Player Matchup

Morgan Le Fay
Morgan Le Fay
Avatuur
Morgan Le Fay
Level 62
God Stats
2W - 2L
1,278 SR
Queue Stats
23W - 19L
1,423 Elo+
Party 1
Serqet
Serqet
Jper1182
Serqet
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 12L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
PINKUSPONKUS
Cthulhu
Level 109
God Stats
6W - 7L
1,460 SR
Queue Stats
123W - 122L
1,479 Elo+
Solo
Izanami
Izanami
ShadyTicTac
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
X-10sive
Terra
Level 104
God Stats
17W - 14L
1,474 SR
Queue Stats
164W - 160L
1,416 Elo+
Solo
Team Averages
Level 65
1,442 SR
1,489 Elo+

VS

Team Averages
Level 119
1,551 SR
1,470 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackoutShawn
Janus
Level 105
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Cthulhu
Cthulhu
LordNagash
Cthulhu
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 35L
1,471 Elo+
Solo
Rama
Rama
Taco888
Rama
Level 145
God Stats
3W - 0L
1,727 SR
Queue Stats
174W - 167L
1,490 Elo+
Party 2
Osiris
Osiris
WolfFang6
Osiris
Level 155
God Stats
3W - 4L
1,320 SR
Queue Stats
31W - 34L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avatuur
Morgan Le Fay
9
1 / 3 / 0
5,025
503
2,538
5,666
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
Jper1182
Serqet
8
1 / 5 / 2
4,897
490
4,043
8,052
2,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
PINKUSPONKUS
Cthulhu
8
2 / 4 / 0
5,376
538
8,324
11,846
6,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ShadyTicTac
Izanami
7
0 / 5 / 1
4,606
461
4,278
6,341
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
X-10sive
Terra
10
1 / 5 / 0
5,678
568
3,397
10,329
3,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 1
6,598
660
6,357
6,071
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 2 / 2
6,304
630
2,598
3,723
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
LordNagash
Cthulhu
11
5 / 0 / 10
7,099
710
9,967
12,915
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Taco888
Rama
11
9 / 2 / 6
7,179
718
8,046
8,990
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
WolfFang6
Osiris
12
2 / 0 / 5
6,489
649
3,440
8,064
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
22
22
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
1
4.5
L
Morgan Le Fay
Avatuur
Morgan Le Fay
1
3
0
0.33
W
2
2
2
1.5
L
Serqet
Jper1182
Serqet
1
5
2
0.4
W
Cthulhu
LordNagash
Cthulhu
5
0
10
10
L
Cthulhu
PINKUSPONKUS
Cthulhu
2
4
0
0.5
L
Izanami
ShadyTicTac
Izanami
0
5
1
0.1
W
Rama
Taco888
Rama
9
2
6
6
W
Osiris
WolfFang6
Osiris
2
0
5
4.5
L
Terra
X-10sive
Terra
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
30,408
42,234
Taken
39,763
16,581
Mitigated
15,908
7,162
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,357
2,645
0
1,226
6,071
1,759
138
2,946
3,125
0
34,465
L
Morgan Le Fay
Avatuur
Morgan Le Fay
2,538
220
0
331
5,666
1,711
0
2,462
3,002
24,054
0
W
2,598
220
0
130
3,723
1,017
200
666
3,057
33,680
2,289
L
Serqet
Jper1182
Serqet
4,043
1,981
0
0
8,052
2,936
0
1,175
6,837
0
22,067
W
Cthulhu
LordNagash
Cthulhu
9,967
2,645
1,588
6,003
12,915
6,365
279
4,732
8,183
28,617
1,214
L
Cthulhu
PINKUSPONKUS
Cthulhu
8,324
1,040
1,483
2,054
11,846
6,270
0
4,817
6,949
25,821
0
L
Izanami
ShadyTicTac
Izanami
4,278
4,049
0
160
6,341
1,890
0
3,326
2,975
0
18,372
W
Rama
Taco888
Rama
8,046
6,899
0
3,083
8,990
2,725
900
4,153
4,494
0
33,046
W
Osiris
WolfFang6
Osiris
3,440
1,644
0
2,634
8,064
4,042
0
1,830
6,068
0
51,124
L
Terra
X-10sive
Terra
3,397
72
0
3,134
10,329
3,774
0
10
10,319
31,381
1,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
33,669
217
Minions Killed
300
0
Camps Cleared
0
1,002,081
Distance Traveled
1,022,314
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,598
660
61
6
0
170,295
4
L
Morgan Le Fay
5,025
503
48
5
0
202,552
1
W
Janus
6,304
630
56
6
0
207,406
0
L
Serqet
4,897
490
34
3
0
220,931
0
W
Cthulhu
7,099
710
38
4
0
217,710
0
L
Cthulhu
5,376
538
28
3
0
207,631
6
L
Izanami
4,606
461
43
4
0
168,263
0
W
Rama
7,179
718
58
6
0
167,006
0
W
Osiris
6,489
649
87
9
0
259,897
0
L
Terra
5,678
568
64
6
0
202,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role