Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DasBlitzgood
Zeus
Level 84
God Stats
5W - 3L
1,673 SR
Queue Stats
144W - 152L
1,478 Elo+
Solo
Yemoja
Yemoja
Garuda_Germs
Yemoja
Level 84
God Stats
4W - 3L
1,601 SR
Queue Stats
143W - 143L
1,459 Elo+
Solo
Artemis
Artemis
MajinSoul03
Artemis
Level 86
God Stats
1W - 7L
1,500 SR
Queue Stats
474W - 476L
1,419 Elo+
Solo
Mulan
Mulan
SamSaber
Mulan
Level 107
God Stats
33W - 32L
1,490 SR
Queue Stats
165W - 170L
1,403 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,452 Elo+

VS

Team Averages
Level 83
1,450 SR
1,451 Elo+
Medusa
Medusa
Bendutch17
Medusa
Level 89
God Stats
3W - 7L
1,187 SR
Queue Stats
375W - 370L
1,411 Elo+
Solo
Bakasura
Bakasura
GingerJesus8745
Bakasura
Level 57
God Stats
39W - 25L
1,595 SR
Queue Stats
111W - 118L
1,476 Elo+
Solo
Xing Tian
Xing Tian
HootDiggy
Xing Tian
Level 55
God Stats
13W - 18L
1,296 SR
Queue Stats
140W - 163L
1,320 Elo+
Solo
King Arthur
King Arthur
JOJO2125
King Arthur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
K1N_BraNk
Baron Samedi
Level 100
God Stats
52W - 27L
1,673 SR
Queue Stats
247W - 237L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 4 / 0
5,746
575
2,893
8,842
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
5,457
546
3,423
5,053
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 2 / 3
4,777
478
2,053
6,231
4,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MajinSoul03
Artemis
10
1 / 1 / 1
5,319
532
6,302
3,912
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
SamSaber
Mulan
12
2 / 0 / 0
6,875
688
4,812
4,554
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bendutch17
Medusa
9
1 / 0 / 0
5,008
501
1,895
3,392
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
12
7 / 1 / 0
6,762
676
4,821
8,629
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
HootDiggy
Xing Tian
8
0 / 2 / 1
5,009
501
987
9,279
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
JOJO2125
King Arthur
10
0 / 1 / 0
5,195
520
1,381
7,855
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
K1N_BraNk
Baron Samedi
12
4 / 1 / 5
6,992
699
5,501
5,516
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
12
12
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
W
Medusa
Bendutch17
Medusa
1
0
0
1
L
0
5
2
0.2
L
Yemoja
0
2
3
0.75
W
Bakasura
7
1
0
7
W
Xing Tian
HootDiggy
Xing Tian
0
2
1
0.25
W
King Arthur
JOJO2125
King Arthur
0
1
0
0
W
Baron Samedi
K1N_BraNk
Baron Samedi
4
1
5
6.5
L
Artemis
MajinSoul03
Artemis
1
1
1
1.5
L
Mulan
SamSaber
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
14,585
28,592
Taken
34,671
13,649
Mitigated
15,686
5,362
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,893
1,693
0
2,702
8,842
2,555
0
1,915
6,681
0
25,609
W
Medusa
Bendutch17
Medusa
1,895
617
0
192
3,392
844
0
107
3,285
0
26,943
L
3,423
823
0
125
5,053
1,608
0
3,129
1,924
24,569
0
L
Yemoja
2,053
568
412
1,119
6,231
4,345
13
1,115
4,725
21,558
1,537
W
Bakasura
4,821
3,018
0
2,749
8,629
3,413
0
1,193
7,436
0
39,889
W
Xing Tian
HootDiggy
Xing Tian
987
66
788
1,805
9,279
3,314
0
1,471
7,808
13,046
0
W
King Arthur
JOJO2125
King Arthur
1,381
233
0
1,758
7,855
5,405
0
60
7,795
0
21,925
W
Baron Samedi
K1N_BraNk
Baron Samedi
5,501
108
84
1,863
5,516
2,710
48
2,521
2,995
38,372
1,834
L
Artemis
MajinSoul03
Artemis
6,302
1,865
0
184
3,912
1,262
0
280
3,467
0
34,174
L
Mulan
SamSaber
Mulan
4,812
328
0
820
4,554
3,879
194
0
4,225
60
42,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,174
Gold Earned
28,966
260
Minions Killed
267
0
Camps Cleared
0
985,898
Distance Traveled
1,001,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,746
575
50
5
0
232,612
0
W
Medusa
5,008
501
53
5
0
175,100
0
L
Zeus
5,457
546
50
5
0
189,943
1
L
Yemoja
4,777
478
40
4
0
180,270
1
W
Bakasura
6,762
676
79
8
0
246,143
0
W
Xing Tian
5,009
501
13
1
0
165,199
0
W
King Arthur
5,195
520
52
5
0
217,675
0
W
Baron Samedi
6,992
699
70
7
0
197,463
1
L
Artemis
5,319
532
50
5
0
174,395
0
L
Mulan
6,875
688
70
7
0
208,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role