Player Matchup

Danzaburou
Danzaburou
Elephant174
Danzaburou
Level 109
God Stats
1W - 1L
1,270 SR
Queue Stats
48W - 53L
1,517 Elo+
Solo
Nemesis
Nemesis
Ionut889
Nemesis
Level 182
God Stats
14W - 6L
1,686 SR
Queue Stats
133W - 150L
1,478 Elo+
Party 2
Sol
Sol
KiraShinigami
Sol
Level 146
God Stats
1W - 1L
1,716 SR
Queue Stats
25W - 29L
1,430 Elo+
Party 2
Team Averages
Level 146
1,557 SR
1,475 Elo+

VS

Team Averages
Level 113
1,503 SR
1,505 Elo+
Artio
Artio
DALEFORCEWINDS
Artio
Level 85
God Stats
2W - 1L
1,747 SR
Queue Stats
145W - 144L
1,460 Elo+
Party 1
Anhur
Anhur
Folroth
Anhur
Level 157
God Stats
0W - 2L
1,459 SR
Queue Stats
26W - 24L
1,474 Elo+
Party 1
Scylla
Scylla
Ignitе
Scylla
Level 98
God Stats
0W - 2L
1,302 SR
Queue Stats
9W - 11L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elephant174
Danzaburou
18
3 / 0 / 8
10,655
888
7,830
6,757
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
Ionut889
Nemesis
16
3 / 1 / 8
9,884
824
4,149
8,679
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 6
10,172
848
10,273
7,087
1,904
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,487
707
1,937
9,857
10,260
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Folroth
Anhur
14
1 / 4 / 2
8,670
723
6,095
8,278
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Ignitе
Scylla
15
2 / 4 / 1
9,306
776
3,974
6,418
2,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Danzaburou
Elephant174
Danzaburou
3
0
8
7
L
Anhur
Folroth
Anhur
1
4
2
0.5
L
Scylla
Ignitе
Scylla
2
4
1
0.63
W
Nemesis
Ionut889
Nemesis
3
1
8
7
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
12,006
22,523
Taken
24,553
8,286
Mitigated
14,970
6,461
Healing
1,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
124
73
836
9,857
10,260
0
3,719
6,105
8,175
513
W
Danzaburou
Elephant174
Danzaburou
7,830
1,919
0
1,398
6,757
2,569
1,281
1,612
5,145
0
37,016
L
Anhur
Folroth
Anhur
6,095
2,452
0
0
8,278
2,653
0
3,451
4,791
0
27,875
L
Scylla
Ignitе
Scylla
3,974
978
0
550
6,418
2,057
0
3,185
3,220
27,925
0
W
Nemesis
Ionut889
Nemesis
4,149
236
0
1,871
8,679
3,813
306
1,930
6,736
0
33,546
W
10,273
2,440
0
3,192
7,087
1,904
2,444
2,295
4,784
37,369
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,711
Gold Earned
26,463
167
Minions Killed
129
0
Camps Cleared
0
638,462
Distance Traveled
638,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,487
707
18
2
0
236,881
0
W
Danzaburou
10,655
888
58
5
0
218,348
2
L
Anhur
8,670
723
54
5
0
209,663
4
L
Scylla
9,306
776
57
5
0
191,940
0
W
Nemesis
9,884
824
55
5
0
224,391
0
W
Sol
10,172
848
54
5
0
195,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role