Player Matchup

Yemoja
Yemoja
AndersA4904
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,371 Elo+
Solo
Achilles
Achilles
JoyfulMarker262
Achilles
Level 82
God Stats
7W - 13L
1,298 SR
Queue Stats
605W - 600L
1,388 Elo+
Solo
Agni
Agni
RBIII00
Agni
Level 59
God Stats
3W - 7L
1,280 SR
Queue Stats
61W - 68L
1,398 Elo+
Solo
Arachne
Arachne
Shotgunbeast715
Arachne
Level 66
God Stats
25W - 22L
1,529 SR
Queue Stats
178W - 190L
1,408 Elo+
Solo
Ah Puch
Ah Puch
TheAce30
Ah Puch
Level 155
God Stats
3W - 3L
1,881 SR
Queue Stats
68W - 82L
1,361 Elo+
Solo
Team Averages
Level 79
1,498 SR
1,385 Elo+

VS

Team Averages
Level 96
1,419 SR
1,386 Elo+
Cliodhna
Cliodhna
GhostRunner242
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,424 Elo+
Solo
Neith
Neith
RavenHellsing68
Neith
Level 99
God Stats
235W - 270L
1,419 SR
Queue Stats
456W - 473L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
RobocopRH10
Baron Samedi
Level 80
God Stats
4W - 7L
1,355 SR
Queue Stats
19W - 28L
1,405 Elo+
Solo
Osiris
Osiris
Rogue_Killcam
Osiris
Level 109
God Stats
1W - 11L
1,320 SR
Queue Stats
378W - 381L
1,433 Elo+
Solo
Geb
Geb
lpubel
Geb
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 6
7,376
461
3,409
6,314
3,609
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
13
5 / 0 / 3
7,937
496
6,757
8,520
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Agni
RBIII00
Agni
12
1 / 5 / 4
7,535
471
6,079
7,216
1,828
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
8 / 3 / 3
8,565
535
11,686
15,422
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TheAce30
Ah Puch
13
1 / 0 / 5
7,978
499
7,876
8,418
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
4 / 6 / 0
7,367
460
8,610
15,502
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 1 / 3
7,606
475
6,265
4,774
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RobocopRH10
Baron Samedi
11
1 / 4 / 2
6,615
413
4,722
8,760
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 0
7,851
491
5,701
14,849
10,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Geb
lpubel
Geb
11
2 / 1 / 2
7,503
469
4,672
10,289
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
8
8
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
6
4
L
Cliodhna
4
6
0
0.67
W
Achilles
5
0
3
6.5
W
Agni
RBIII00
Agni
1
5
4
0.6
L
0
1
3
1.5
L
Baron Samedi
RobocopRH10
Baron Samedi
1
4
2
0.5
L
1
4
0
0.25
W
8
3
3
3.17
W
Ah Puch
TheAce30
Ah Puch
1
0
5
3.5
L
Geb
lpubel
Geb
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
29,970
45,890
Taken
54,174
24,469
Mitigated
28,851
14,006
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,409
769
3,590
1,752
6,314
3,609
330
1,840
4,474
15,759
0
L
Cliodhna
8,610
1,054
0
6,651
15,502
5,180
0
3,013
12,297
0
49,956
W
Achilles
6,757
1,775
0
1,079
8,520
10,434
591
439
8,081
0
19,998
W
Agni
RBIII00
Agni
6,079
1,089
0
119
7,216
1,828
1,442
848
6,368
39,125
2,514
L
6,265
1,878
0
813
4,774
1,699
347
2,109
2,623
0
58,494
L
Baron Samedi
RobocopRH10
Baron Samedi
4,722
69
306
1,817
8,760
3,701
0
2,473
6,247
30,930
0
L
5,701
2,115
0
3,693
14,849
10,400
0
4,194
10,306
0
66,130
W
11,686
7,813
0
5,384
15,422
5,839
294
2,586
12,836
0
48,926
W
Ah Puch
TheAce30
Ah Puch
7,876
329
0
2,082
8,418
2,759
0
3,521
4,897
44,025
2,007
L
Geb
lpubel
Geb
4,672
670
0
2,375
10,289
7,871
209
5,214
5,005
20,624
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
36,942
252
Minions Killed
394
0
Camps Cleared
0
1,462,955
Distance Traveled
1,388,314
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,376
461
14
1
0
272,712
4
L
Cliodhna
7,367
460
75
5
0
282,712
0
W
Achilles
7,937
496
27
2
0
286,810
0
W
Agni
7,535
471
74
5
0
248,178
0
L
Neith
7,606
475
118
7
0
259,579
3
L
Baron Samedi
6,615
413
66
4
0
274,830
0
L
Osiris
7,851
491
106
7
0
287,862
0
W
Arachne
8,565
535
61
4
0
347,088
2
W
Ah Puch
7,978
499
76
5
0
308,167
0
L
Geb
7,503
469
29
2
0
283,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role