Player Matchup

Terra
Terra
Chunky Barnacle
Terra
Level 166
God Stats
3W - 4L
1,532 SR
Queue Stats
173W - 184L
1,495 Elo+
Solo
Ishtar
Ishtar
CoolTieGuy
Ishtar
Level 195
God Stats
5W - 10L
1,308 SR
Queue Stats
789W - 807L
1,556 Elo+
Solo
Persephone
Persephone
ImTheKhalessi
Persephone
Level 153
God Stats
1W - 5L
1,360 SR
Queue Stats
134W - 224L
1,296 Elo+
Solo
Cliodhna
Cliodhna
LurkLord Pup
Cliodhna
Level 144
God Stats
22W - 22L
1,562 SR
Queue Stats
523W - 541L
1,551 Elo+
Solo
Khepri
Khepri
SicWitDaSticks
Khepri
Level 146
God Stats
1W - 3L
1,518 SR
Queue Stats
121W - 109L
1,507 Elo+
Solo
Team Averages
Level 161
1,456 SR
1,481 Elo+

VS

Team Averages
Level 133
1,653 SR
1,463 Elo+
Izanami
Izanami
Draconis2U
Izanami
Level 119
God Stats
4W - 0L
1,842 SR
Queue Stats
68W - 71L
1,459 Elo+
Solo
Horus
Horus
Qeih
Horus
Level 208
God Stats
2W - 0L
1,759 SR
Queue Stats
261W - 180L
1,626 Elo+
Solo
Chaac
Chaac
Ragesan
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,414 Elo+
Solo
Merlin
Merlin
bananamomana
Merlin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 92L
1,367 Elo+
Solo
Nu Wa
Nu Wa
comeinmybut
Nu Wa
Level 114
God Stats
10W - 3L
1,664 SR
Queue Stats
327W - 317L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
8,875
683
16,061
22,246
24,501
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
CoolTieGuy
Ishtar
16
1 / 1 / 4
9,033
695
9,310
8,272
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
ImTheKhalessi
Persephone
15
2 / 3 / 5
9,544
734
13,827
8,096
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
LurkLord Pup
Cliodhna
16
3 / 2 / 3
9,029
695
16,281
13,596
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 5
8,836
680
5,392
20,628
17,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draconis2U
Izanami
16
4 / 3 / 5
10,080
775
14,530
13,812
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Qeih
Horus
17
0 / 1 / 10
10,235
787
9,537
18,498
16,770
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Ragesan
Chaac
15
3 / 3 / 7
9,507
731
16,558
14,011
11,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
17
1 / 0 / 9
9,946
765
11,220
11,345
5,805
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
3 / 2 / 8
10,072
775
14,394
11,677
5,032
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
8
Kills
11
11
Deaths
9
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
Ishtar
CoolTieGuy
Ishtar
1
1
4
3
W
Izanami
Draconis2U
Izanami
4
3
5
2.17
L
Persephone
ImTheKhalessi
Persephone
2
3
5
1.5
L
Cliodhna
LurkLord Pup
Cliodhna
3
2
3
2.25
W
Horus
Qeih
Horus
0
1
10
5
W
Chaac
Ragesan
Chaac
3
3
7
2.17
L
0
4
5
0.63
W
Merlin
1
0
9
5.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,871
Damage
66,239
72,838
Taken
69,343
54,957
Mitigated
45,510
38,954
Healing
45,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,061
598
9,960
11,037
22,246
24,501
0
7,795
14,451
22,715
1,546
L
Ishtar
CoolTieGuy
Ishtar
9,310
4,311
1,334
1,455
8,272
3,535
0
2,507
5,765
0
34,404
W
Izanami
Draconis2U
Izanami
14,530
9,812
800
2,698
13,812
6,424
1,933
7,890
5,701
0
30,653
L
Persephone
ImTheKhalessi
Persephone
13,827
514
822
944
8,096
2,750
0
2,904
5,140
32,394
0
L
Cliodhna
LurkLord Pup
Cliodhna
16,281
530
1,456
4,158
13,596
6,278
0
4,958
8,638
0
37,087
W
Horus
Qeih
Horus
9,537
2,925
15,185
13,063
18,498
16,770
66
6,172
11,986
0
12,394
W
Chaac
Ragesan
Chaac
16,558
1,520
975
3,286
14,011
11,479
210
5,651
8,117
0
27,869
L
5,392
389
3,915
3,873
20,628
17,893
0
7,278
13,350
13,505
77
W
Merlin
11,220
1,520
1,553
3,318
11,345
5,805
530
7,481
3,616
37,002
156
W
14,394
2,395
1,908
2,271
11,677
5,032
1,306
6,001
5,314
29,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
49,840
178
Minions Killed
180
0
Camps Cleared
0
1,216,637
Distance Traveled
1,210,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,875
683
23
2
0
240,668
0
L
Ishtar
9,033
695
57
4
0
216,959
0
W
Izanami
10,080
775
59
5
0
196,611
0
L
Persephone
9,544
734
38
3
0
251,749
0
L
Cliodhna
9,029
695
43
3
0
279,753
0
W
Horus
10,235
787
9
1
0
273,274
0
W
Chaac
9,507
731
32
2
0
257,657
0
L
Khepri
8,836
680
17
1
0
227,508
0
W
Merlin
9,946
765
55
4
0
239,504
0
W
Nu Wa
10,072
775
25
2
0
243,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role