Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FANfyx09
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Thor
Thor
RafxGrcix
Thor
Level 64
God Stats
1W - 1L
1,382 SR
Queue Stats
1W - 8L
1,121 Elo+
Party 2
Ymir
Ymir
adrian__301
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
antonio_8599
Medusa
Level 37
God Stats
10W - 11L
1,526 SR
Queue Stats
37W - 56L
1,384 Elo+
Party 2
Team Averages
Level 51
1,481 SR
1,357 Elo+

VS

Team Averages
Level 122
1,628 SR
1,505 Elo+
Zhong Kui
Zhong Kui
HeatedThunder92
Zhong Kui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,557 Elo+
Party 1
Maui
Maui
Padamonio
Maui
Level 115
God Stats
7W - 4L
1,738 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 1
Nut
Nut
Rapphaell91
Nut
Level 154
God Stats
8W - 4L
1,485 SR
Queue Stats
115W - 98L
1,481 Elo+
Solo
Mercury
Mercury
TUTU400
Mercury
Level 148
God Stats
4W - 0L
1,846 SR
Queue Stats
42W - 28L
1,543 Elo+
Party 1
Ymir
Ymir
bigahe
Ymir
Level 114
God Stats
30W - 26L
1,569 SR
Queue Stats
370W - 353L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 0
5,288
529
4,391
8,884
5,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
FANfyx09
Amaterasu
6
0 / 2 / 0
4,328
433
1,644
8,197
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thor
10
1 / 2 / 0
5,138
514
3,191
8,582
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,575
458
551
7,811
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
8
0 / 3 / 0
4,381
438
2,396
5,277
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeatedThunder92
Zhong Kui
11
2 / 0 / 2
6,189
619
5,082
4,954
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
1 / 0 / 6
5,749
575
3,817
6,229
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
6,097
610
4,984
3,933
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
TUTU400
Mercury
11
7 / 0 / 3
6,464
646
5,307
6,276
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ymir
bigahe
Ymir
11
1 / 1 / 1
6,624
662
7,061
6,545
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Amaterasu
FANfyx09
Amaterasu
0
2
0
0
W
Zhong Kui
HeatedThunder92
Zhong Kui
2
0
2
3
W
Maui
1
0
6
4
L
Thor
1
2
0
0.5
W
2
0
2
3
W
Mercury
TUTU400
Mercury
7
0
3
8.5
L
0
3
0
0
L
Medusa
0
3
0
0
W
Ymir
bigahe
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
26,251
38,751
Taken
27,937
17,791
Mitigated
12,920
7,505
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,391
885
0
3,931
8,884
5,565
0
4,528
4,322
34,687
2,509
L
Amaterasu
FANfyx09
Amaterasu
1,644
604
0
1,120
8,197
3,818
0
5,611
2,586
0
11,244
W
Zhong Kui
HeatedThunder92
Zhong Kui
5,082
583
0
1,758
4,954
3,100
0
2,751
2,203
29,862
0
W
Maui
3,817
1,039
0
1,358
6,229
3,589
282
1,082
5,147
17,629
0
L
Thor
3,191
1,088
0
1,365
8,582
3,124
0
2,387
6,125
0
34,338
W
4,984
3,067
0
1,634
3,933
1,083
535
286
3,647
0
45,136
W
Mercury
TUTU400
Mercury
5,307
2,651
0
1,200
6,276
2,167
0
1,111
5,165
0
43,959
L
551
66
0
483
7,811
3,952
0
1,584
5,996
8,302
0
L
Medusa
2,396
501
0
606
5,277
1,332
0
1,232
3,986
0
29,505
W
Ymir
bigahe
Ymir
7,061
1,363
0
2,548
6,545
2,981
232
0
6,545
37,349
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
31,123
221
Minions Killed
311
0
Camps Cleared
0
959,681
Distance Traveled
977,639
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,288
529
84
8
0
175,599
0
L
Amaterasu
4,328
433
19
2
0
205,197
0
W
Zhong Kui
6,189
619
70
7
0
213,038
4
W
Maui
5,749
575
25
3
0
197,513
2
L
Thor
5,138
514
58
6
0
217,290
0
W
Nut
6,097
610
80
8
0
149,005
0
W
Mercury
6,464
646
58
6
0
251,318
0
L
Ymir
4,575
458
23
2
0
172,086
0
L
Medusa
4,381
438
37
4
0
189,509
0
W
Ymir
6,624
662
78
8
0
166,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role