Player Matchup

Geb
Geb
Gold I
BinxBlinx
Geb
Gold I
Level 194
God Stats
21W - 15L
1,650 SR
Queue Stats
154W - 145L
1,677 MMR
Party 2
Agni
Agni
Gold I
ByL2008
Agni
Gold I
Level 225
God Stats
11W - 10L
1,616 SR
Queue Stats
415W - 424L
1,680 MMR
Solo
Arachne
Arachne
Gold III
Sixxthice
Arachne
Gold III
Level 170
God Stats
5W - 6L
1,614 SR
Queue Stats
228W - 216L
1,470 MMR
Party 1
Set
Set
Platinum II
Skittles123z45
Set
Platinum II
Level 158
God Stats
0W - 2L
1,335 SR
Queue Stats
250W - 234L
1,784 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
SuguruGéto
Hou Yi
Platinum III
Level 66
God Stats
1W - 2L
1,793 SR
Queue Stats
97W - 73L
1,632 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,601 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,584 SR
1,576 MMR
Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Maui
Maui
Gold III
BunniesOfDoom
Maui
Gold III
Level 212
God Stats
39W - 37L
1,614 SR
Queue Stats
316W - 318L
1,572 MMR
Solo
Nox
Nox
Gold III
Spicy Dang
Nox
Gold III
Level 145
God Stats
3W - 1L
1,635 SR
Queue Stats
171W - 178L
1,552 MMR
Solo
Bastet
Bastet
Platinum V
locmanhunter
Bastet
Platinum V
Level 165
God Stats
62W - 38L
1,669 SR
Queue Stats
117W - 120L
1,756 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,408
492
2,378
7,970
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Agni
ByL2008
Agni
11
1 / 0 / 0
6,318
574
5,640
4,240
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Sixxthice
Arachne
10
1 / 2 / 0
5,444
495
1,882
8,838
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 5 / 0
5,512
501
4,607
8,296
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
12
0 / 3 / 1
6,255
569
3,951
8,413
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
MulanThorAo Kuang

VS

Bans
Ix ChelThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 0
7,778
707
5,260
9,755
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
13
4 / 0 / 3
7,430
675
7,841
5,209
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
6,538
594
3,514
8,760
6,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 0
6,097
554
2,127
4,807
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
11
1 / 0 / 1
5,586
508
3,674
6,417
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
0
3
W
Apollo
 
Apollo
4
0
3
5.5
L
0
1
0
0
W
2
0
3
3.5
L
Agni
ByL2008
Agni
1
0
0
1
L
Arachne
Sixxthice
Arachne
1
2
0
0.5
L
0
5
0
0
W
1
1
0
1
L
Hou Yi
0
3
1
0.17
W
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
22,416
37,757
Taken
34,948
13,108
Mitigated
21,003
14,129
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,260
351
0
3,450
9,755
8,071
0
0
9,755
0
58,222
W
Apollo
 
Apollo
7,841
4,883
0
4,066
5,209
2,172
0
1,219
3,990
0
62,222
L
2,378
137
1,504
2,300
7,970
3,068
0
2,202
5,768
17,289
598
W
3,514
967
0
2,041
8,760
6,796
0
2,704
6,056
20,903
2,142
L
Agni
ByL2008
Agni
5,640
357
0
1,174
4,240
1,211
0
1,081
3,159
46,787
1,986
L
Arachne
Sixxthice
Arachne
1,882
1,406
0
3,397
8,838
3,289
0
721
8,117
0
38,150
L
4,607
2,338
0
1,929
8,296
2,880
0
1,597
6,699
0
37,677
W
2,127
119
0
1,884
4,807
1,630
0
3,190
1,617
42,446
0
L
Hou Yi
3,951
2,060
0
3,825
8,413
2,660
0
0
8,413
0
50,374
W
Bastet
3,674
809
0
2,106
6,417
2,334
0
1,210
5,207
0
39,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
33,429
353
Minions Killed
413
0
Camps Cleared
0
1,224,303
Distance Traveled
1,233,790
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,778
707
100
9
0
230,166
0
W
Apollo
7,430
675
116
11
0
222,316
2
L
Geb
5,408
492
24
2
0
250,359
2
W
Maui
6,538
594
43
4
0
239,303
5
L
Agni
6,318
574
92
8
0
240,028
5
L
Arachne
5,444
495
68
6
0
289,257
0
L
Set
5,512
501
80
7
0
230,479
1
W
Nox
6,097
554
89
8
0
248,124
2
L
Hou Yi
6,255
569
89
8
0
214,180
2
W
Bastet
5,586
508
65
6
0
293,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role