Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Seawn
Kuzenbo
Platinum I
Level 168
God Stats
2W - 3L
1,566 SR
Queue Stats
85W - 84L
2,027 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
SteveFoxXx
Ne Zha
Diamond IV
Level 159
God Stats
3W - 3L
1,572 SR
Queue Stats
98W - 82L
2,114 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,546 SR
1,880 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,653 SR
2,016 MMR
Hun Batz
Hun Batz
Platinum II
Harith_suleiman
Hun Batz
Platinum II
Level 140
God Stats
37W - 27L
1,613 SR
Queue Stats
120W - 135L
1,893 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
RobbieSilk
Kumbhakarna
Diamond III
Level 117
God Stats
5W - 6L
1,501 SR
Queue Stats
63W - 63L
2,268 MMR
Party 1
He Bo
He Bo
Platinum III
badger201
He Bo
Platinum III
Level 76
God Stats
0W - 1L
1,845 SR
Queue Stats
82W - 89L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 2
7,758
970
3,847
2,838
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Seawn
Kuzenbo
13
2 / 0 / 2
7,232
904
2,896
4,883
4,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SteveFoxXx
Ne Zha
12
0 / 1 / 5
6,652
832
5,650
7,524
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
PersephoneCthulhuFafnirThothAchilles

VS

Bans
MedusaDiscordiaCerberusHeraXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 2 / 1
6,608
826
4,652
7,152
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
RobbieSilk
Kumbhakarna
12
1 / 2 / 1
6,652
832
4,680
8,372
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
badger201
He Bo
6
0 / 1 / 0
5,177
647
1,060
1,514
299

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
2
4
L
Hun Batz
1
2
1
0.75
L
Kumbhakarna
RobbieSilk
Kumbhakarna
1
2
1
0.75
W
Kuzenbo
Seawn
Kuzenbo
2
0
2
3
W
Ne Zha
SteveFoxXx
Ne Zha
0
1
5
2.5
L
He Bo
badger201
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
10,392
15,245
Taken
17,038
10,503
Mitigated
7,439
3,942
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,847
460
0
939
2,838
856
1,229
948
1,824
35,575
539
L
Hun Batz
4,652
720
0
790
7,152
2,912
0
1,847
4,983
0
23,490
L
Kumbhakarna
RobbieSilk
Kumbhakarna
4,680
682
0
1,738
8,372
4,228
0
3,906
4,160
18,618
0
W
Kuzenbo
Seawn
Kuzenbo
2,896
1,196
0
1,069
4,883
4,814
878
1,424
3,216
10,058
1,725
W
Ne Zha
SteveFoxXx
Ne Zha
5,650
1,060
0
1,934
7,524
4,833
999
2,905
4,417
0
19,867
L
He Bo
badger201
He Bo
1,060
26
0
350
1,514
299
0
454
1,060
3,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,642
Gold Earned
18,437
136
Minions Killed
89
0
Camps Cleared
0
458,790
Distance Traveled
318,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,758
970
97
12
0
144,046
0
L
Hun Batz
6,608
826
42
5
0
136,178
0
L
Kumbhakarna
6,652
832
38
5
0
136,915
0
W
Kuzenbo
7,232
904
20
3
0
149,886
0
W
Ne Zha
6,652
832
19
2
0
164,858
0
L
He Bo
5,177
647
9
1
0
45,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role