Player Matchup

Heimdallr
Heimdallr
Chaosbrain24
Heimdallr
Level 158
God Stats
2W - 5L
1,403 SR
Queue Stats
307W - 313L
1,561 Elo+
Solo
Artemis
Artemis
DavidTheMightest
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
DocPigBenis
Ne Zha
Level 130
God Stats
16W - 5L
1,754 SR
Queue Stats
351W - 392L
1,536 Elo+
Solo
Hun Batz
Hun Batz
IuTy
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
Mingnut
Ix Chel
Level 157
God Stats
4W - 1L
1,773 SR
Queue Stats
274W - 273L
1,530 Elo+
Solo
Team Averages
Level 140
1,586 SR
1,553 Elo+

VS

Team Averages
Level 142
1,533 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Amelia420X
Guan Yu
Level 86
God Stats
2W - 4L
1,545 SR
Queue Stats
213W - 213L
1,418 Elo+
Solo
Achilles
Achilles
Driving Bus
Achilles
Level 198
God Stats
16W - 14L
1,584 SR
Queue Stats
858W - 856L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Jesus Barney
Nu Wa
Level 145
God Stats
10W - 8L
1,536 SR
Queue Stats
695W - 699L
1,567 Elo+
Party 1
Raijin
Raijin
xXx2010
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaosbrain24
Heimdallr
16
3 / 2 / 17
10,021
835
11,074
12,144
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
6 / 3 / 16
10,443
870
15,319
12,706
4,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
19
11 / 1 / 14
11,447
954
16,974
15,077
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hun Batz
IuTy
Hun Batz
17
7 / 2 / 18
11,088
924
13,739
15,992
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Mingnut
Ix Chel
15
2 / 3 / 18
9,459
788
11,938
9,289
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 6 / 3
8,542
712
13,103
14,015
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Amelia420X
Guan Yu
14
1 / 5 / 3
8,358
697
7,920
18,168
20,481
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Driving Bus
Achilles
15
1 / 5 / 3
8,313
693
8,599
17,917
22,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
3 / 6 / 1
8,358
697
11,146
11,628
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
xXx2010
Raijin
12
1 / 7 / 3
7,843
654
8,153
9,926
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
29
Kills
9
11
Deaths
29
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
3
0.75
L
Guan Yu
Amelia420X
Guan Yu
1
5
3
0.5
W
Heimdallr
Chaosbrain24
Heimdallr
3
2
17
5.75
W
6
3
16
4.67
W
Ne Zha
11
1
14
18
L
Achilles
Driving Bus
Achilles
1
5
3
0.5
W
Hun Batz
IuTy
Hun Batz
7
2
18
8
L
3
6
1
0.58
W
Ix Chel
Mingnut
Ix Chel
2
3
18
3.67
L
Raijin
xXx2010
Raijin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,044
Damage
48,921
65,208
Taken
71,654
35,430
Mitigated
55,694
34,536
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,103
1,762
252
3,389
14,015
4,939
0
2,083
11,932
26,564
0
L
Guan Yu
Amelia420X
Guan Yu
7,920
142
5,306
5,921
18,168
20,481
0
3,048
15,116
0
10,943
W
Heimdallr
Chaosbrain24
Heimdallr
11,074
3,194
1,476
1,878
12,144
4,639
597
5,908
6,072
0
33,602
W
15,319
8,537
2,248
3,194
12,706
4,874
3,284
7,288
5,232
0
34,073
W
Ne Zha
16,974
1,399
1,098
6,905
15,077
6,759
2,493
6,965
7,878
0
44,404
L
Achilles
Driving Bus
Achilles
8,599
446
742
2,714
17,917
22,557
0
3,580
14,337
705
17,314
W
Hun Batz
IuTy
Hun Batz
13,739
1,596
1,332
1,995
15,992
16,015
158
7,032
8,850
1,990
18,805
L
11,146
1,899
76
153
11,628
4,630
0
2,175
9,453
30,264
0
W
Ix Chel
Mingnut
Ix Chel
11,938
671
10,571
3,839
9,289
3,143
192
5,914
3,336
24,800
0
L
Raijin
xXx2010
Raijin
8,153
317
662
433
9,926
3,087
0
2,395
7,531
14,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
41,414
175
Minions Killed
108
0
Camps Cleared
0
1,125,586
Distance Traveled
964,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,542
712
23
2
0
186,978
0
L
Guan Yu
8,358
697
5
0
0
230,138
0
W
Heimdallr
10,021
835
41
3
0
212,506
0
W
Artemis
10,443
870
49
4
0
196,941
0
W
Ne Zha
11,447
954
43
4
0
256,849
0
L
Achilles
8,313
693
19
2
0
212,661
0
W
Hun Batz
11,088
924
15
1
0
238,287
0
L
Nu Wa
8,358
697
45
4
0
167,637
0
W
Ix Chel
9,459
788
27
2
0
221,003
0
L
Raijin
7,843
654
16
1
0
166,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role