Player Matchup

Maui
Maui
CheckTheeTape
Maui
Level 109
God Stats
18W - 16L
1,565 SR
Queue Stats
216W - 219L
1,475 Elo+
Solo
Neith
Neith
DARK xDevil3467
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spratlin
Morgan Le Fay
Level 87
God Stats
5W - 12L
1,373 SR
Queue Stats
140W - 138L
1,436 Elo+
Solo
Thanatos
Thanatos
VenomAstr0
Thanatos
Level 98
God Stats
2W - 6L
1,310 SR
Queue Stats
5W - 16L
1,340 Elo+
Solo
Mulan
Mulan
vTraumxtize
Mulan
Level 65
God Stats
1W - 2L
1,264 SR
Queue Stats
4W - 9L
1,751 Elo+
Party 2
Team Averages
Level 75
1,403 SR
1,501 Elo+

VS

Team Averages
Level 80
1,423 SR
1,414 Elo+
Hel
Hel
GamingSenpai-_-
Hel
Level 108
God Stats
2W - 2L
1,291 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Vulcan
Vulcan
KRUSCO3154
Vulcan
Level 34
God Stats
1W - 1L
1,242 SR
Queue Stats
4W - 11L
1,167 Elo+
Solo
Ymir
Ymir
Slugg063
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 124L
1,474 Elo+
Solo
Cliodhna
Cliodhna
imsuper0_0sweaty
Cliodhna
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Neith
Neith
strange_goddess7
Neith
Level 45
God Stats
11W - 8L
1,585 SR
Queue Stats
45W - 49L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,710
559
5,304
12,924
11,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 1
5,155
430
4,074
7,820
2,850
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
Spratlin
Morgan Le Fay
11
8 / 3 / 0
6,947
579
9,919
8,247
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
VenomAstr0
Thanatos
1
0 / 0 / 0
3,863
322
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
4 / 1 / 2
7,763
647
6,836
10,291
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,613
551
3,693
6,738
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
KRUSCO3154
Vulcan
10
0 / 5 / 1
6,480
540
5,473
8,315
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
4 / 1 / 4
7,639
637
5,434
8,770
6,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 1
7,170
598
6,339
11,162
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 3
7,643
637
5,869
5,338
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
14
Kills
13
13
Deaths
14
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
0
6
1
0.08
W
1
5
1
0.3
W
Vulcan
KRUSCO3154
Vulcan
0
5
1
0.1
W
Ymir
4
1
4
6
L
Morgan Le Fay
Spratlin
Morgan Le Fay
8
3
0
2.67
L
Thanatos
VenomAstr0
Thanatos
0
0
0
0
W
4
3
1
1.5
W
4
0
3
5.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
26,808
39,282
Taken
40,323
23,384
Mitigated
16,704
8,685
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,304
1,105
451
2,475
12,924
11,170
0
3,530
9,394
29,480
2,863
L
4,074
2,052
0
660
7,820
2,850
0
1,277
6,543
0
26,353
W
3,693
223
735
1,607
6,738
1,765
312
5,128
1,610
39,027
1,394
W
Vulcan
KRUSCO3154
Vulcan
5,473
664
43
1,949
8,315
2,824
0
704
7,288
33,560
0
W
Ymir
5,434
1,523
85
1,628
8,770
6,727
0
3,870
4,900
27,829
1,046
L
Morgan Le Fay
Spratlin
Morgan Le Fay
9,919
1,255
0
1,326
8,247
2,807
19
4,273
3,974
42,230
1,273
L
Thanatos
VenomAstr0
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
6,339
1,045
0
5,265
11,162
3,681
241
3,883
7,150
0
49,874
W
5,869
1,554
0
2,081
5,338
1,707
1,230
1,137
4,201
0
51,213
L
6,836
951
0
3,773
10,291
6,557
120
5,113
5,178
0
49,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
35,545
239
Minions Killed
368
0
Camps Cleared
0
952,918
Distance Traveled
1,156,057
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,710
559
41
3
0
260,107
2
L
Neith
5,155
430
43
4
0
217,261
0
W
Hel
6,613
551
77
6
0
221,901
0
W
Vulcan
6,480
540
79
7
0
223,130
1
W
Ymir
7,639
637
45
4
0
223,828
1
L
Morgan Le Fay
6,947
579
66
6
0
233,984
2
L
Thanatos
3,863
322
0
0
0
2,873
0
W
Cliodhna
7,170
598
81
7
0
289,572
0
W
Neith
7,643
637
86
7
0
197,626
0
L
Mulan
7,763
647
89
7
0
238,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role