Player Matchup

Camazotz
Camazotz
Platinum III
CopeStradamus
Camazotz
Platinum III
Level 149
God Stats
3W - 12L
1,338 SR
Queue Stats
597W - 661L
1,527 MMR
Solo
Persephone
Persephone
Gold V
Crazyboy-01
Persephone
Gold V
Level 152
God Stats
22W - 18L
1,577 SR
Queue Stats
217W - 261L
1,472 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
TheeHomey
Kuzenbo
Gold II
Level 127
God Stats
42W - 32L
1,651 SR
Queue Stats
98W - 120L
1,632 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,522 SR
1,544 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,524 SR
1,514 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
auhuxx
Cu Chulainn
Gold I
Level 86
God Stats
23W - 24L
1,499 SR
Queue Stats
400W - 395L
1,638 MMR
Party 1
Medusa
Medusa
Gold III
dbrowne___
Medusa
Gold III
Level 95
God Stats
466W - 423L
1,574 SR
Queue Stats
543W - 577L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CopeStradamus
Camazotz
14
1 / 5 / 0
8,389
699
6,933
12,404
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Crazyboy-01
Persephone
14
0 / 1 / 0
8,740
728
10,563
4,331
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TheeHomey
Kuzenbo
13
0 / 2 / 1
7,906
659
7,462
13,409
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
AchillesCthulhuNe ZhaHeraThoth

VS

Bans
KumbhakarnaBacchusVulcanAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 0 / 3
10,462
872
12,971
7,918
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
auhuxx
Cu Chulainn
16
2 / 0 / 6
9,854
821
6,560
14,193
12,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
dbrowne___
Medusa
16
1 / 1 / 5
9,901
825
5,994
8,607
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
3
6.5
L
Camazotz
CopeStradamus
Camazotz
1
5
0
0.2
L
Persephone
Crazyboy-01
Persephone
0
1
0
0
L
Kuzenbo
TheeHomey
Kuzenbo
0
2
1
0.25
W
Cu Chulainn
auhuxx
Cu Chulainn
2
0
6
5
W
Medusa
dbrowne___
Medusa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
25,525
30,144
Taken
30,718
18,893
Mitigated
17,490
5,911
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,971
4,898
0
2,779
7,918
2,446
865
4,137
3,285
42,015
442
L
Camazotz
CopeStradamus
Camazotz
6,933
1,163
0
2,335
12,404
3,753
0
4,139
7,960
0
29,489
L
Persephone
Crazyboy-01
Persephone
10,563
35
16
1,499
4,331
874
0
2,792
1,289
46,754
0
L
Kuzenbo
TheeHomey
Kuzenbo
7,462
1,868
0
2,061
13,409
14,266
0
5,129
7,731
25,555
416
W
Cu Chulainn
auhuxx
Cu Chulainn
6,560
1,057
0
4,588
14,193
12,350
811
5,853
7,628
0
30,239
W
Medusa
dbrowne___
Medusa
5,994
1,838
0
3,683
8,607
2,694
1,987
5,816
2,101
0
53,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,035
Gold Earned
30,217
162
Minions Killed
207
0
Camps Cleared
0
626,364
Distance Traveled
738,594
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,462
872
68
6
0
231,244
6
L
Camazotz
8,389
699
45
4
0
213,509
0
L
Persephone
8,740
728
86
7
0
195,415
2
L
Kuzenbo
7,906
659
31
3
0
217,440
4
W
Cu Chulainn
9,854
821
34
3
0
262,614
1
W
Medusa
9,901
825
105
9
0
244,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role