stats
0W - 3L
1,353 SR
Queue Stats
111W - 83L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
GoFryAnEgg
Xbalanque
Level 103
God Stats
3W - 4L
1,655 SR
Queue Stats
115W - 79L
1,541 Elo+
Party 2
Athena
Athena
Mygreen
Athena
Level 189
God Stats
301W - 339L
1,464 SR
Queue Stats
417W - 462L
1,408 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,409 Elo+

VS

Team Averages
Level 70
1,657 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
Felixart
Kumbhakarna
Level 85
God Stats
2W - 2L
1,824 SR
Queue Stats
61W - 59L
1,461 Elo+
Party 1
Ra
Ra
Reznov00
Ra
Level 143
God Stats
2W - 0L
1,604 SR
Queue Stats
18W - 11L
1,534 Elo+
Party 1
Nox
Nox
ToddTheDawg
Nox
Level 85
God Stats
2W - 0L
1,855 SR
Queue Stats
9W - 6L
1,484 Elo+
Solo
Hun Batz
Hun Batz
iGeminiz
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 99L
1,501 Elo+
Solo
Ymir
Ymir
jeffreyhgage
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 0 / 0
4,794
799
0
0
0
10
1 / 3 / 2
5,607
935
1,586
6,542
3,694
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Djoke2828
Janus
11
1 / 4 / 2
5,890
982
3,608
5,199
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GoFryAnEgg
Xbalanque
12
3 / 2 / 0
6,189
1,032
5,330
5,658
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Mygreen
Athena
8
0 / 1 / 1
4,951
825
442
2,847
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Felixart
Kumbhakarna
12
4 / 0 / 4
6,494
1,082
4,543
6,557
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 1 / 3
6,454
1,076
2,352
1,808
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 4
5,791
965
2,484
977
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
iGeminiz
Hun Batz
12
2 / 1 / 3
6,197
1,033
7,057
4,358
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 4
5,202
867
679
4,247
2,597
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
10
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
1
3
2
0.67
L
Janus
Djoke2828
Janus
1
4
2
0.5
W
Kumbhakarna
Felixart
Kumbhakarna
4
0
4
6
L
Xbalanque
GoFryAnEgg
Xbalanque
3
2
0
1.5
L
Athena
Mygreen
Athena
0
1
1
0.5
W
3
1
3
4.5
W
1
0
4
3
W
Hun Batz
iGeminiz
Hun Batz
2
1
3
3.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,966
Damage
17,115
20,246
Taken
17,947
9,208
Mitigated
10,282
2,089
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
1,586
135
0
1,281
6,542
3,694
0
3,951
2,247
0
6,980
L
Janus
Djoke2828
Janus
3,608
189
0
90
5,199
1,652
0
985
4,108
13,518
0
W
Kumbhakarna
Felixart
Kumbhakarna
4,543
219
0
958
6,557
4,589
0
1,225
5,096
6,502
1,916
L
Xbalanque
GoFryAnEgg
Xbalanque
5,330
2,027
0
145
5,658
1,743
28
1,563
3,931
0
13,438
L
Athena
Mygreen
Athena
442
0
28
545
2,847
2,119
0
1,675
979
1,271
0
W
2,352
78
168
60
1,808
674
0
552
1,190
16,332
0
W
2,484
181
0
28
977
385
188
0
977
15,052
0
W
Hun Batz
iGeminiz
Hun Batz
7,057
2,203
0
701
4,358
2,037
0
469
3,847
0
24,935
W
679
38
0
22
4,247
2,597
0
1,276
2,787
2,724
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
30,138
68
Minions Killed
143
0
Camps Cleared
0
382,416
Distance Traveled
602,262
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,794
799
0
0
0
0
0
L
Chaac
5,607
935
14
2
0
107,644
0
L
Janus
5,890
982
30
5
0
107,445
2
W
Kumbhakarna
6,494
1,082
5
1
0
112,265
0
L
Xbalanque
6,189
1,032
24
4
0
122,267
0
L
Athena
4,951
825
0
0
0
45,060
0
W
Ra
6,454
1,076
44
7
0
132,868
0
W
Nox
5,791
965
41
7
0
124,624
1
W
Hun Batz
6,197
1,033
48
8
0
142,940
0
W
Ymir
5,202
867
5
1
0
89,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role