Player Matchup

Osiris
Osiris
Cronwell
Osiris
Level 194
God Stats
36W - 6L
1,741 SR
Queue Stats
841W - 253L
1,846 Elo+
Party 1
Horus
Horus
NotGrimz
Horus
Level 193
God Stats
7W - 1L
1,770 SR
Queue Stats
607W - 146L
1,869 Elo+
Party 1
Zeus
Zeus
sαммy
Zeus
Level 174
God Stats
3W - 0L
1,500 SR
Queue Stats
443W - 157L
1,863 Elo+
Party 1
Team Averages
Level 187
1,670 SR
1,860 Elo+

VS

Team Averages
Level 116
1,600 SR
1,593 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baldw1n
Sun Wukong
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 32L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
Darkrevan
Heimdallr
Level 157
God Stats
0W - 1L
1,587 SR
Queue Stats
45W - 29L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cronwell
Osiris
15
4 / 0 / 2
8,626
863
6,163
5,797
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
NotGrimz
Horus
13
0 / 1 / 4
7,421
742
5,011
7,360
5,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
2 / 0 / 3
8,598
860
6,748
3,230
2,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 0
7,148
715
2,262
4,995
1,483
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Baldw1n
Sun Wukong
14
1 / 1 / 0
7,919
792
3,880
9,090
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Darkrevan
Heimdallr
12
0 / 2 / 0
7,249
725
3,250
5,868
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Sun Wukong
Baldw1n
Sun Wukong
1
1
0
1
W
Osiris
Cronwell
Osiris
4
0
2
5
L
Heimdallr
Darkrevan
Heimdallr
0
2
0
0
W
Horus
NotGrimz
Horus
0
1
4
2
W
Zeus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
9,392
16,387
Taken
19,953
13,024
Mitigated
12,230
5,297
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,262
511
0
510
4,995
1,483
0
2,020
2,746
14,155
0
L
Sun Wukong
Baldw1n
Sun Wukong
3,880
260
0
655
9,090
8,942
0
2,955
5,487
0
24,487
W
Osiris
Cronwell
Osiris
6,163
170
0
1,593
5,797
5,254
0
602
5,043
0
25,323
L
Heimdallr
Darkrevan
Heimdallr
3,250
1,576
0
1,361
5,868
1,805
0
1,799
3,688
0
27,146
W
Horus
NotGrimz
Horus
5,011
1,772
508
2,412
7,360
5,474
20
1,114
6,028
0
14,610
W
Zeus
6,748
471
0
784
3,230
2,296
0
574
2,578
38,739
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
22,316
137
Minions Killed
131
0
Camps Cleared
0
636,218
Distance Traveled
525,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,148
715
31
3
0
169,857
0
L
Sun Wukong
7,919
792
49
5
0
205,459
0
W
Osiris
8,626
863
35
4
0
246,089
0
L
Heimdallr
7,249
725
51
5
0
150,562
0
W
Horus
7,421
742
16
2
0
199,661
0
W
Zeus
8,598
860
86
9
0
190,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role