Player Matchup

Cernunnos
Cernunnos
Kennyv13
Cernunnos
Level 141
God Stats
1W - 3L
1,428 SR
Queue Stats
65W - 79L
1,520 Elo+
Party 1
Scylla
Scylla
YungDelicious
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,564 Elo+
Party 1
Hercules
Hercules
nirl
Hercules
Level 159
God Stats
2W - 3L
1,545 SR
Queue Stats
43W - 28L
1,623 Elo+
Solo
Team Averages
Level 150
1,491 SR
1,569 Elo+

VS

Team Averages
Level 139
1,471 SR
1,626 Elo+
Chang'e
Chang'e
Dillthekill
Chang'e
Level 116
God Stats
23W - 21L
1,582 SR
Queue Stats
158W - 124L
1,681 Elo+
Solo
Loki
Loki
jarreola1
Loki
Level 146
God Stats
1W - 0L
1,480 SR
Queue Stats
42W - 46L
1,611 Elo+
Party 2
Cabrakan
Cabrakan
panchitolevi
Cabrakan
Level 155
God Stats
2W - 2L
1,352 SR
Queue Stats
124W - 119L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kennyv13
Cernunnos
15
2 / 3 / 2
8,831
803
4,235
5,471
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 3
8,454
769
6,075
3,693
1,089
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
nirl
Hercules
14
2 / 4 / 3
8,369
761
6,695
11,932
10,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dillthekill
Chang'e
16
1 / 2 / 6
8,973
816
6,649
6,662
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
5 / 2 / 3
9,945
904
5,981
8,112
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
panchitolevi
Cabrakan
15
2 / 1 / 6
8,828
803
5,796
9,202
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dillthekill
Chang'e
1
2
6
2
L
Cernunnos
Kennyv13
Cernunnos
2
3
2
1
L
1
1
3
2.5
W
Loki
5
2
3
3.25
L
Hercules
nirl
Hercules
2
4
3
0.88
W
Cabrakan
panchitolevi
Cabrakan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
18,426
21,096
Taken
23,976
13,826
Mitigated
17,438
3,914
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dillthekill
Chang'e
6,649
563
1,610
2,416
6,662
2,530
0
1,339
5,323
41,680
1,075
L
Cernunnos
Kennyv13
Cernunnos
4,235
1,854
0
652
5,471
2,136
0
2,913
2,455
0
25,407
L
6,075
913
0
796
3,693
1,089
0
1,384
2,276
33,357
0
W
Loki
5,981
1,128
0
666
8,112
3,363
0
2,874
5,238
0
43,256
L
Hercules
nirl
Hercules
6,695
1,401
0
2,466
11,932
10,601
0
6,956
4,430
953
14,365
W
Cabrakan
panchitolevi
Cabrakan
5,796
612
0
1,026
9,202
11,545
0
2,580
6,622
10,783
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
27,746
134
Minions Killed
166
0
Camps Cleared
0
625,332
Distance Traveled
653,682
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,973
816
65
6
0
211,828
0
L
Cernunnos
8,831
803
39
4
0
207,702
0
L
Scylla
8,454
769
73
7
0
219,377
0
W
Loki
9,945
904
87
8
0
233,901
0
L
Hercules
8,369
761
22
2
0
198,253
6
W
Cabrakan
8,828
803
14
1
0
207,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role