Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
Leonardô
Vulcan
Gold IV
Level 140
God Stats
15W - 7L
1,731 SR
Queue Stats
155W - 150L
1,469 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
QueijoMinas2712
Kuzenbo
Gold III
Level 158
God Stats
276W - 291L
1,599 SR
Queue Stats
533W - 576L
1,466 MMR
Solo
Tyr
Tyr
Gold III
snurf2187
Tyr
Gold III
Level 99
God Stats
2W - 1L
1,822 SR
Queue Stats
175W - 174L
1,499 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
wardroveforever
Ao Kuang
Silver I
Level 94
God Stats
1W - 2L
1,680 SR
Queue Stats
33W - 43L
1,440 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,666 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,506 SR
1,467 MMR
Bellona
Bellona
Silver III
ElCoRdObEzZ
Bellona
Silver III
Level 61
God Stats
7W - 8L
1,524 SR
Queue Stats
12W - 16L
1,437 MMR
Solo
Janus
Janus
Gold I
Glossery
Janus
Gold I
Level 110
God Stats
41W - 40L
1,505 SR
Queue Stats
117W - 112L
1,638 MMR
Party 2
Cerberus
Cerberus
Gold IV
ISpI Robbed
Cerberus
Gold IV
Level 129
God Stats
2W - 2L
1,457 SR
Queue Stats
165W - 179L
1,233 MMR
Party 1
Medusa
Medusa
Platinum V
UwuArturo
Medusa
Platinum V
Level 123
God Stats
5W - 5L
1,529 SR
Queue Stats
73W - 74L
1,669 MMR
Party 1
Mulan
Mulan
Gold V
dogju
Mulan
Gold V
Level 140
God Stats
17W - 15L
1,513 SR
Queue Stats
144W - 146L
1,355 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 3
7,696
550
6,268
8,897
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
Leonardô
Vulcan
15
1 / 2 / 0
7,930
566
6,515
7,608
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 1
6,462
462
2,828
10,096
8,350
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 1
7,650
546
10,456
19,056
17,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
8
1 / 0 / 0
5,723
409
1,445
6,806
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AnubisAmaterasuDanzaburouThanatosTsukuyomi

VS

Bans
UllrBake KujiraJormungandrEsetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElCoRdObEzZ
Bellona
13
1 / 1 / 4
7,366
526
5,632
14,679
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Glossery
Janus
15
3 / 0 / 3
8,438
603
4,557
3,812
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ISpI Robbed
Cerberus
13
3 / 3 / 2
7,150
511
5,666
10,182
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
UwuArturo
Medusa
14
0 / 0 / 3
7,917
566
6,234
5,229
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
dogju
Mulan
15
2 / 1 / 3
9,161
654
13,362
13,290
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
W
Bellona
ElCoRdObEzZ
Bellona
1
1
4
3
W
Janus
Glossery
Janus
3
0
3
4.5
W
Cerberus
ISpI Robbed
Cerberus
3
3
2
1.33
L
Vulcan
Leonardô
Vulcan
1
2
0
0.5
L
1
1
1
1.5
W
Medusa
UwuArturo
Medusa
0
0
3
1.5
W
Mulan
dogju
Mulan
2
1
3
3.5
L
1
4
1
0.38
L
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
35,451
52,463
Taken
47,192
32,439
Mitigated
26,464
22,925
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,268
2,118
0
3,595
8,897
2,593
0
2,277
6,324
0
69,204
W
Bellona
ElCoRdObEzZ
Bellona
5,632
1,662
0
4,437
14,679
7,949
0
5,213
9,466
0
56,365
W
Janus
Glossery
Janus
4,557
414
0
1,333
3,812
1,200
252
2,050
1,762
56,657
1,232
W
Cerberus
ISpI Robbed
Cerberus
5,666
250
0
2,242
10,182
6,552
63
2,816
7,366
23,225
347
L
Vulcan
Leonardô
Vulcan
6,515
0
0
1,856
7,608
2,724
0
1,941
5,409
72,081
0
L
2,828
848
258
3,657
10,096
8,350
35
3,548
6,097
13,789
1,092
W
Medusa
UwuArturo
Medusa
6,234
2,459
0
800
5,229
1,870
0
670
4,559
0
72,328
W
Mulan
dogju
Mulan
13,362
1,256
0
7,788
13,290
8,893
0
104
13,186
0
76,542
L
10,456
1,260
0
8,964
19,056
17,115
0
838
18,144
0
55,500
L
Ao Kuang
1,445
137
0
4,595
6,806
1,657
0
425
6,297
31,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
40,032
436
Minions Killed
508
0
Camps Cleared
0
1,374,698
Distance Traveled
1,508,840
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,696
550
128
9
0
272,457
6
W
Bellona
7,366
526
89
6
0
337,507
4
W
Janus
8,438
603
117
8
0
310,541
6
W
Cerberus
7,150
511
49
4
0
280,913
2
L
Vulcan
7,930
566
129
9
0
319,135
6
L
Kuzenbo
6,462
462
18
1
0
265,131
4
W
Medusa
7,917
566
131
9
0
288,175
4
W
Mulan
9,161
654
122
9
0
291,704
0
L
Tyr
7,650
546
99
7
0
302,174
2
L
Ao Kuang
5,723
409
62
4
0
215,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role