Player Matchup

Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
FreightTrainTrev
Neith
Platinum V
Level 156
God Stats
2W - 1L
1,765 SR
Queue Stats
50W - 20L
1,885 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
King Motzies
Ne Zha
Platinum IV
Level 205
God Stats
3W - 3L
1,676 SR
Queue Stats
136W - 117L
1,832 MMR
Solo
Jormungandr
Jormungandr
Gold I
N1NJA_ASSASS1N_1
Jormungandr
Gold I
Level 146
God Stats
46W - 24L
1,648 SR
Queue Stats
255W - 256L
1,796 MMR
Solo
Ra
Ra
Diamond V
SViNWALKER
Ra
Diamond V
Level 105
God Stats
2W - 2L
1,401 SR
Queue Stats
49W - 35L
1,644 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,598 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,597 SR
1,786 MMR
Chaac
Chaac
Silver II
GirthyChapin
Chaac
Silver II
Level 156
God Stats
68W - 67L
1,505 SR
Queue Stats
293W - 309L
1,286 MMR
Solo
Maui
Maui
Platinum III
Tek Turkey
Maui
Platinum III
Level 192
God Stats
2W - 3L
1,874 SR
Queue Stats
356W - 354L
1,800 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Yuvia
Ao Kuang
Platinum II
Level 180
God Stats
3W - 5L
1,528 SR
Queue Stats
478W - 479L
1,921 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
chacblocked
Zhong Kui
Platinum II
Level 147
God Stats
28W - 26L
1,584 SR
Queue Stats
466W - 450L
1,958 MMR
Solo
Martichoras
Martichoras
Platinum I
insurtz
Martichoras
Platinum I
Level 158
God Stats
6W - 8L
1,492 SR
Queue Stats
180W - 175L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
9 / 1 / 4
9,519
635
7,052
6,229
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 0 / 7
11,361
757
13,173
9,966
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
13
0 / 2 / 13
8,710
581
4,897
11,753
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
15
4 / 1 / 5
10,185
679
10,813
14,026
10,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 0 / 3
9,854
657
2,974
4,001
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboKaliKumbhakarnaThanatos

VS

Bans
AwilixCthulhuChang'eLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,527
435
5,168
10,776
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 3
7,208
481
3,810
12,095
9,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Yuvia
Ao Kuang
14
1 / 4 / 0
7,760
517
3,653
13,364
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
chacblocked
Zhong Kui
11
1 / 8 / 0
7,148
477
6,811
12,598
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
insurtz
Martichoras
15
1 / 0 / 0
8,393
560
6,018
5,266
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
21
Kills
4
4
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
1
4
11
W
5
0
7
8.5
L
0
4
0
0
W
Ne Zha
0
2
13
3.25
W
Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
4
1
5
6.5
W
3
0
3
4.5
L
1
5
3
0.5
L
Ao Kuang
Yuvia
Ao Kuang
1
4
0
0.25
L
Zhong Kui
chacblocked
Zhong Kui
1
8
0
0.13
L
Martichoras
insurtz
Martichoras
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,909
Damage
25,460
45,975
Taken
54,099
26,428
Mitigated
31,194
17,112
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,052
2,248
0
2,614
6,229
2,178
665
1,317
4,800
0
50,581
W
13,173
6,664
0
3,167
9,966
4,214
1,938
5,901
4,065
0
108,650
L
5,168
826
0
2,964
10,776
6,954
0
6,282
4,494
1,366
30,922
W
Ne Zha
4,897
1,080
0
2,899
11,753
8,037
328
4,105
7,648
0
27,463
W
Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
10,813
1,661
0
4,188
14,026
10,482
826
2,565
11,138
75,927
2,856
W
2,974
0
2,707
1,537
4,001
1,517
1,265
1,154
2,847
81,512
324
L
3,810
1,218
0
1,529
12,095
9,660
0
3,111
8,747
16,374
0
L
Ao Kuang
Yuvia
Ao Kuang
3,653
745
0
1,998
13,364
5,446
0
2,182
11,084
65,915
0
L
Zhong Kui
chacblocked
Zhong Kui
6,811
1,867
0
3,452
12,598
7,123
0
622
11,887
42,121
8,685
L
Martichoras
insurtz
Martichoras
6,018
1,554
0
1,360
5,266
2,011
0
987
4,235
0
75,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
37,036
578
Minions Killed
449
0
Camps Cleared
0
1,599,574
Distance Traveled
1,424,672
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,519
635
81
5
0
369,834
5
W
Neith
11,361
757
179
12
0
290,272
1
L
Chaac
6,527
435
56
4
0
229,813
0
W
Ne Zha
8,710
581
32
2
0
314,316
2
W
Jormungandr
10,185
679
129
9
0
278,174
0
W
Ra
9,854
657
157
10
0
346,978
1
L
Maui
7,208
481
18
1
0
306,683
0
L
Ao Kuang
7,760
517
114
8
0
322,822
0
L
Zhong Kui
7,148
477
91
6
0
274,330
4
L
Martichoras
8,393
560
170
11
0
291,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role