Player Matchup

Heimdallr
Heimdallr
DAVID_SRL
Heimdallr
Level 168
God Stats
11W - 10L
1,548 SR
Queue Stats
432W - 406L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
DUCK-FY-MICK-SAG
Ao Kuang
Level 43
God Stats
5W - 6L
1,469 SR
Queue Stats
100W - 116L
1,327 Elo+
Solo
Chaac
Chaac
Sonik68
Chaac
Level 123
God Stats
6W - 2L
1,786 SR
Queue Stats
119W - 108L
1,556 Elo+
Solo
Ra
Ra
izam_cloud
Ra
Level 158
God Stats
15W - 14L
1,554 SR
Queue Stats
347W - 332L
1,493 Elo+
Party 2
Charon
Charon
melanias
Charon
Level 122
God Stats
89W - 90L
1,437 SR
Queue Stats
213W - 210L
1,325 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,438 Elo+

VS

Team Averages
Level 107
1,660 SR
1,514 Elo+
Osiris
Osiris
Josealcoba16
Osiris
Level 119
God Stats
5W - 3L
1,445 SR
Queue Stats
106W - 114L
1,465 Elo+
Solo
Anubis
Anubis
Olvys
Anubis
Level 115
God Stats
58W - 49L
1,616 SR
Queue Stats
490W - 451L
1,533 Elo+
Solo
Hun Batz
Hun Batz
RainOver
Hun Batz
Level 167
God Stats
13W - 5L
1,961 SR
Queue Stats
765W - 727L
1,534 Elo+
Solo
Sol
Sol
Reox434ab
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,538 Elo+
Party 1
Nike
Nike
benbach
Nike
Level 69
God Stats
3W - 0L
1,777 SR
Queue Stats
25W - 19L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAVID_SRL
Heimdallr
10
2 / 3 / 1
5,954
541
4,941
8,322
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
5,457
496
3,309
11,082
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Sonik68
Chaac
12
0 / 0 / 0
7,161
651
5,603
8,623
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 3 / 2
5,983
544
1,851
3,915
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
melanias
Charon
7
0 / 5 / 1
4,683
426
4,003
10,650
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 0 / 0
5,331
485
5,308
9,130
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Olvys
Anubis
13
3 / 1 / 6
7,312
665
7,018
5,672
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
RainOver
Hun Batz
11
7 / 1 / 2
6,445
586
4,569
5,841
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 7
6,305
573
6,367
5,649
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
benbach
Nike
11
5 / 0 / 4
6,568
597
4,745
7,757
4,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DAVID_SRL
Heimdallr
2
3
1
0.83
L
1
6
0
0.17
W
Osiris
0
0
0
0
W
Anubis
Olvys
Anubis
3
1
6
6
W
Hun Batz
RainOver
Hun Batz
7
1
2
8
W
2
2
7
2.75
L
Chaac
Sonik68
Chaac
0
0
0
0
W
Nike
benbach
Nike
5
0
4
7
L
0
3
2
0.33
L
Charon
melanias
Charon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
28,007
42,592
Taken
34,049
16,938
Mitigated
19,245
13,769
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DAVID_SRL
Heimdallr
4,941
2,119
0
2,680
8,322
2,228
0
2,688
5,634
0
38,341
L
3,309
586
0
2,989
11,082
2,653
0
2,740
8,342
30,396
0
W
Osiris
5,308
1,022
0
3,348
9,130
8,790
0
197
8,933
0
36,750
W
Anubis
Olvys
Anubis
7,018
770
0
2,774
5,672
2,437
0
3,388
2,121
51,907
3,382
W
Hun Batz
RainOver
Hun Batz
4,569
1,510
0
250
5,841
1,983
0
1,447
4,332
0
36,345
W
6,367
2,799
0
2,904
5,649
1,615
890
1,767
3,675
36,087
5,950
L
Chaac
Sonik68
Chaac
5,603
588
0
3,811
8,623
5,021
0
0
7,938
197
56,964
W
Nike
benbach
Nike
4,745
318
0
2,433
7,757
4,420
79
1,594
5,940
0
21,500
L
1,851
112
240
1,039
3,915
868
0
2,029
1,886
29,873
0
L
Charon
melanias
Charon
4,003
668
0
3,010
10,650
6,168
0
4,672
5,978
15,979
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
31,961
311
Minions Killed
321
0
Camps Cleared
0
1,103,288
Distance Traveled
1,244,077
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,954
541
53
5
0
212,520
0
L
Ao Kuang
5,457
496
59
5
0
226,454
0
W
Osiris
5,331
485
56
5
0
218,447
1
W
Anubis
7,312
665
92
8
0
232,847
4
W
Hun Batz
6,445
586
58
5
0
282,873
5
W
Sol
6,305
573
91
8
0
240,685
0
L
Chaac
7,161
651
106
10
0
226,966
3
W
Nike
6,568
597
24
2
0
269,225
2
L
Ra
5,983
544
74
7
0
231,204
0
L
Charon
4,683
426
19
2
0
206,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role