Player Matchup

Artemis
Artemis
DrSteelheart
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 1
Khepri
Khepri
EternallyJenkins
Khepri
Level 13
God Stats
6W - 7L
1,486 SR
Queue Stats
10W - 19L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MinimalKnight76
Morgan Le Fay
Level 104
God Stats
6W - 4L
1,536 SR
Queue Stats
246W - 235L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
OldCrown_Q531_13
Ratatoskr
Level 68
God Stats
1W - 1L
1,146 SR
Queue Stats
11W - 22L
1,227 Elo+
Party 1
Achilles
Achilles
frying_gamer
Achilles
Level 63
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 1
Team Averages
Level 53
1,394 SR
1,351 Elo+

VS

Team Averages
Level 96
1,545 SR
1,392 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 139
God Stats
192W - 180L
1,522 SR
Queue Stats
678W - 675L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
CrankieOak
Sun Wukong
Level 128
God Stats
14W - 7L
1,661 SR
Queue Stats
116W - 115L
1,422 Elo+
Solo
Skadi
Skadi
Litta99
Skadi
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
17W - 26L
1,309 Elo+
Solo
Poseidon
Poseidon
NinoShuttsox
Poseidon
Level 77
God Stats
16W - 10L
1,556 SR
Queue Stats
105W - 110L
1,382 Elo+
Solo
Hel
Hel
Rvs Eli
Hel
Level 73
God Stats
6W - 5L
1,486 SR
Queue Stats
126W - 87L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrSteelheart
Artemis
10
2 / 9 / 1
6,858
429
12,001
13,976
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 6 / 2
6,836
427
2,917
16,794
8,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morgan Le Fay
MinimalKnight76
Morgan Le Fay
15
0 / 2 / 0
8,499
531
8,304
10,821
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
10
3 / 8 / 1
7,047
440
6,417
11,995
3,728
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
frying_gamer
Achilles
10
0 / 7 / 0
6,708
419
3,604
14,358
13,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
18
12 / 1 / 7
10,995
687
13,811
10,016
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CrankieOak
Sun Wukong
13
7 / 1 / 10
8,794
550
10,120
13,062
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Litta99
Skadi
15
8 / 0 / 6
9,597
600
9,217
9,903
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
NinoShuttsox
Poseidon
14
2 / 0 / 6
8,123
508
7,266
6,607
1,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
13
3 / 3 / 11
8,732
546
10,056
11,789
8,587
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
32
32
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexS__S
Izanami
12
1
7
15.5
W
Sun Wukong
CrankieOak
Sun Wukong
7
1
10
12
L
Artemis
DrSteelheart
Artemis
2
9
1
0.28
L
0
6
2
0.17
W
Skadi
Litta99
Skadi
8
0
6
11
L
Morgan Le Fay
MinimalKnight76
Morgan Le Fay
0
2
0
0
W
Poseidon
NinoShuttsox
Poseidon
2
0
6
5
L
Ratatoskr
3
8
1
0.44
W
Hel
3
3
11
2.83
L
Achilles
frying_gamer
Achilles
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,243
Damage
50,470
67,944
Taken
51,377
35,055
Mitigated
26,288
14,082
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexS__S
Izanami
13,811
10,589
72
4,324
10,016
3,583
1,858
1,706
8,310
0
102,232
W
Sun Wukong
CrankieOak
Sun Wukong
10,120
1,636
0
5,117
13,062
8,669
0
3,112
9,950
0
35,952
L
Artemis
DrSteelheart
Artemis
12,001
5,811
0
1,993
13,976
4,685
0
5,485
8,452
0
45,446
L
2,917
655
2,119
3,640
16,794
8,567
0
5,197
11,464
10,212
0
W
Skadi
Litta99
Skadi
9,217
3,248
0
2,568
9,903
3,469
216
2,401
7,502
0
55,508
L
Morgan Le Fay
MinimalKnight76
Morgan Le Fay
8,304
1,585
33
4,265
10,821
4,458
916
2,462
8,167
72,742
8,802
W
Poseidon
NinoShuttsox
Poseidon
7,266
573
0
2,484
6,607
1,980
208
2,384
4,223
59,920
866
L
Ratatoskr
6,417
1,813
0
369
11,995
3,728
0
2,510
9,282
0
28,162
W
Hel
10,056
1,382
2,845
6,641
11,789
8,587
198
1,643
10,146
32,389
0
L
Achilles
frying_gamer
Achilles
3,604
459
0
1,663
14,358
13,617
0
1,657
12,500
0
35,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
46,241
303
Minions Killed
464
0
Camps Cleared
0
1,482,282
Distance Traveled
1,530,217
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,995
687
177
11
0
269,265
4
W
Sun Wukong
8,794
550
47
3
0
314,321
0
L
Artemis
6,858
429
66
4
0
259,245
0
L
Khepri
6,836
427
13
1
0
321,685
3
W
Skadi
9,597
600
106
7
0
319,463
3
L
Morgan Le Fay
8,499
531
140
9
0
249,949
2
W
Poseidon
8,123
508
101
6
0
332,756
8
L
Ratatoskr
7,047
440
33
2
0
368,271
0
W
Hel
8,732
546
33
2
0
294,412
3
L
Achilles
6,708
419
51
3
0
283,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role