Player Matchup

Anubis
Anubis
 
Anubis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hectoru98
Jormungandr
Level 155
God Stats
14W - 5L
1,784 SR
Queue Stats
451W - 441L
1,537 Elo+
Solo
Loki
Loki
TBM_Sir-Chavelit
Loki
Level 146
God Stats
7W - 2L
1,706 SR
Queue Stats
143W - 142L
1,507 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,509 Elo+

VS

Team Averages
Level 136
1,585 SR
1,550 Elo+
Sylvanus
Sylvanus
Ands13
Sylvanus
Level 94
God Stats
21W - 23L
1,625 SR
Queue Stats
210W - 163L
1,605 Elo+
Solo
Fenrir
Fenrir
Sworn sE
Fenrir
Level 157
God Stats
4W - 3L
1,697 SR
Queue Stats
257W - 230L
1,533 Elo+
Party 1
Charon
Charon
TheGeauxt
Charon
Level 155
God Stats
3W - 5L
1,480 SR
Queue Stats
49W - 43L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iBaloo z
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,545 SR
Queue Stats
104W - 96L
1,580 Elo+
Solo
Medusa
Medusa
ubbernukage
Medusa
Level 146
God Stats
6W - 7L
1,577 SR
Queue Stats
112W - 95L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 0
7,207
721
8,047
5,923
2,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
12
0 / 1 / 1
6,051
605
4,754
3,381
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
 
Kukulkan
11
2 / 0 / 0
5,897
590
2,336
2,641
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Hectoru98
Jormungandr
11
2 / 1 / 2
6,320
632
5,913
6,591
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 4
5,540
554
3,051
7,167
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ands13
Sylvanus
9
2 / 3 / 2
5,574
557
2,683
9,839
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Sworn sE
Fenrir
10
1 / 2 / 3
5,269
527
4,206
7,314
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
TheGeauxt
Charon
9
0 / 2 / 0
4,831
483
2,636
8,084
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
iBaloo z
Morgan Le Fay
9
0 / 1 / 0
5,297
530
2,667
4,359
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 0 / 2
5,892
589
3,642
5,268
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
4
4
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
W
Skadi
 
Skadi
0
1
1
0.5
W
Kukulkan
 
Kukulkan
2
0
0
2
L
Sylvanus
Ands13
Sylvanus
2
3
2
1
W
Jormungandr
Hectoru98
Jormungandr
2
1
2
3
L
Fenrir
Sworn sE
Fenrir
1
2
3
1.25
W
0
2
4
1
L
Charon
TheGeauxt
Charon
0
2
0
0
L
Morgan Le Fay
iBaloo z
Morgan Le Fay
0
1
0
0
L
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
15,834
25,703
Taken
34,864
9,777
Mitigated
12,450
9,182
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,047
396
0
3,384
5,923
2,302
464
2,129
3,272
49,627
2,526
W
Skadi
 
Skadi
4,754
1,512
0
974
3,381
950
0
474
2,907
0
47,252
W
Kukulkan
 
Kukulkan
2,336
307
0
612
2,641
761
0
1,067
1,574
45,783
0
L
Sylvanus
Ands13
Sylvanus
2,683
519
2,001
3,231
9,839
4,755
0
4,473
5,366
16,630
0
W
Jormungandr
Hectoru98
Jormungandr
5,913
1,880
0
1,072
6,591
3,903
0
2,142
4,449
28,204
2,668
L
Fenrir
Sworn sE
Fenrir
4,206
1,093
0
3,334
7,314
2,214
0
2,983
4,331
0
35,589
W
3,051
739
0
3,140
7,167
1,861
0
1,652
5,515
0
42,250
L
Charon
TheGeauxt
Charon
2,636
112
0
2,924
8,084
1,854
0
5,237
2,847
25,115
1,068
L
Morgan Le Fay
iBaloo z
Morgan Le Fay
2,667
147
0
594
4,359
1,766
0
1,577
2,782
38,615
0
L
Medusa
3,642
1,902
0
1,707
5,268
1,861
0
837
4,431
0
47,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
26,863
408
Minions Killed
342
0
Camps Cleared
0
1,012,618
Distance Traveled
1,008,317
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,207
721
99
10
0
177,555
2
W
Skadi
6,051
605
103
10
0
196,595
2
W
Kukulkan
5,897
590
82
8
0
208,874
0
L
Sylvanus
5,574
557
33
3
0
211,936
2
W
Jormungandr
6,320
632
50
5
0
204,811
5
L
Fenrir
5,269
527
69
7
0
231,908
0
W
Loki
5,540
554
74
7
0
224,783
0
L
Charon
4,831
483
57
6
0
157,884
0
L
Morgan Le Fay
5,297
530
89
9
0
200,580
0
L
Medusa
5,892
589
94
9
0
206,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role