Player Matchup

Xing Tian
Xing Tian
FlyawayJoker177
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
ShinyReaper427
Gilgamesh
Level 135
God Stats
9W - 7L
1,661 SR
Queue Stats
93W - 97L
1,515 Elo+
Party 1
Hera
Hera
lukasakul
Hera
Level 128
God Stats
1W - 4L
1,336 SR
Queue Stats
108W - 103L
1,540 Elo+
Party 1
Team Averages
Level 110
1,499 SR
1,498 Elo+

VS

Team Averages
Level 126
1,607 SR
1,498 Elo+
Ra
Ra
ShadowsEffects
Ra
Level 144
God Stats
1W - 2L
1,647 SR
Queue Stats
144W - 85L
1,632 Elo+
Solo
Danzaburou
Danzaburou
Tempest1996
Danzaburou
Level 120
God Stats
6W - 3L
1,521 SR
Queue Stats
109W - 94L
1,501 Elo+
Party 2
Sobek
Sobek
angelicswrath
Sobek
Level 114
God Stats
2W - 2L
1,654 SR
Queue Stats
194W - 219L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlyawayJoker177
Xing Tian
14
2 / 6 / 2
7,955
723
3,389
14,029
10,724
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ShinyReaper427
Gilgamesh
14
2 / 6 / 3
8,393
763
6,858
17,187
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
14
1 / 5 / 3
8,519
774
9,957
8,040
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 9
10,831
985
10,762
5,592
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tempest1996
Danzaburou
17
7 / 1 / 10
11,329
1,030
15,587
9,900
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 12
9,111
828
5,956
13,175
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
17
17
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FlyawayJoker177
Xing Tian
2
6
2
0.5
W
7
0
9
11.5
L
Gilgamesh
ShinyReaper427
Gilgamesh
2
6
3
0.58
W
Danzaburou
Tempest1996
Danzaburou
7
1
10
12
W
3
4
12
2.25
L
Hera
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,204
Damage
32,305
39,256
Taken
28,667
25,150
Mitigated
20,563
2,854
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FlyawayJoker177
Xing Tian
3,389
80
0
168
14,029
10,724
0
4,790
8,386
7,566
2,266
W
10,762
1,337
1,412
3,040
5,592
2,162
1,318
2,489
3,024
54,704
281
L
Gilgamesh
ShinyReaper427
Gilgamesh
6,858
1,672
0
2,413
17,187
11,536
0
6,551
9,501
0
26,553
W
Danzaburou
Tempest1996
Danzaburou
15,587
7,122
0
2,848
9,900
4,229
1,642
4,989
4,763
0
40,738
W
5,956
206
0
1,784
13,175
14,172
297
5,593
7,116
10,788
0
L
Hera
9,957
1,975
0
273
8,040
2,890
0
3,196
4,440
39,522
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
31,271
110
Minions Killed
161
0
Camps Cleared
0
571,239
Distance Traveled
615,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,955
723
7
1
0
201,844
0
W
Ra
10,831
985
92
8
0
218,743
0
L
Gilgamesh
8,393
763
47
4
0
191,686
0
W
Danzaburou
11,329
1,030
61
6
0
194,112
0
W
Sobek
9,111
828
8
1
0
202,624
0
L
Hera
8,519
774
56
5
0
177,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role