Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AMQ03
Cerberus
Level 40
God Stats
5W - 3L
1,766 SR
Queue Stats
178W - 170L
1,458 Elo+
Solo
Jing Wei
Jing Wei
Aiimzld
Jing Wei
Level 158
God Stats
1W - 2L
1,434 SR
Queue Stats
80W - 66L
1,593 Elo+
Party 2
Da Ji
Da Ji
alfze
Da Ji
Level 164
God Stats
1W - 1L
1,735 SR
Queue Stats
55W - 54L
1,549 Elo+
Party 2
Persephone
Persephone
iTowerDive
Persephone
Level 60
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 7L
1,457 Elo+
Party 2
Team Averages
Level 113
1,558 SR
1,511 Elo+

VS

Team Averages
Level 117
1,472 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Kicv
Hercules
Level 163
God Stats
7W - 9L
1,519 SR
Queue Stats
166W - 151L
1,586 Elo+
Solo
Neith
Neith
PotoSucio69
Neith
Level 64
God Stats
3W - 3L
1,274 SR
Queue Stats
70W - 65L
1,535 Elo+
Party 1
Loki
Loki
armandoml
Loki
Level 70
God Stats
2W - 1L
1,566 SR
Queue Stats
46W - 46L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 3 / 0
4,366
437
4,489
11,145
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
AMQ03
Cerberus
7
2 / 2 / 0
4,831
483
2,151
6,129
3,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Aiimzld
Jing Wei
10
0 / 1 / 2
5,090
509
4,313
6,250
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
alfze
Da Ji
11
3 / 2 / 0
5,708
571
3,760
7,579
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
iTowerDive
Persephone
9
0 / 4 / 1
5,204
520
2,141
7,044
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 1 / 0
6,541
654
5,946
4,187
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
 
Athena
9
1 / 1 / 3
5,510
551
3,951
6,895
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Kicv
Hercules
12
3 / 0 / 0
6,790
679
8,391
8,948
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 2
5,215
522
4,372
3,872
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
3 / 2 / 1
5,574
557
4,397
7,742
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
12
12
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Merlin
 
Merlin
4
1
0
4
W
Athena
 
Athena
1
1
3
2.5
L
Cerberus
AMQ03
Cerberus
2
2
0
1
L
Jing Wei
Aiimzld
Jing Wei
0
1
2
1
W
Hercules
Kicv
Hercules
3
0
0
3
W
1
1
2
2
L
Da Ji
alfze
Da Ji
3
2
0
1.5
W
Loki
3
2
1
1.75
L
Persephone
iTowerDive
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
27,057
38,147
Taken
31,644
15,685
Mitigated
16,450
10,502
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,489
191
0
3,006
11,145
6,120
0
0
11,145
0
21,678
W
Merlin
 
Merlin
5,946
490
0
125
4,187
1,221
0
1,682
2,505
39,314
2,089
W
Athena
 
Athena
3,951
1,295
0
1,887
6,895
5,073
0
1,352
5,543
21,965
685
L
Cerberus
AMQ03
Cerberus
2,151
309
0
1,948
6,129
3,570
0
908
5,221
14,087
0
L
Jing Wei
Aiimzld
Jing Wei
4,313
3,057
0
2,987
6,250
1,719
0
1,199
5,051
0
37,263
W
Hercules
Kicv
Hercules
8,391
3,553
0
4,636
8,948
7,215
0
0
8,948
0
52,562
W
4,372
1,721
0
948
3,872
1,004
0
684
3,188
0
36,939
L
Da Ji
alfze
Da Ji
3,760
1,097
0
575
7,579
2,617
0
2,051
5,528
0
37,195
W
Loki
4,397
1,325
0
2,982
7,742
1,937
0
574
7,168
0
32,708
L
Persephone
iTowerDive
Persephone
2,141
102
0
1,986
7,044
1,659
0
5,331
1,657
29,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
29,630
234
Minions Killed
334
0
Camps Cleared
0
952,040
Distance Traveled
1,015,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,366
437
31
3
0
213,594
0
W
Merlin
6,541
654
82
8
0
200,719
0
W
Athena
5,510
551
25
3
0
211,245
2
L
Cerberus
4,831
483
22
2
0
125,481
0
L
Jing Wei
5,090
509
77
8
0
196,579
0
W
Hercules
6,790
679
97
10
0
204,181
0
W
Neith
5,215
522
65
7
0
182,674
0
L
Da Ji
5,708
571
62
6
0
229,905
0
W
Loki
5,574
557
65
7
0
216,189
0
L
Persephone
5,204
520
42
4
0
186,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role