Player Matchup

Charybdis
Charybdis
Litt1eMan1
Charybdis
Level 84
God Stats
14W - 9L
1,498 SR
Queue Stats
84W - 72L
1,492 Elo+
Solo
Janus
Janus
One Toecha
Janus
Level 69
God Stats
22W - 23L
1,448 SR
Queue Stats
149W - 168L
1,497 Elo+
Solo
Xing Tian
Xing Tian
carlitoway914
Xing Tian
Level 64
God Stats
0W - 2L
1,244 SR
Queue Stats
21W - 23L
1,467 Elo+
Solo
Cernunnos
Cernunnos
sushibam
Cernunnos
Level 36
God Stats
2W - 1L
1,843 SR
Queue Stats
46W - 40L
1,540 Elo+
Solo
Merlin
Merlin
xXMC_SONRISASXx
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,497 Elo+
Solo
Team Averages
Level 68
1,506 SR
1,499 Elo+

VS

Team Averages
Level 118
1,509 SR
1,490 Elo+
Ares
Ares
BadBoy1993
Ares
Level 64
God Stats
20W - 9L
1,667 SR
Queue Stats
157W - 131L
1,501 Elo+
Solo
Serqet
Serqet
PriMe2570
Serqet
Level 140
God Stats
5W - 8L
1,513 SR
Queue Stats
263W - 325L
1,443 Elo+
Solo
Ix Chel
Ix Chel
SamMp69
Ix Chel
Level 81
God Stats
1W - 1L
1,278 SR
Queue Stats
51W - 44L
1,470 Elo+
Solo
Merlin
Merlin
babbyboo12
Merlin
Level 152
God Stats
367W - 374L
1,586 SR
Queue Stats
970W - 1,006L
1,496 Elo+
Solo
Hou Yi
Hou Yi
imberis
Hou Yi
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 97L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Litt1eMan1
Charybdis
14
0 / 4 / 2
9,033
903
6,248
13,666
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
1 / 0 / 2
9,308
931
4,850
1,076
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
carlitoway914
Xing Tian
14
0 / 2 / 1
8,463
846
1,259
4,459
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
sushibam
Cernunnos
15
2 / 2 / 1
10,106
1,011
10,774
12,197
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 2
9,730
973
5,449
14,114
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

186

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
10,097
1,010
8,494
11,276
14,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
PriMe2570
Serqet
16
3 / 1 / 4
9,870
987
5,135
5,417
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ix Chel
SamMp69
Ix Chel
16
2 / 2 / 6
9,948
995
11,513
6,766
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
babbyboo12
Merlin
16
2 / 0 / 6
9,938
994
11,617
6,695
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
imberis
Hou Yi
16
6 / 0 / 2
11,239
1,124
7,014
3,332
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
3
Kills
14
14
Deaths
3
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Charybdis
Litt1eMan1
Charybdis
0
4
2
0.25
L
Janus
1
0
2
2
W
Serqet
PriMe2570
Serqet
3
1
4
5
W
Ix Chel
SamMp69
Ix Chel
2
2
6
2.5
W
Merlin
babbyboo12
Merlin
2
0
6
5
L
Xing Tian
carlitoway914
Xing Tian
0
2
1
0.25
W
Hou Yi
imberis
Hou Yi
6
0
2
7
L
Cernunnos
sushibam
Cernunnos
2
2
1
1.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
43,773
45,512
Taken
33,486
16,689
Mitigated
25,521
1,238
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,494
400
49
1,275
11,276
14,962
0
2,700
8,395
17,790
0
L
Charybdis
Litt1eMan1
Charybdis
6,248
3,260
0
0
13,666
4,580
0
9,687
3,773
0
16,637
L
Janus
4,850
31
0
0
1,076
244
0
488
302
13,648
0
W
Serqet
PriMe2570
Serqet
5,135
552
0
234
5,417
2,828
0
1,833
3,458
0
9,031
W
Ix Chel
SamMp69
Ix Chel
11,513
631
1,998
1,083
6,766
2,983
0
2,882
3,804
25,939
691
W
Merlin
babbyboo12
Merlin
11,617
349
0
1,934
6,695
2,925
0
2,795
3,675
25,833
125
L
Xing Tian
carlitoway914
Xing Tian
1,259
99
0
170
4,459
3,039
0
2,696
1,605
3,347
0
W
Hou Yi
imberis
Hou Yi
7,014
3,278
0
625
3,332
1,823
0
726
2,596
0
48,378
L
Cernunnos
sushibam
Cernunnos
10,774
4,104
0
818
12,197
4,226
0
7,671
4,102
0
30,095
L
5,449
132
0
250
14,114
4,600
0
9,707
3,342
41,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
51,092
193
Minions Killed
211
3
Camps Cleared
13
643,541
Distance Traveled
939,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,097
1,010
14
1
0
202,011
0
L
Charybdis
9,033
903
18
2
0
121,718
0
L
Janus
9,308
931
44
4
1
123,859
0
W
Serqet
9,870
987
6
1
3
173,933
0
W
Ix Chel
9,948
995
32
3
3
199,595
0
W
Merlin
9,938
994
50
5
1
181,984
0
L
Xing Tian
8,463
846
3
0
0
67,007
0
W
Hou Yi
11,239
1,124
109
11
6
181,882
0
L
Cernunnos
10,106
1,011
41
4
2
165,695
0
L
Merlin
9,730
973
87
9
0
165,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role