Player Matchup

Hercules
Hercules
GamblingLover
Hercules
Level 16
God Stats
1W - 1L
1,352 SR
Queue Stats
15W - 15L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
Jahnuge
Ne Zha
Level 108
God Stats
1W - 1L
1,302 SR
Queue Stats
8W - 16L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
KamalaHarrisAlt
Danzaburou
Level 102
God Stats
8W - 12L
1,590 SR
Queue Stats
25W - 37L
1,480 Elo+
Party 2
Charon
Charon
RULOXD55
Charon
Level 122
God Stats
27W - 18L
1,613 SR
Queue Stats
388W - 345L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sokhonsim
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,493 Elo+
Party 2
Team Averages
Level 87
1,471 SR
1,488 Elo+

VS

Team Averages
Level 90
1,629 SR
1,489 Elo+
Bacchus
Bacchus
Anti_Sober_
Bacchus
Level 127
God Stats
33W - 26L
1,585 SR
Queue Stats
621W - 566L
1,536 Elo+
Solo
Rama
Rama
DEADGOSTH
Rama
Level 124
God Stats
4W - 6L
1,424 SR
Queue Stats
251W - 239L
1,469 Elo+
Solo
Skadi
Skadi
FusingLawyer64
Skadi
Level 96
God Stats
19W - 10L
1,831 SR
Queue Stats
257W - 221L
1,530 Elo+
Party 1
Agni
Agni
Hartha234
Agni
Level 37
God Stats
0W - 1L
1,750 SR
Queue Stats
18W - 22L
1,423 Elo+
Solo
Mulan
Mulan
SuPreme Grim391
Mulan
Level 64
God Stats
19W - 10L
1,554 SR
Queue Stats
102W - 84L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GamblingLover
Hercules
13
3 / 3 / 0
6,984
698
6,595
7,584
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
Jahnuge
Ne Zha
10
4 / 2 / 4
5,969
597
3,663
7,017
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KamalaHarrisAlt
Danzaburou
12
10 / 1 / 0
7,378
738
9,522
7,072
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
RULOXD55
Charon
10
1 / 4 / 10
6,148
615
3,594
8,927
6,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Sokhonsim
Morgan Le Fay
11
3 / 1 / 4
5,947
595
6,915
6,039
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anti_Sober_
Bacchus
8
3 / 5 / 1
5,156
516
3,669
9,600
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
2 / 5 / 2
5,309
531
4,033
8,092
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 4
5,614
561
5,880
7,887
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
8
2 / 4 / 0
5,142
514
2,607
4,970
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 1
5,837
584
4,414
10,573
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
10
11
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anti_Sober_
Bacchus
3
5
1
0.7
L
Rama
2
5
2
0.6
L
2
3
4
1.33
W
Hercules
GamblingLover
Hercules
3
3
0
1
L
Agni
2
4
0
0.5
W
Ne Zha
Jahnuge
Ne Zha
4
2
4
3
W
Danzaburou
KamalaHarrisAlt
Danzaburou
10
1
0
10
W
Charon
RULOXD55
Charon
1
4
10
1.5
W
Morgan Le Fay
Sokhonsim
Morgan Le Fay
3
1
4
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
20,603
36,639
Taken
41,122
18,619
Mitigated
16,521
12,368
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anti_Sober_
Bacchus
3,669
231
0
1,772
9,600
6,905
0
2,243
7,255
14,971
0
L
Rama
4,033
2,636
0
2,146
8,092
2,363
0
2,619
5,321
0
21,598
L
5,880
2,311
0
1,834
7,887
2,051
20
1,625
6,036
0
27,191
W
Hercules
GamblingLover
Hercules
6,595
3,273
0
2,908
7,584
5,806
0
0
7,584
0
43,170
L
Agni
2,607
141
0
1,473
4,970
1,246
0
2,493
2,095
20,680
0
W
Ne Zha
Jahnuge
Ne Zha
3,663
1,220
0
1,120
7,017
2,439
0
596
6,375
0
30,184
W
Danzaburou
KamalaHarrisAlt
Danzaburou
9,522
5,475
0
3,967
7,072
2,482
693
1,240
5,618
0
49,336
W
Charon
RULOXD55
Charon
3,594
497
1,141
2,000
8,927
6,073
132
1,778
6,883
18,795
1,307
W
Morgan Le Fay
Sokhonsim
Morgan Le Fay
6,915
317
0
1,232
6,039
1,819
312
2,058
3,903
30,356
0
L
4,414
856
0
2,244
10,573
3,956
0
252
9,940
0
34,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
27,058
301
Minions Killed
212
0
Camps Cleared
0
1,061,917
Distance Traveled
940,531
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,156
516
23
2
0
216,729
1
L
Rama
5,309
531
36
4
0
186,216
0
L
Skadi
5,614
561
41
4
0
197,819
1
W
Hercules
6,984
698
90
9
0
188,294
0
L
Agni
5,142
514
42
4
0
144,390
3
W
Ne Zha
5,969
597
53
5
0
235,345
5
W
Danzaburou
7,378
738
81
8
0
193,146
0
W
Charon
6,148
615
23
2
0
217,369
4
W
Morgan Le Fay
5,947
595
54
5
0
227,763
0
L
Mulan
5,837
584
70
7
0
195,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role