Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
MrBojanglеs
Agni
Gold V
Level 147
God Stats
29W - 14L
1,598 SR
Queue Stats
158W - 167L
1,245 MMR
Solo
Cthulhu
Cthulhu
Gold V
iDumbledore
Cthulhu
Gold V
Level 155
God Stats
13W - 5L
1,704 SR
Queue Stats
183W - 189L
1,233 MMR
Solo
Vamana
Vamana
Silver I
lPepin-
Vamana
Silver I
Level 157
God Stats
13W - 6L
1,688 SR
Queue Stats
162W - 174L
1,055 MMR
Party 1
Awilix
Awilix
Gold III
niel29pR
Awilix
Gold III
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 152L
1,270 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,598 SR
1,261 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,512 SR
1,259 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Hercules259
Anubis
Bronze III
Level 68
God Stats
1W - 6L
1,545 SR
Queue Stats
17W - 39L
1,264 MMR
Solo
Merlin
Merlin
Silver I
SPAinCodETY
Merlin
Silver I
Level 159
God Stats
5W - 6L
1,477 SR
Queue Stats
139W - 141L
1,213 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Xz-GHOST-GOD-zXx
Sun Wukong
Silver I
Level 105
God Stats
10W - 9L
1,556 SR
Queue Stats
207W - 230L
1,174 MMR
Solo
Osiris
Osiris
Silver II
aidanwilli
Osiris
Silver II
Level 157
God Stats
2W - 2L
1,483 SR
Queue Stats
563W - 566L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 4 / 6
10,081
672
8,964
9,210
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 3
9,088
606
7,959
7,953
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
iDumbledore
Cthulhu
13
6 / 0 / 5
9,076
605
11,619
8,773
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
lPepin-
Vamana
13
2 / 0 / 0
8,652
577
9,601
11,838
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
niel29pR
Awilix
14
2 / 3 / 2
7,935
529
4,461
13,158
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
MulanYmirBastetChang'e

VS

Bans
ThanatosKumbhakarnaThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 4
7,181
479
3,403
12,377
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
3 / 7 / 0
7,960
531
7,647
12,051
5,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
0 / 3 / 1
6,614
441
3,345
5,617
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Xz-GHOST-GOD-zXx
Sun Wukong
13
0 / 2 / 2
8,031
535
7,513
15,778
9,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
aidanwilli
Osiris
13
6 / 3 / 0
8,121
541
7,672
12,263
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
9
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
4
6
2.25
L
Geb
 
Geb
0
2
4
1
L
Anubis
3
7
0
0.43
W
1
2
3
1.25
L
Merlin
0
3
1
0.17
L
Sun Wukong
Xz-GHOST-GOD-zXx
Sun Wukong
0
2
2
0.5
L
Osiris
aidanwilli
Osiris
6
3
0
2
W
Cthulhu
iDumbledore
Cthulhu
6
0
5
8.5
W
Vamana
lPepin-
Vamana
2
0
0
2
W
Awilix
niel29pR
Awilix
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
29,580
50,932
Taken
58,086
27,091
Mitigated
30,301
10,870
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,964
4,502
26
2,292
9,210
2,328
489
5,979
3,231
0
65,471
L
Geb
 
Geb
3,403
346
0
3,766
12,377
7,732
0
6,136
5,500
15,137
0
L
Anubis
7,647
520
0
3,659
12,051
5,065
152
2,682
8,947
55,337
0
W
7,959
988
0
835
7,953
2,769
604
2,171
5,782
61,618
1,266
L
Merlin
3,345
32
0
520
5,617
1,741
0
2,501
2,978
36,289
256
L
Sun Wukong
Xz-GHOST-GOD-zXx
Sun Wukong
7,513
974
0
5,557
15,778
9,008
524
1,250
13,562
0
61,038
L
Osiris
aidanwilli
Osiris
7,672
3,903
0
1,695
12,263
6,755
0
4,447
7,485
0
59,463
W
Cthulhu
iDumbledore
Cthulhu
11,619
391
343
1,323
8,773
6,013
0
4,155
4,618
33,136
1,343
W
Vamana
lPepin-
Vamana
9,601
3,374
0
3,902
11,838
10,722
503
1,317
10,521
0
61,446
W
Awilix
niel29pR
Awilix
4,461
1,883
0
2,149
13,158
5,259
0
1,445
11,713
0
59,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
37,907
446
Minions Killed
368
0
Camps Cleared
0
1,613,081
Distance Traveled
1,421,649
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,081
672
104
7
0
269,560
4
L
Geb
7,181
479
18
1
0
306,786
1
L
Anubis
7,960
531
89
6
0
280,972
1
W
Agni
9,088
606
113
8
0
315,307
1
L
Merlin
6,614
441
74
5
0
202,028
2
L
Sun Wukong
8,031
535
99
7
0
304,768
0
L
Osiris
8,121
541
88
6
0
327,095
1
W
Cthulhu
9,076
605
57
4
0
367,781
4
W
Vamana
8,652
577
88
6
0
305,844
3
W
Awilix
7,935
529
84
6
0
354,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role