Player Matchup

Thor
Thor
 
Thor
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Carlos0315
Set
Level 128
God Stats
12W - 8L
1,682 SR
Queue Stats
99W - 92L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
Igualikojr
Kuzenbo
Level 69
God Stats
98W - 58L
1,621 SR
Queue Stats
160W - 125L
1,638 Elo+
Party 1
Nox
Nox
guillemTO
Nox
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 170L
1,578 Elo+
Party 1
Anhur
Anhur
zyluux
Anhur
Level 88
God Stats
1W - 3L
1,746 SR
Queue Stats
24W - 22L
1,593 Elo+
Party 1
Team Averages
Level 114
1,610 SR
1,572 Elo+

VS

Team Averages
Level 109
1,546 SR
1,501 Elo+
Osiris
Osiris
 
Osiris
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
IizWARRIOR
Chang'e
Level 141
God Stats
9W - 7L
1,625 SR
Queue Stats
238W - 230L
1,567 Elo+
Solo
Skadi
Skadi
LlHODEl
Skadi
Level 123
God Stats
11W - 7L
1,761 SR
Queue Stats
273W - 266L
1,469 Elo+
Party 2
Cerberus
Cerberus
capital_egg40
Cerberus
Level 63
God Stats
2W - 3L
1,363 SR
Queue Stats
165W - 189L
1,479 Elo+
Party 2
Poseidon
Poseidon
xWeSSx
Poseidon
Level 143
God Stats
226W - 228L
1,481 SR
Queue Stats
674W - 644L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 2
5,614
561
6,323
5,467
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
6,242
624
5,216
7,875
4,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
Igualikojr
Kuzenbo
9
0 / 0 / 5
5,796
580
3,428
6,176
4,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,080
608
4,365
2,827
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
zyluux
Anhur
12
4 / 1 / 1
6,349
635
7,438
6,510
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 3 / 0
5,669
567
4,607
8,137
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
IizWARRIOR
Chang'e
9
0 / 3 / 0
5,096
510
4,128
8,188
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
LlHODEl
Skadi
8
1 / 4 / 0
4,873
487
4,357
6,746
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
capital_egg40
Cerberus
8
0 / 2 / 1
4,980
498
900
7,850
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
xWeSSx
Poseidon
10
0 / 2 / 1
5,063
506
2,237
5,485
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
1
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
2
4
L
Osiris
 
Osiris
0
3
0
0
W
3
1
0
3
W
Kuzenbo
Igualikojr
Kuzenbo
0
0
5
2.5
L
Chang'e
IizWARRIOR
Chang'e
0
3
0
0
L
Skadi
LlHODEl
Skadi
1
4
0
0.25
L
Cerberus
capital_egg40
Cerberus
0
2
1
0.25
W
4
0
1
4.5
L
Poseidon
xWeSSx
Poseidon
0
2
1
0.25
W
Anhur
zyluux
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
16,229
28,855
Taken
36,406
13,531
Mitigated
14,311
12,050
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,323
1,545
0
2,549
5,467
1,636
0
1,578
3,699
0
32,749
L
Osiris
 
Osiris
4,607
1,820
0
2,003
8,137
5,581
0
0
8,137
0
34,737
W
5,216
2,737
0
3,355
7,875
4,250
0
546
7,329
0
43,001
W
Kuzenbo
Igualikojr
Kuzenbo
3,428
1,685
0
2,107
6,176
4,832
17
2,196
3,790
15,117
3,627
L
Chang'e
IizWARRIOR
Chang'e
4,128
56
226
2,659
8,188
2,310
0
3,088
4,960
31,776
0
L
Skadi
LlHODEl
Skadi
4,357
1,523
0
715
6,746
667
12
503
6,243
0
35,580
L
Cerberus
capital_egg40
Cerberus
900
0
0
2,519
7,850
4,443
0
2,886
4,858
10,825
0
W
4,365
866
0
590
2,827
833
0
1,344
1,245
42,567
1,202
L
Poseidon
xWeSSx
Poseidon
2,237
276
0
660
5,485
1,310
0
641
4,772
35,602
0
W
Anhur
zyluux
Anhur
7,438
3,888
0
3,449
6,510
1,980
0
983
5,527
0
49,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
25,681
347
Minions Killed
294
0
Camps Cleared
0
1,030,205
Distance Traveled
948,557
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,614
561
64
6
0
249,341
0
L
Osiris
5,669
567
73
7
0
181,445
0
W
Set
6,242
624
83
8
0
220,287
0
W
Kuzenbo
5,796
580
16
2
0
199,744
1
L
Chang'e
5,096
510
66
7
0
194,941
3
L
Skadi
4,873
487
57
6
0
177,686
0
L
Cerberus
4,980
498
19
2
0
190,066
0
W
Nox
6,080
608
97
10
0
182,089
0
L
Poseidon
5,063
506
79
8
0
204,419
4
W
Anhur
6,349
635
87
9
0
178,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role