Player Matchup

Raijin
Raijin
BeanxXxBean
Raijin
Level 127
God Stats
3W - 1L
1,495 SR
Queue Stats
75W - 46L
1,620 Elo+
Solo
Nemesis
Nemesis
KhiefSosa
Nemesis
Level 107
God Stats
1W - 1L
1,273 SR
Queue Stats
73W - 62L
1,547 Elo+
Solo
Serqet
Serqet
Misterbriteside1
Serqet
Level 79
God Stats
27W - 12L
1,695 SR
Queue Stats
308W - 272L
1,501 Elo+
Solo
Medusa
Medusa
tayythegod
Medusa
Level 125
God Stats
12W - 5L
1,755 SR
Queue Stats
73W - 79L
1,504 Elo+
Party 1
Nike
Nike
toughspeedbuff
Nike
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 58L
1,534 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,541 Elo+

VS

Team Averages
Level 123
1,489 SR
1,571 Elo+
Maui
Maui
Escaflowne50
Maui
Level 107
God Stats
8W - 20L
1,528 SR
Queue Stats
275W - 220L
1,574 Elo+
Solo
Hun Batz
Hun Batz
SABSU
Hun Batz
Level 122
God Stats
2W - 5L
1,119 SR
Queue Stats
42W - 42L
1,514 Elo+
Solo
Mulan
Mulan
efrenz1689
Mulan
Level 165
God Stats
8W - 10L
1,580 SR
Queue Stats
191W - 193L
1,469 Elo+
Solo
Anhur
Anhur
fus3r_0902
Anhur
Level 116
God Stats
17W - 13L
1,506 SR
Queue Stats
371W - 371L
1,474 Elo+
Solo
Anubis
Anubis
radpandaman1337
Anubis
Level 103
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 1L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 1 / 4
6,316
632
3,723
4,739
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
KhiefSosa
Nemesis
11
8 / 1 / 3
6,609
661
7,595
7,902
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 7
5,910
591
3,640
7,584
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
tayythegod
Medusa
11
4 / 0 / 2
5,999
600
5,931
3,329
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 2 / 1
6,128
613
5,980
7,166
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,251
525
3,444
7,139
4,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
SABSU
Hun Batz
9
2 / 6 / 0
5,211
521
4,613
9,453
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
10
1 / 3 / 0
5,914
591
4,195
9,594
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
10
1 / 4 / 0
5,201
520
1,888
5,900
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 1
5,845
585
3,241
6,024
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
4
4
L
0
0
4
2
W
Nemesis
KhiefSosa
Nemesis
8
1
3
9.5
W
0
2
7
1.75
L
Hun Batz
SABSU
Hun Batz
2
6
0
0.33
L
Mulan
1
3
0
0.33
L
Anhur
1
4
0
0.25
L
2
4
1
0.63
W
Medusa
tayythegod
Medusa
4
0
2
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
17,381
30,720
Taken
38,110
11,725
Mitigated
15,992
9,421
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,723
94
0
300
4,739
1,313
0
1,621
3,118
38,780
479
L
3,444
777
0
2,228
7,139
4,673
0
746
6,393
17,239
584
W
Nemesis
KhiefSosa
Nemesis
7,595
3,653
0
4,520
7,902
2,142
0
2,259
5,643
0
39,733
W
3,640
727
106
2,030
7,584
3,770
0
2,073
5,511
0
12,472
L
Hun Batz
SABSU
Hun Batz
4,613
1,175
0
1,379
9,453
2,504
0
829
8,547
0
22,411
L
Mulan
4,195
653
0
3,434
9,594
5,387
0
109
8,977
6,447
33,211
L
Anhur
1,888
875
0
1,786
5,900
1,401
0
0
5,594
0
24,642
L
3,241
488
0
666
6,024
2,027
0
2,096
3,828
31,317
0
W
Medusa
tayythegod
Medusa
5,931
1,584
0
918
3,329
993
0
780
2,549
0
44,171
W
5,980
541
0
1,547
7,166
3,507
0
702
6,464
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
27,422
305
Minions Killed
281
0
Camps Cleared
0
1,077,862
Distance Traveled
987,615
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,316
632
68
7
0
191,100
4
L
Maui
5,251
525
44
4
0
217,590
0
W
Nemesis
6,609
661
63
6
0
239,386
0
W
Serqet
5,910
591
18
2
0
230,815
1
L
Hun Batz
5,211
521
46
5
0
207,824
0
L
Mulan
5,914
591
78
8
0
206,723
5
L
Anhur
5,201
520
51
5
0
173,844
0
L
Anubis
5,845
585
62
6
0
181,634
5
W
Medusa
5,999
600
78
8
0
216,922
1
W
Nike
6,128
613
78
8
0
199,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role