Player Matchup

Khepri
Khepri
Gold IV
DeJaVu42
Khepri
Gold IV
Level 122
God Stats
2W - 2L
1,679 SR
Queue Stats
315W - 311L
1,406 MMR
Solo
Tyr
Tyr
Gold I
FlippedOtter
Tyr
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,638 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
HúaHín
Cernunnos
Gold IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 264L
1,449 MMR
Solo
Anubis
Anubis
Gold IV
Simbaktu11
Anubis
Gold IV
Level 107
God Stats
60W - 50L
1,576 SR
Queue Stats
561W - 568L
1,408 MMR
Solo
Arachne
Arachne
Gold V
VeryVoluptuous
Arachne
Gold V
Level 126
God Stats
1W - 2L
1,471 SR
Queue Stats
141W - 158L
1,272 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,545 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,630 SR
1,435 MMR
Amaterasu
Amaterasu
Gold II
Kyxes72
Amaterasu
Gold II
Level 141
God Stats
17W - 11L
1,541 SR
Queue Stats
87W - 88L
1,469 MMR
Party 2
Ganesha
Ganesha
Gold V
Madsnow_Ryuk
Ganesha
Gold V
Level 110
God Stats
4W - 2L
1,675 SR
Queue Stats
44W - 46L
1,442 MMR
Solo
Izanami
Izanami
Silver II
sergiocarran
Izanami
Silver II
Level 185
God Stats
16W - 15L
1,618 SR
Queue Stats
34W - 41L
1,405 MMR
Solo
Scylla
Scylla
Gold IV
timejolly
Scylla
Gold IV
Level 81
God Stats
25W - 19L
1,551 SR
Queue Stats
110W - 111L
1,434 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
xX_tumorenito19
Ao Kuang
Gold I
Level 155
God Stats
1W - 0L
1,768 SR
Queue Stats
95W - 87L
1,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeJaVu42
Khepri
12
0 / 3 / 4
8,459
423
4,498
13,068
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 10 / 2
8,883
444
8,497
25,458
12,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
HúaHín
Cernunnos
18
6 / 4 / 2
11,366
568
19,927
18,538
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Simbaktu11
Anubis
13
3 / 6 / 0
8,358
418
8,237
14,208
6,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 0
9,468
473
10,729
21,518
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CthulhuMauiAgniPoseidon

VS

Bans
MedusaKing ArthurThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kyxes72
Amaterasu
19
9 / 0 / 8
13,471
674
20,536
22,112
19,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Madsnow_Ryuk
Ganesha
16
1 / 2 / 14
11,088
554
8,542
15,914
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
sergiocarran
Izanami
19
1 / 6 / 5
11,422
571
7,997
16,884
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
timejolly
Scylla
18
8 / 1 / 8
12,075
604
22,326
8,711
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
19
8 / 3 / 8
11,815
591
13,005
17,638
7,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
12
Kills
27
27
Deaths
12
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
DeJaVu42
Khepri
0
3
4
0.67
L
1
10
2
0.2
L
Cernunnos
HúaHín
Cernunnos
6
4
2
1.75
W
Amaterasu
Kyxes72
Amaterasu
9
0
8
13
W
Ganesha
Madsnow_Ryuk
Ganesha
1
2
14
4
L
Anubis
Simbaktu11
Anubis
3
6
0
0.5
L
2
4
0
0.5
W
Izanami
sergiocarran
Izanami
1
6
5
0.58
W
Scylla
timejolly
Scylla
8
1
8
12
W
Ao Kuang
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,888
Damage
72,406
92,790
Taken
81,259
43,718
Mitigated
53,621
30,755
Healing
28,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DeJaVu42
Khepri
4,498
575
0
3,565
13,068
11,987
0
8,014
4,785
17,876
1,056
L
8,497
1,797
0
3,696
25,458
12,363
0
6,051
18,269
368
48,378
L
Cernunnos
HúaHín
Cernunnos
19,927
10,521
0
8,241
18,538
6,817
865
6,676
11,540
0
100,774
W
Amaterasu
Kyxes72
Amaterasu
20,536
9,036
0
12,766
22,112
19,814
700
1,811
20,301
0
104,192
W
Ganesha
Madsnow_Ryuk
Ganesha
8,542
1,054
0
4,105
15,914
17,070
269
6,273
9,641
34,324
398
L
Anubis
Simbaktu11
Anubis
8,237
596
0
4,288
14,208
6,169
0
9,006
4,520
62,616
0
L
10,729
6,593
0
10,965
21,518
6,382
0
11,423
9,639
0
84,837
W
Izanami
sergiocarran
Izanami
7,997
5,386
0
4,794
16,884
5,952
281
2,305
14,579
0
94,349
W
Scylla
timejolly
Scylla
22,326
3,510
105
1,943
8,711
2,804
1,625
2,281
6,430
87,835
2,483
W
Ao Kuang
13,005
3,077
0
4,814
17,638
7,981
0
1,065
16,573
107,732
5,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
59,871
516
Minions Killed
671
0
Camps Cleared
0
1,867,879
Distance Traveled
2,017,731
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,459
423
28
1
0
418,723
6
L
Tyr
8,883
444
92
5
0
363,483
6
L
Cernunnos
11,366
568
159
8
0
319,411
1
W
Amaterasu
13,471
674
165
8
0
377,534
5
W
Ganesha
11,088
554
20
1
0
398,508
0
L
Anubis
8,358
418
107
5
0
299,455
8
L
Arachne
9,468
473
130
7
0
466,807
8
W
Izanami
11,422
571
173
9
0
337,966
1
W
Scylla
12,075
604
168
8
0
427,883
0
W
Ao Kuang
11,815
591
145
7
0
475,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role