Player Matchup

Bacchus
Bacchus
IlIISTAGEIlIl
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,296 Elo+
Party 1
Scylla
Scylla
iqAudy
Scylla
Level 62
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 12L
1,296 Elo+
Party 1
Nemesis
Nemesis
xweetierr
Nemesis
Level 50
God Stats
55W - 53L
1,123 SR
Queue Stats
73W - 74L
1,358 Elo+
Solo
Team Averages
Level 42
1,299 SR
1,317 Elo+

VS

Team Averages
Level 69
1,493 SR
1,349 Elo+
Ra
Ra
Felipecabales
Ra
Level 41
God Stats
19W - 23L
1,415 SR
Queue Stats
36W - 37L
1,407 Elo+
Solo
Achilles
Achilles
LordeNimrod
Achilles
Level 106
God Stats
5W - 3L
1,553 SR
Queue Stats
425W - 452L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
Lorde_Melvyn
Danzaburou
Level 61
God Stats
3W - 3L
1,511 SR
Queue Stats
230W - 263L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 5 / 6
10,071
719
7,703
13,825
10,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Scylla
iqAudy
Scylla
16
5 / 6 / 2
11,064
790
9,282
10,346
2,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
xweetierr
Nemesis
17
3 / 6 / 6
11,887
849
9,566
16,611
5,547
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 3
13,503
965
18,211
10,819
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
LordeNimrod
Achilles
18
5 / 3 / 9
11,602
829
9,784
16,960
17,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Lorde_Melvyn
Danzaburou
16
2 / 4 / 9
10,859
776
7,656
9,216
3,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
17
17
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
L
Bacchus
2
5
6
1
W
Achilles
LordeNimrod
Achilles
5
3
9
3.17
W
Danzaburou
Lorde_Melvyn
Danzaburou
2
4
9
1.63
L
Scylla
iqAudy
Scylla
5
6
2
1
L
Nemesis
xweetierr
Nemesis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
35,651
40,782
Taken
36,995
18,616
Mitigated
25,394
6,665
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,211
2,939
1,266
4,096
10,819
4,227
1,169
6,388
4,431
60,678
0
L
Bacchus
7,703
1,177
0
1,136
13,825
10,629
0
8,641
4,896
10,674
1,932
W
Achilles
LordeNimrod
Achilles
9,784
2,355
0
1,829
16,960
17,333
690
6,232
10,716
0
20,914
W
Danzaburou
Lorde_Melvyn
Danzaburou
7,656
3,051
0
1,581
9,216
3,834
984
3,624
5,579
0
30,489
L
Scylla
iqAudy
Scylla
9,282
1,087
0
1,594
10,346
2,440
0
4,367
5,636
39,590
0
L
Nemesis
xweetierr
Nemesis
9,566
3,950
0
3,935
16,611
5,547
0
5,083
11,004
0
40,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
35,964
132
Minions Killed
150
0
Camps Cleared
0
663,479
Distance Traveled
739,235
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,503
965
99
7
0
258,903
5
L
Bacchus
10,071
719
11
1
0
221,109
0
W
Achilles
11,602
829
16
1
0
245,939
0
W
Danzaburou
10,859
776
35
3
0
234,393
0
L
Scylla
11,064
790
68
5
0
196,369
0
L
Nemesis
11,887
849
53
4
0
246,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role