Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
ImJaiir
Awilix
Gold IV
Level 164
God Stats
8W - 2L
1,713 SR
Queue Stats
134W - 134L
1,457 MMR
Solo
Yemoja
Yemoja
Gold V
TheFastSpark
Yemoja
Gold V
Level 169
God Stats
11W - 23L
1,366 SR
Queue Stats
502W - 512L
1,294 MMR
Solo
Cabrakan
Cabrakan
Bronze V
bigdude2789
Cabrakan
Bronze V
Level 155
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 12L
1,221 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,557 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,537 SR
1,415 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
N0-DranK
Amaterasu
Gold IV
Level 119
God Stats
1W - 2L
1,484 SR
Queue Stats
168W - 190L
1,441 MMR
Solo
Arachne
Arachne
Gold IV
RedRabbit8708
Arachne
Gold IV
Level 87
God Stats
2W - 6L
1,637 SR
Queue Stats
66W - 72L
1,354 MMR
Solo
Khepri
Khepri
Silver I
Usseles123
Khepri
Silver I
Level 155
God Stats
51W - 39L
1,564 SR
Queue Stats
313W - 325L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 3
6,505
651
5,059
5,770
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anubis
 
Anubis
11
2 / 1 / 5
6,232
623
5,643
4,813
1,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
ImJaiir
Awilix
12
8 / 3 / 3
6,882
688
8,821
7,847
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
10
0 / 1 / 6
5,756
576
2,015
5,251
2,937
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
bigdude2789
Cabrakan
12
5 / 0 / 0
7,364
736
7,005
6,007
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThanatosKing ArthurCu ChulainnBacchus

VS

Bans
PersephoneAresChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 4 / 0
6,628
663
5,138
6,654
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 3 / 2
4,717
472
3,918
6,750
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
N0-DranK
Amaterasu
11
0 / 4 / 0
6,029
603
2,939
9,578
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
10
0 / 3 / 3
5,445
545
3,234
9,177
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Usseles123
Khepri
7
0 / 3 / 3
4,970
497
2,978
8,281
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
5
5
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
Anubis
 
Anubis
2
1
5
4.5
L
Agni
 
Agni
5
4
0
1.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
2
0.33
W
Awilix
ImJaiir
Awilix
8
3
3
3.17
L
Amaterasu
N0-DranK
Amaterasu
0
4
0
0
L
Arachne
0
3
3
0.5
W
Yemoja
0
1
6
3
L
Khepri
Usseles123
Khepri
0
3
3
0.5
W
Cabrakan
bigdude2789
Cabrakan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,543
Damage
18,207
29,688
Taken
40,440
12,358
Mitigated
13,447
9,804
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,059
3,754
0
1,773
5,770
1,720
250
1,480
4,218
0
46,989
W
Anubis
 
Anubis
5,643
274
0
2,014
4,813
1,852
325
2,194
2,297
39,997
2,271
L
Agni
 
Agni
5,138
350
0
1,010
6,654
1,575
0
2,451
4,203
31,489
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,918
944
0
1,798
6,750
1,478
0
730
6,020
0
26,760
W
Awilix
ImJaiir
Awilix
8,821
3,997
0
790
7,847
2,429
0
1,811
5,884
0
45,630
L
Amaterasu
N0-DranK
Amaterasu
2,939
1,325
0
3,376
9,578
3,234
0
6,393
2,609
0
40,458
L
Arachne
3,234
1,933
0
4,899
9,177
3,151
0
1,453
7,724
0
41,101
W
Yemoja
2,015
635
1,949
2,028
5,251
2,937
130
1,949
3,166
9,924
952
L
Khepri
Usseles123
Khepri
2,978
194
0
2,009
8,281
4,009
0
2,350
5,931
11,465
0
W
Cabrakan
bigdude2789
Cabrakan
7,005
1,003
0
1,250
6,007
3,420
0
0
6,007
42,188
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
27,789
371
Minions Killed
287
0
Camps Cleared
0
1,012,167
Distance Traveled
1,074,265
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,505
651
89
9
0
185,314
0
W
Anubis
6,232
623
86
9
0
215,342
0
L
Agni
6,628
663
77
8
0
203,788
3
L
Ah Muzen Cab
4,717
472
39
4
0
204,174
4
W
Awilix
6,882
688
70
7
0
237,684
2
L
Amaterasu
6,029
603
87
9
0
197,827
0
L
Arachne
5,445
545
74
7
0
248,737
2
W
Yemoja
5,756
576
19
2
0
193,558
4
L
Khepri
4,970
497
10
1
0
219,739
3
W
Cabrakan
7,364
736
107
11
0
180,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role